// Autogenned file inherit CLOTHING_OBJ; void setup(){ set_name("sash" ); set_short("green sash" ); add_adjective(({ "green", "silk" }) ); set_main_plural("green sashes" ); set_long("This fine sash of green silk is just the kind a third level wizard would wear.\n" ); set_weight(4 ); set_value(2000 ); set_type("sash" ); setup_clothing(80); } /* setup() */