skylib_fluffos_v3/
skylib_fluffos_v3/bin/
skylib_fluffos_v3/bin/db/
skylib_fluffos_v3/fluffos-2.9-ds2.04/
skylib_fluffos_v3/fluffos-2.9-ds2.04/ChangeLog.old/
skylib_fluffos_v3/fluffos-2.9-ds2.04/Win32/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/simuls/
skylib_fluffos_v3/fluffos-2.9-ds2.04/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/clone/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/command/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/data/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/etc/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/master/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/log/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/compiler/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/efuns/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/operators/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/u/
skylib_fluffos_v3/fluffos-2.9-ds2.04/tmp/
skylib_fluffos_v3/fluffos-2.9-ds2.04/windows/
skylib_fluffos_v3/mudlib/
skylib_fluffos_v3/mudlib/cmds/
skylib_fluffos_v3/mudlib/cmds/admin/
skylib_fluffos_v3/mudlib/cmds/guild-race/
skylib_fluffos_v3/mudlib/cmds/living/broken/
skylib_fluffos_v3/mudlib/cmds/player/group_cmds/
skylib_fluffos_v3/mudlib/cmds/playtester/
skylib_fluffos_v3/mudlib/d/admin/
skylib_fluffos_v3/mudlib/d/admin/room/
skylib_fluffos_v3/mudlib/d/admin/room/we_care/
skylib_fluffos_v3/mudlib/d/admin/save/
skylib_fluffos_v3/mudlib/d/admin/text/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/buildings/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/map/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/roads/
skylib_fluffos_v3/mudlib/d/learning/chars/
skylib_fluffos_v3/mudlib/d/learning/functions/
skylib_fluffos_v3/mudlib/d/learning/handlers/
skylib_fluffos_v3/mudlib/d/learning/help_topics/
skylib_fluffos_v3/mudlib/d/learning/help_topics/npcs/
skylib_fluffos_v3/mudlib/d/learning/help_topics/objects/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/RCS/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/crowd/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/situations/
skylib_fluffos_v3/mudlib/d/learning/save/
skylib_fluffos_v3/mudlib/d/learning/school/
skylib_fluffos_v3/mudlib/d/learning/school/add_sc/
skylib_fluffos_v3/mudlib/d/learning/school/characters/
skylib_fluffos_v3/mudlib/d/learning/school/general/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/basic_commands/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/edtutor/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/unix_tutor/
skylib_fluffos_v3/mudlib/d/learning/school/items/
skylib_fluffos_v3/mudlib/d/learning/school/npc_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/room_basic/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/situations/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/terrain_tutor/
skylib_fluffos_v3/mudlib/d/learning/text/
skylib_fluffos_v3/mudlib/d/liaison/
skylib_fluffos_v3/mudlib/d/mudlib/
skylib_fluffos_v3/mudlib/d/mudlib/changes/
skylib_fluffos_v3/mudlib/d/playtesters/
skylib_fluffos_v3/mudlib/d/playtesters/effects/
skylib_fluffos_v3/mudlib/d/playtesters/handlers/
skylib_fluffos_v3/mudlib/d/playtesters/items/
skylib_fluffos_v3/mudlib/d/sage/
skylib_fluffos_v3/mudlib/doc/
skylib_fluffos_v3/mudlib/doc/creator/
skylib_fluffos_v3/mudlib/doc/driver/
skylib_fluffos_v3/mudlib/doc/driver/efuns/arrays/
skylib_fluffos_v3/mudlib/doc/driver/efuns/buffers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/calls/
skylib_fluffos_v3/mudlib/doc/driver/efuns/compile/
skylib_fluffos_v3/mudlib/doc/driver/efuns/filesystem/
skylib_fluffos_v3/mudlib/doc/driver/efuns/floats/
skylib_fluffos_v3/mudlib/doc/driver/efuns/functions/
