skylib_fluffos_v3/
skylib_fluffos_v3/bin/
skylib_fluffos_v3/bin/db/
skylib_fluffos_v3/fluffos-2.9-ds2.04/
skylib_fluffos_v3/fluffos-2.9-ds2.04/ChangeLog.old/
skylib_fluffos_v3/fluffos-2.9-ds2.04/Win32/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/simuls/
skylib_fluffos_v3/fluffos-2.9-ds2.04/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/clone/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/command/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/data/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/etc/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/master/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/log/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/compiler/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/efuns/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/operators/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/u/
skylib_fluffos_v3/fluffos-2.9-ds2.04/tmp/
skylib_fluffos_v3/fluffos-2.9-ds2.04/windows/
skylib_fluffos_v3/mudlib/
skylib_fluffos_v3/mudlib/cmds/
skylib_fluffos_v3/mudlib/cmds/admin/
skylib_fluffos_v3/mudlib/cmds/guild-race/
skylib_fluffos_v3/mudlib/cmds/living/broken/
skylib_fluffos_v3/mudlib/cmds/player/group_cmds/
skylib_fluffos_v3/mudlib/cmds/playtester/
skylib_fluffos_v3/mudlib/d/admin/
skylib_fluffos_v3/mudlib/d/admin/room/
skylib_fluffos_v3/mudlib/d/admin/room/we_care/
skylib_fluffos_v3/mudlib/d/admin/save/
skylib_fluffos_v3/mudlib/d/admin/text/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/buildings/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/map/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/roads/
skylib_fluffos_v3/mudlib/d/learning/chars/
skylib_fluffos_v3/mudlib/d/learning/functions/
skylib_fluffos_v3/mudlib/d/learning/handlers/
skylib_fluffos_v3/mudlib/d/learning/help_topics/
skylib_fluffos_v3/mudlib/d/learning/help_topics/npcs/
skylib_fluffos_v3/mudlib/d/learning/help_topics/objects/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/RCS/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/crowd/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/situations/
skylib_fluffos_v3/mudlib/d/learning/save/
skylib_fluffos_v3/mudlib/d/learning/school/
skylib_fluffos_v3/mudlib/d/learning/school/add_sc/
skylib_fluffos_v3/mudlib/d/learning/school/characters/
skylib_fluffos_v3/mudlib/d/learning/school/general/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/basic_commands/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/edtutor/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/unix_tutor/
skylib_fluffos_v3/mudlib/d/learning/school/items/
skylib_fluffos_v3/mudlib/d/learning/school/npc_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/room_basic/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/situations/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/terrain_tutor/
skylib_fluffos_v3/mudlib/d/learning/text/
skylib_fluffos_v3/mudlib/d/liaison/
skylib_fluffos_v3/mudlib/d/mudlib/
skylib_fluffos_v3/mudlib/d/mudlib/changes/
skylib_fluffos_v3/mudlib/d/playtesters/
skylib_fluffos_v3/mudlib/d/playtesters/effects/
skylib_fluffos_v3/mudlib/d/playtesters/handlers/
skylib_fluffos_v3/mudlib/d/playtesters/items/
skylib_fluffos_v3/mudlib/d/sage/
skylib_fluffos_v3/mudlib/doc/
skylib_fluffos_v3/mudlib/doc/creator/
skylib_fluffos_v3/mudlib/doc/driver/
skylib_fluffos_v3/mudlib/doc/driver/efuns/arrays/
skylib_fluffos_v3/mudlib/doc/driver/efuns/buffers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/calls/
skylib_fluffos_v3/mudlib/doc/driver/efuns/compile/
skylib_fluffos_v3/mudlib/doc/driver/efuns/filesystem/
