.DT adjust_max_hp $MUDNAME$ living help adjust_max_hp Name .SI 5 adjust_max_hp - adjusts the maximun hps. .EI Syntax .SI 5 void adjust_max_hp(int mhp); .EI Description .SP 5 5 This adjusts the maximun hps for the object. The current hit points are scaled. This means if you set the max hps to say 100 from 50 the current hps were 25, when this function had finished the current hps would be 25. .EP See also .SP 5 5 query_max_hp, adjust_max_hp, query_hp .EP