inherit "/std/races/rodent_base"; void setup() { set_name("rat"); set_long("A rodent of the genus Rattus, distinguished from a mouse " "by its larger size and by structural details, as of the teeth.\n"); set_height( 15 ); set_weight( 10 ); set_desc("a vicious-looking rat, scurrying about for food."); set_stats( ({ -4, 8, -2, -4, -4 }) ); } /* setup() */ void new_set_level( mixed *args ) { int level; object thing; if( sizeof(args) < 2 || !args[1] ) return; level = args[ 0 ]; thing = args[ 1 ]; thing->add_ac("blunt", "blunt", level ); thing->add_ac("sharp", "sharp", 2 + level ); thing->add_ac("pierce", "pierce", 2 * level ); } /* new_set_level() */ void set_unarmed_attacks( object thing ) { int number; number = thing->query_skill_bonus("fighting.combat.melee.unarmed"); number = sqrt( number ) / 2; thing->remove_attack("hands"); thing->remove_attack("feet"); thing->remove_attack("bite"); thing->remove_attack("claws"); thing->add_attack("bite", 75, ({ 4, 3, number }), "pierce", "unarmed"); thing->add_attack("claws", 50, ({ 2, 5, number / 2 }), "sharp", "unarmed"); thing->set_combat_response("dodge"); } /* set_unarmed_attacks() */