skylib_fluffos_v3/mudlib/doc/driver/efuns/floats/
skylib_fluffos_v3/mudlib/doc/driver/efuns/functions/
skylib_fluffos_v3/mudlib/doc/driver/efuns/general/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mappings/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mixed/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mudlib/
skylib_fluffos_v3/mudlib/doc/driver/efuns/numbers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/parsing/
skylib_fluffos_v3/mudlib/doc/login/
skylib_fluffos_v3/mudlib/doc/lpc/basic_manual/
skylib_fluffos_v3/mudlib/doc/lpc/intermediate/
skylib_fluffos_v3/mudlib/doc/new/add_command/
skylib_fluffos_v3/mudlib/doc/new/events/
skylib_fluffos_v3/mudlib/doc/new/handlers/
skylib_fluffos_v3/mudlib/doc/new/living/race/
skylib_fluffos_v3/mudlib/doc/new/living/spells/
skylib_fluffos_v3/mudlib/doc/new/object/
skylib_fluffos_v3/mudlib/doc/new/player/
skylib_fluffos_v3/mudlib/doc/new/room/guild/
skylib_fluffos_v3/mudlib/doc/new/room/outside/
skylib_fluffos_v3/mudlib/doc/new/room/storeroom/
skylib_fluffos_v3/mudlib/doc/object/
skylib_fluffos_v3/mudlib/doc/playtesters/
skylib_fluffos_v3/mudlib/doc/policy/
skylib_fluffos_v3/mudlib/doc/weapons/
skylib_fluffos_v3/mudlib/global/
skylib_fluffos_v3/mudlib/global/creator/
skylib_fluffos_v3/mudlib/handlers/
skylib_fluffos_v3/mudlib/include/casino/
skylib_fluffos_v3/mudlib/include/cmds/
skylib_fluffos_v3/mudlib/include/effects/
skylib_fluffos_v3/mudlib/include/npc/
skylib_fluffos_v3/mudlib/include/room/
skylib_fluffos_v3/mudlib/include/shops/
skylib_fluffos_v3/mudlib/net/daemon/
skylib_fluffos_v3/mudlib/net/daemon/chars/
skylib_fluffos_v3/mudlib/net/inherit/
skylib_fluffos_v3/mudlib/net/obj/
skylib_fluffos_v3/mudlib/net/obj/BACKUPS/
skylib_fluffos_v3/mudlib/obj/amulets/
skylib_fluffos_v3/mudlib/obj/armours/plate/
skylib_fluffos_v3/mudlib/obj/b_day/
skylib_fluffos_v3/mudlib/obj/clothes/transport/horse/
skylib_fluffos_v3/mudlib/obj/faith/symbols/
skylib_fluffos_v3/mudlib/obj/fungi/
skylib_fluffos_v3/mudlib/obj/gatherables/
skylib_fluffos_v3/mudlib/obj/instruments/
skylib_fluffos_v3/mudlib/obj/media/
skylib_fluffos_v3/mudlib/obj/misc/player_shop/
skylib_fluffos_v3/mudlib/obj/monster/godmother/
skylib_fluffos_v3/mudlib/obj/monster/transport/
skylib_fluffos_v3/mudlib/obj/rings/
skylib_fluffos_v3/mudlib/obj/scabbards/
skylib_fluffos_v3/mudlib/obj/spells/
skylib_fluffos_v3/mudlib/obj/stationery/
skylib_fluffos_v3/mudlib/obj/stationery/envelopes/
skylib_fluffos_v3/mudlib/obj/toys/
skylib_fluffos_v3/mudlib/obj/vessels/
skylib_fluffos_v3/mudlib/obj/weapons/axes/
skylib_fluffos_v3/mudlib/obj/weapons/chains/
skylib_fluffos_v3/mudlib/obj/weapons/maces/BACKUPS/
skylib_fluffos_v3/mudlib/save/autodoc/
skylib_fluffos_v3/mudlib/save/book_handler/
skylib_fluffos_v3/mudlib/save/books/history/calarien/
skylib_fluffos_v3/mudlib/save/mail/
skylib_fluffos_v3/mudlib/save/new_soul/data/
skylib_fluffos_v3/mudlib/save/parcels/
skylib_fluffos_v3/mudlib/save/playerinfo/
skylib_fluffos_v3/mudlib/save/players/d/
skylib_fluffos_v3/mudlib/save/players/s/
skylib_fluffos_v3/mudlib/save/random_names/
skylib_fluffos_v3/mudlib/save/random_names/data/
skylib_fluffos_v3/mudlib/save/terrains/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_desert/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_grassy_field/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_mountain/
skylib_fluffos_v3/mudlib/save/todo_lists/
skylib_fluffos_v3/mudlib/secure/
skylib_fluffos_v3/mudlib/secure/cmds/admin/
skylib_fluffos_v3/mudlib/secure/cmds/lord/
skylib_fluffos_v3/mudlib/secure/config/
skylib_fluffos_v3/mudlib/secure/handlers/autodoc/
