// Autogenned file inherit CLOTHING_OBJ; void setup(){ set_name("dress" ); set_short("black cotton dress" ); add_adjective(({"black", "cotton"}) ); add_alias(({ }) ); add_plural(({"dresses"}) ); set_long( "Black cotton dress. This dress has several pockets, about the " "right size for putting knives and stolen coins in.\n" ); set_weight( 3 ); set_value( 1000 ); setup_clothing(100 ); add_immune_to(({ }) ); set_type(({"skirt","shirt"}) ); set_damage_chance( 15 ); add_pocket("side", 20 ); add_pocket("side", 20); } /* setup() */