// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("breastplate" ); set_short("hardened leather breastplate" ); add_adjective(({"hardened", "leather"}) ); set_long("This is a breastplate made of hardened leather. It " "has been reinforced by two circular, steel plates, " "positioned over the chest.\n" ); set_material("leather" ); set_type("breastplate" ); set_weight(24 ); setup_armour(24000 ); set_value(1250 ); set_damage_chance(20 ); add_ac("sharp", "sharp", 45 ); add_ac("blunt", "blunt", 35 ); add_ac("pierce", "pierce", 40); } /* setup() */