skylib_fluffos_v3/mudlib/secure/handlers/intermud/
skylib_fluffos_v3/mudlib/secure/include/global/
skylib_fluffos_v3/mudlib/secure/save/
skylib_fluffos_v3/mudlib/secure/save/handlers/
skylib_fluffos_v3/mudlib/secure/std/
skylib_fluffos_v3/mudlib/secure/std/classes/
skylib_fluffos_v3/mudlib/secure/std/modules/
skylib_fluffos_v3/mudlib/std/creator/
skylib_fluffos_v3/mudlib/std/dom/
skylib_fluffos_v3/mudlib/std/effects/
skylib_fluffos_v3/mudlib/std/effects/external/
skylib_fluffos_v3/mudlib/std/effects/fighting/
skylib_fluffos_v3/mudlib/std/effects/magic/
skylib_fluffos_v3/mudlib/std/effects/magic/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/other/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/priest/
skylib_fluffos_v3/mudlib/std/effects/room/
skylib_fluffos_v3/mudlib/std/environ/
skylib_fluffos_v3/mudlib/std/guilds/
skylib_fluffos_v3/mudlib/std/guilds/old/
skylib_fluffos_v3/mudlib/std/languages/
skylib_fluffos_v3/mudlib/std/liquids/
skylib_fluffos_v3/mudlib/std/npc/
skylib_fluffos_v3/mudlib/std/npc/goals/
skylib_fluffos_v3/mudlib/std/npc/goals/basic/
skylib_fluffos_v3/mudlib/std/npc/goals/misc/
skylib_fluffos_v3/mudlib/std/npc/plans/
skylib_fluffos_v3/mudlib/std/npc/plans/basic/
skylib_fluffos_v3/mudlib/std/npc/types/
skylib_fluffos_v3/mudlib/std/npc/types/helper/
skylib_fluffos_v3/mudlib/std/npcs/
skylib_fluffos_v3/mudlib/std/outsides/
skylib_fluffos_v3/mudlib/std/races/shadows/
skylib_fluffos_v3/mudlib/std/room/basic/BACKUPS/
skylib_fluffos_v3/mudlib/std/room/basic/topography/
skylib_fluffos_v3/mudlib/std/room/controller/
skylib_fluffos_v3/mudlib/std/room/inherit/topography/
skylib_fluffos_v3/mudlib/std/room/topography/area/
skylib_fluffos_v3/mudlib/std/room/topography/iroom/
skylib_fluffos_v3/mudlib/std/room/topography/milestone/
skylib_fluffos_v3/mudlib/std/shadows/curses/
skylib_fluffos_v3/mudlib/std/shadows/disease/
skylib_fluffos_v3/mudlib/std/shadows/fighting/
skylib_fluffos_v3/mudlib/std/shadows/healing/
skylib_fluffos_v3/mudlib/std/shadows/magic/
skylib_fluffos_v3/mudlib/std/shadows/poison/
skylib_fluffos_v3/mudlib/std/shadows/room/
skylib_fluffos_v3/mudlib/std/shops/controllers/
skylib_fluffos_v3/mudlib/std/shops/objs/
skylib_fluffos_v3/mudlib/std/shops/player_shop/
skylib_fluffos_v3/mudlib/std/socket/
skylib_fluffos_v3/mudlib/std/soul/d/
skylib_fluffos_v3/mudlib/std/soul/e/
skylib_fluffos_v3/mudlib/std/soul/i/
skylib_fluffos_v3/mudlib/std/soul/j/
skylib_fluffos_v3/mudlib/std/soul/k/
skylib_fluffos_v3/mudlib/std/soul/l/
skylib_fluffos_v3/mudlib/std/soul/n/
skylib_fluffos_v3/mudlib/std/soul/o/
skylib_fluffos_v3/mudlib/std/soul/q/
skylib_fluffos_v3/mudlib/std/soul/r/
skylib_fluffos_v3/mudlib/std/soul/u/
skylib_fluffos_v3/mudlib/std/soul/v/
skylib_fluffos_v3/mudlib/std/soul/y/
skylib_fluffos_v3/mudlib/std/soul/z/
skylib_fluffos_v3/mudlib/std/stationery/
skylib_fluffos_v3/mudlib/w/
skylib_fluffos_v3/mudlib/w/default/
skylib_fluffos_v3/mudlib/w/default/armour/
skylib_fluffos_v3/mudlib/w/default/clothes/
skylib_fluffos_v3/mudlib/w/default/item/
skylib_fluffos_v3/mudlib/w/default/npc/
skylib_fluffos_v3/mudlib/w/default/room/
skylib_fluffos_v3/mudlib/w/default/weapon/
skylib_fluffos_v3/mudlib/www/
skylib_fluffos_v3/mudlib/www/java/
skylib_fluffos_v3/mudlib/www/secure/
skylib_fluffos_v3/mudlib/www/secure/lpc/advanced/
skylib_fluffos_v3/mudlib/www/secure/lpc/intermediate/
skylib_fluffos_v3/win32/
/**
 * This file is for handling discussion items and clubs.
 * @author Pinkfish
 * @started April 21st 1999
 * @see /handlers/club_handler.c
 */
#include <clubs.h>
#include <login.h>
#include <player_handler.h>

