// Autogenned file inherit "/obj/food.c"; void setup(){ // #class set_name( "nightshade" ); set_short( "deadly nightshade" ); set_long( "This is $pile_size$ of deadly nightshade, $amount_size$.\n" ); add_adjective( ({ "some", "deadly" }) ); add_plural( "nightshade" ); set_medium_alias( "GroundDeadlyNightshade" ); add_eat_effect( "/std/effects/ingested/poison.c", 2000 ); set_amount_types( ([ "pinch": ({ 1, "pinches" }), "handful": ({ 50, "handfuls" }) ]) ); add_adjective( ({ "pinch", "pinches", "handful", "handfuls", "of" }) ); set_pile_types( ({ 50, "small", 100, "medium", "large" }) ); set_continuous( ); set_amount( 3 ); } /* setup() */