// Autogenned file inherit CLOTHING_OBJ; void setup(){ set_name("robe" ); set_short("white cotton robe" ); add_adjective(({ "white", "cotton"}) ); add_plural(({ "white cotton robes" }) ); set_long( "A simple, white, cotton, robe.\n" ); set_weight( 50 ); set_value( 300 ); setup_clothing( 1000 ); add_immune_to(({ }) ); set_type( "robe" ); set_damage_chance( 20); } /* setup() */