//inherit "/std/room/inherit/club_discuss";

#define MAX_SUBJECT_LEN 40
#define MAX_CHOICE_LEN 10
#define MIN_TIMEOUT 1
#define MAX_TIMEOUT 20
#define MIN_POSITION_LEN 5
#define SAVE_START "club_discuss -- "
#define CLUB_ALL_POSITIONS "all positions"

string query_club();
int do_vote(int id, string choice);
int do_nominate(int id, string person);
int do_withdraw(int id);
int do_list_all();
int do_list_item(int id);
int do_list_archives();
int do_archive(int num);

private nosave int _last_time;

/**
 * This method will return the listing of discussion items as a nice
 * string.
 * @param player the player who is doing the listing
 * @return the discussion items as a listing
 */
string discussion_item_list(string player) {
   class discussion_idea* ideas;
   class discussion_idea bing;
   string ret;
   int no;

   ideas = CLUB_HANDLER->query_all_discussion_items(query_club());
   ret = "";
   no = 0;
   if (sizeof(ideas)) {
      foreach (bing in ideas) {
         if (CLUB_HANDLER->is_discussion_item_finished(query_club(),
                                                       bing->id)) {
            CLUB_HANDLER->complete_discussion_item(query_club(),
                                                   bing->id);
         } else {

            if (CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                                            bing->id,
                                                            player)) {
               ret += bing->id + ") " +
                  CLUB_HANDLER->query_discussion_item_short_description(query_club(),
                                                                        bing->id);
               if (CLUB_HANDLER->is_discussion_item_quorum(query_club(),
                                                           bing->id)) {
                  ret += " (quorum)";
               }
               if (CLUB_HANDLER->has_voted_for_discussion_item(query_club(),
                                                               bing->id,
                                                               player)) {
                  ret += " (voted)\n";
               } else {
                  ret += "\n";
               }
               no++;
            }
         }
      }
   }
   if (no == 0) {
      ret += "No items up for discussion.\n";
   }
   return ret;
} /* discussion_item_list() */

