// Autogenned file inherit WEAPON_OBJ; void setup(){ set_name("knife" ); set_short("small knife" ); add_adjective(({ "small" }) ); add_alias("utensil" ); add_plural("utensils" ); set_long("This small knife might be the sort of thing " "you'd use to peel an apple, slice carrots or " "stab in someone's kidney. You could say " "that it's a multi-purpose utensil.\n" ); set_weight(6 ); set_value(50 ); new_weapon(500 ); set_damage_chance(3 ); add_attack("slash", 70, ({ 5, 2, 20 }), "sharp", "sharp", 0 ); add_attack("stab", 40, ({ 10, 2, 30 }), "pierce", "pierce", 0); } /* setup() */