// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("earring" ); set_short("ibis earring" ); add_adjective("ibis" ); set_main_plural("ibis earrings" ); add_alias( "jewellery" ); add_plural(({"ibis earrings", "jewellery"}) ); set_long("This is a large gold earring. It has a hoop in which " "is the image of an Ibis' head. The gold has been painted " "red, blue and white.\n" ); set_weight(1 ); set_value(5000 ); add_property("shop type", "jewellers" ); set_type("earring" ); setup_armour(640 ); set_damage_chance(7); } /* setup() */