/**
 * This method returns information on the specified discussion item.
 * @param id the id of the discussion item to get information on
 * @param player the player retreiving the information
 * @return a string which is the information on the discussion item
 */
string discussion_item(int id,
                       string player) {
   string ret;

   if (CLUB_HANDLER->query_discussion_item(query_club(), id) &&
       CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                                   id,
                                                   player)) {
      ret = "Discussion item #" + id + " by " +
         CLUB_HANDLER->query_discussion_added_by(query_club(), id) +
         " (Finish: " +
         ctime(CLUB_HANDLER->query_discussion_time_finish(query_club(),
                                                          id)) + ")\n" +
         CLUB_HANDLER->query_discussion_item_long_description(query_club(),
                                                              id) +
         "\n\nWith voting choices of " +
         query_multiple_short(CLUB_HANDLER->query_discussion_choices(query_club(),
                                                                     id)) +
         ".\n";
      if (CLUB_HANDLER->has_voted_for_discussion_item(query_club(),
                                                      id,
                                                      player)) {
         ret += "You have voted for the discussion item.\n";
      }
      if (CLUB_HANDLER->is_no_quorum_discussion_item(query_club(), id)) {
         ret += "The discussion item does not require a quorum to carry.\n";
      } else if (CLUB_HANDLER->is_discussion_item_quorum(query_club(), id)) {
         ret += "The discussion item has reached a quorum, so any result "
            "will be final.\n";
         ret += "The discussion item needed " +
                CLUB_HANDLER->query_discussion_item_quorum_number(query_club(),
                                                                  id) +
                " to vote for quorum and so far " +
                CLUB_HANDLER->query_discussion_item_number_voted(query_club(),
                                                                 id) +
                " people have voted.\n";
      } else {
         ret += "The discussion item needs " +
                CLUB_HANDLER->query_discussion_item_quorum_number(query_club(),
                                                                  id) +
                " to vote for quorum and so far " +
                CLUB_HANDLER->query_discussion_item_number_voted(query_club(),
                                                                 id) +
                " people have voted.\n";
      }
      if (CLUB_HANDLER->is_committee_discussion_item(query_club(), id)) {
         ret += "This is a committee only discussion item.\n";
      }
      return ret;
   }
   return "Lost discussion item of the far west.\n";
} /* discussion_item() */

/**
 * This method adds the elected club specific commands to the
 * player.
 */
protected void add_elected_commands(object per) {
   string tmp_name;
   class discussion_idea* ideas;

   tmp_name = replace(lower_case(query_club()), " ", "_");
   per->add_command(tmp_name,
               TO,
               "vote for <string'choice'> in <number'id'>",
               (: do_vote($4[1], $4[0]) :));
   per->add_command(tmp_name,
               TO,
               "nominate <string'person'> in <number'id'>",
               (: do_nominate($4[1], $4[0]) :));
   per->add_command(tmp_name,
               TO,
               "withdraw from <number'id'>",
               (: do_withdraw($4[0]) :));
   per->add_command(tmp_name,
               TO,
               "list all [discussion items]",
               (: do_list_all() :));
   per->add_command(tmp_name,
               TO,
               "list [discussion item] <number'id'>",
               (: do_list_item($4[0]) :));
   per->add_command(tmp_name,
               TO,
               "archives",
               (: do_list_archives() :));
   per->add_command(tmp_name,
               TO,
               "archives [list] <number>",
               (: do_archive($4[0]) :));


   if (_last_time + 24 * 60 * 60 < time()) {
      _last_time = time();
      ideas = CLUB_HANDLER->query_all_discussion_items(query_club());
      ideas = filter(ideas,  (:
                   CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                        $1->id,
                                        TP->query_name()) :) );
      ideas = filter(ideas, (:
                   !CLUB_HANDLER->has_voted_for_discussion_item(query_club(),
                                        $1->id,
                                        TP->query_name()) :) );
      if (sizeof(ideas)) {
         write("%^YELLOW%^There are discussion items you have not voted "
               "for, use '" + tmp_name +
               " list all' for a list.\n%^RESET%^");
      }
   }
} /* add_elected_commands() */

protected void add_club_commands(object per) {
} /* add_club_commands() */

/**
 * @ignore yes
 */
int do_list_all() {
   string ret;

   ret = discussion_item_list(TP->query_name());
   write("$P$Discussion items$P$" + ret);
   return 1;
} /* do_list_all() */

/**
 * @ignore yes
 */
int do_list_item(int id) {
   string ret;

   if (!CLUB_HANDLER->query_discussion_item(query_club(), id) ||
       !CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                                    id,
                                                    TP->query_name())) {
      add_failed_mess("There is no discussion item #" + id + ".\n");
      return 0;
   }

   ret = discussion_item(id, TP->query_name());
   write("$P$Discussion item$P$" + ret);
   return 1;
} /* do_list_item() */

/**
 * This method is the default voting method for the discussion items.  It
 * is called by the add_command() patterns to do the voting.
 * @param id the id of the discussion item to vote for
 * @param choice the choice to vote for
 * @ignore yes
 */
int do_vote(int id,
            string choice) {
   if (!CLUB_HANDLER->query_discussion_item(query_club(), id) ||
       !CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                                    id,
                                                    TP->query_name())) {
      add_failed_mess("There is no discussion item #" + id + ".\n");
      return 0;
   }

   if (!CLUB_HANDLER->is_discuss_votable(query_club(), id)) {
      add_failed_mess("The discussion item #" + id + " is not able "
                      "to be voted for.\n");
      return 0;
   }

   if (!CLUB_HANDLER->is_valid_discussion_choice(query_club(),
                                                 id,
                                                 choice)) {
      add_failed_mess("Invalid choice to the discussion item, the allowed "
                      "choices are " +
                      query_multiple_short(
                        CLUB_HANDLER->query_discussion_choices(query_club(),
                                                               id)) +
                      ".\n");
      return 0;
   }

   if (CLUB_HANDLER->vote_for_discussion_item(query_club(),
                                              id,
                                              TP->query_name(),
                                              choice)) {
      add_succeeded_mess(({ "Voted '" + choice + "' for discussion item #" +
                            id + ".\n",
                            "$N voted for a discussion item in '" +
                            CLUB_HANDLER->query_club_name(query_club()) +
                            "'.\n" }));
      return 1;
   } else {
      add_failed_mess("Unable to vote for the discussion item for "
                      "some reason.\n");
      return 0;
   }
} /* do_vote() */

/**
 * A special entry point for nominating people to discussion items, this
 * only works with the nomination discussion item.
 * @param id the id of the discussion item
 * @param person the person to nominate
 * @return 1 for success, 0 for failure
 */
int do_nominate(int id, string person) {
   if (!CLUB_HANDLER->query_discussion_item(query_club(), id) ||
       !CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                                    id,
                                                    TP->query_name())) {
      add_failed_mess("There is no discussion item #" + id + ".\n");
      return 0;
   }

   if (!CLUB_HANDLER->is_discuss_nominateable(query_club(), id)) {
      add_failed_mess("The discussion item #" + id + " is not able "
                      "to be nominated for.\n");
      return 0;
   }

   if (CLUB_HANDLER->is_discuss_person_nominated(query_club(),
                                                 id,
                                                 person,
                                                 TP->query_name())) {
      add_failed_mess("The person " + person + " has already been nominated "
                      "for that position.\n");
      return 0;
   }

   if (!CLUB_HANDLER->is_creator_club(query_club()) && creatorp(person)) {
      add_failed_mess("You can only nominated creators to positions in "
                      "creator clubs.\n");
      return 0;
   }

   if (CLUB_HANDLER->nominate_discussion_item(query_club(),
                                              id,
                                              TP->query_name(),
                                              person)) {
      add_succeeded_mess(({ "Nominated '" + person +
                            "' for discussion item #" + id + ".\n",
                            "$N nominated someone in a discussion item in '" +
                            CLUB_HANDLER->query_club_name(query_club()) +
                            "'.\n" }));
      return 1;
   } else {
      add_failed_mess("Unable to nominate " + person + " for "
                      "some reason.\n");
      return 0;
   }
} /* do_nominate() */

/**
 * A special entry point for withdrawing from a nominated discussion item, this
 * only works with the nomination discussion item.
 * @param id the id of the discussion item
 * @return 1 for success, 0 for failure
 */
int do_withdraw(int id) {
   if (!CLUB_HANDLER->query_discussion_item(query_club(), id) ||
       !CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                                    id,
                                                    TP->query_name())) {
      add_failed_mess("There is no discussion item #" + id + ".\n");
      return 0;
   }

   if (!CLUB_HANDLER->is_discuss_nominateable(query_club(), id)) {
      add_failed_mess("The discussion item #" + id + " is not able "
                      "to be nominated for (and therefor withdrawn from).\n");
      return 0;
   }

   if (!CLUB_HANDLER->is_discuss_person_nominated(query_club(),
                                                 id,
                                                 TP->query_name(),
                                                 TP->query_name())) {
      add_failed_mess("You have not been nominated for this position.\n");
      return 0;
   }

   if (CLUB_HANDLER->withdraw_discussion_item(query_club(),
                                              id,
                                              TP->query_name(),
                                              TP->query_name())) {
      add_succeeded_mess(({ "Withdrew from discussion item #" + id + ".\n",
                            "$N withdrew from a discussion item in '" +
                            CLUB_HANDLER->query_club_name(query_club()) +
                            "'.\n" }));
      return 1;
   } else {
      add_failed_mess("Unable to withdraw from the discussion item for "
                      "some reason.\n");
      return 0;
   }
} /* do_withdraw() */

/**
 * This method prints out the archives.
 * @return 1 on success, 0 on failure
 */
int do_list_archives() {
   class club_archive* archives;
   string bing;
   class club_archive fluff;
   int num;

   archives = CLUB_HANDLER->query_archives(query_club());
   if (!sizeof(archives)) {
      add_failed_mess("This club has no archives currently.\n");
      return 0;
   }

   bing = "";
   num = 1;
   foreach (fluff in archives) {
      bing += "#" + num + " finished at " + ctime(fluff->archive_date) + " " +
              fluff->subject + "\n";
      num++;
   }
   write("$P$Club Archives$P$" + bing);
   return 1;
} /* do_list_archive() */

/**
 * This method prints out the specific archive in more detail.
 * @param num the number of the archive to print out
 * @return 1 on success, 0 on failure
 */
int do_archive(int num) {
   string bing;
   class club_archive fluff;
   class club_archive* archives;

   archives = CLUB_HANDLER->query_archives(query_club());
   if (!sizeof(archives)) {
      add_failed_mess("This club has no archives currently.\n");
      return 0;
   }

   if (num < 1 || num > sizeof(archives)) {
      add_failed_mess("The number must be between 1 and " +
                      sizeof(archives) + ".\n");
      return 0;
   }

   fluff = archives[num - 1];
   bing = "Archive #" + num + " finished at " +
           ctime(fluff->archive_date) + " " +
           fluff->subject + "\n" + fluff->matter + "\n";
   write("$P$Club Archives$P$" + bing);
   return 1;
} /* do_archive() */

/**
 * @ignore yes
 */
mapping query_dynamic_auto_load(mapping map) {
   if (!map) {
      map = ([ ]);
   }
   map[SAVE_START + "last time"] = _last_time;
   return map;
} /* query_dynamic_auto_load() */

/**
 * @ignore yes
 */
void init_dynamic_arg(mapping map) {
   _last_time = map[SAVE_START + "last time"];
} /* init_dynamic_arg() */