skylib_fluffos_v3/mudlib/doc/driver/efuns/general/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mappings/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mixed/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mudlib/
skylib_fluffos_v3/mudlib/doc/driver/efuns/numbers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/parsing/
skylib_fluffos_v3/mudlib/doc/login/
skylib_fluffos_v3/mudlib/doc/lpc/basic_manual/
skylib_fluffos_v3/mudlib/doc/lpc/intermediate/
skylib_fluffos_v3/mudlib/doc/new/add_command/
skylib_fluffos_v3/mudlib/doc/new/events/
skylib_fluffos_v3/mudlib/doc/new/handlers/
skylib_fluffos_v3/mudlib/doc/new/living/race/
skylib_fluffos_v3/mudlib/doc/new/living/spells/
skylib_fluffos_v3/mudlib/doc/new/object/
skylib_fluffos_v3/mudlib/doc/new/player/
skylib_fluffos_v3/mudlib/doc/new/room/guild/
skylib_fluffos_v3/mudlib/doc/new/room/outside/
skylib_fluffos_v3/mudlib/doc/new/room/storeroom/
skylib_fluffos_v3/mudlib/doc/object/
skylib_fluffos_v3/mudlib/doc/playtesters/
skylib_fluffos_v3/mudlib/doc/policy/
skylib_fluffos_v3/mudlib/doc/weapons/
skylib_fluffos_v3/mudlib/global/
skylib_fluffos_v3/mudlib/global/creator/
skylib_fluffos_v3/mudlib/handlers/
skylib_fluffos_v3/mudlib/include/casino/
skylib_fluffos_v3/mudlib/include/cmds/
skylib_fluffos_v3/mudlib/include/effects/
skylib_fluffos_v3/mudlib/include/npc/
skylib_fluffos_v3/mudlib/include/room/
skylib_fluffos_v3/mudlib/include/shops/
skylib_fluffos_v3/mudlib/net/daemon/
skylib_fluffos_v3/mudlib/net/daemon/chars/
skylib_fluffos_v3/mudlib/net/inherit/
skylib_fluffos_v3/mudlib/net/obj/
skylib_fluffos_v3/mudlib/net/obj/BACKUPS/
skylib_fluffos_v3/mudlib/obj/amulets/
skylib_fluffos_v3/mudlib/obj/armours/plate/
skylib_fluffos_v3/mudlib/obj/b_day/
skylib_fluffos_v3/mudlib/obj/clothes/transport/horse/
skylib_fluffos_v3/mudlib/obj/faith/symbols/
skylib_fluffos_v3/mudlib/obj/fungi/
skylib_fluffos_v3/mudlib/obj/gatherables/
skylib_fluffos_v3/mudlib/obj/instruments/
skylib_fluffos_v3/mudlib/obj/media/
skylib_fluffos_v3/mudlib/obj/misc/player_shop/
skylib_fluffos_v3/mudlib/obj/monster/godmother/
skylib_fluffos_v3/mudlib/obj/monster/transport/
skylib_fluffos_v3/mudlib/obj/rings/
skylib_fluffos_v3/mudlib/obj/scabbards/
skylib_fluffos_v3/mudlib/obj/spells/
skylib_fluffos_v3/mudlib/obj/stationery/
skylib_fluffos_v3/mudlib/obj/stationery/envelopes/
skylib_fluffos_v3/mudlib/obj/toys/
skylib_fluffos_v3/mudlib/obj/vessels/
skylib_fluffos_v3/mudlib/obj/weapons/axes/
skylib_fluffos_v3/mudlib/obj/weapons/chains/
skylib_fluffos_v3/mudlib/obj/weapons/maces/BACKUPS/
skylib_fluffos_v3/mudlib/save/autodoc/
skylib_fluffos_v3/mudlib/save/book_handler/
skylib_fluffos_v3/mudlib/save/books/history/calarien/
skylib_fluffos_v3/mudlib/save/mail/
skylib_fluffos_v3/mudlib/save/new_soul/data/
skylib_fluffos_v3/mudlib/save/parcels/
skylib_fluffos_v3/mudlib/save/playerinfo/
skylib_fluffos_v3/mudlib/save/players/d/
skylib_fluffos_v3/mudlib/save/players/s/
skylib_fluffos_v3/mudlib/save/random_names/
skylib_fluffos_v3/mudlib/save/random_names/data/
skylib_fluffos_v3/mudlib/save/terrains/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_desert/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_grassy_field/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_mountain/
skylib_fluffos_v3/mudlib/save/todo_lists/
skylib_fluffos_v3/mudlib/secure/
skylib_fluffos_v3/mudlib/secure/cmds/admin/
skylib_fluffos_v3/mudlib/secure/cmds/lord/
skylib_fluffos_v3/mudlib/secure/config/
skylib_fluffos_v3/mudlib/secure/handlers/autodoc/
skylib_fluffos_v3/mudlib/secure/handlers/intermud/
skylib_fluffos_v3/mudlib/secure/include/global/
skylib_fluffos_v3/mudlib/secure/save/
skylib_fluffos_v3/mudlib/secure/save/handlers/
skylib_fluffos_v3/mudlib/secure/std/
skylib_fluffos_v3/mudlib/secure/std/classes/
skylib_fluffos_v3/mudlib/secure/std/modules/
skylib_fluffos_v3/mudlib/std/creator/
skylib_fluffos_v3/mudlib/std/dom/
skylib_fluffos_v3/mudlib/std/effects/
skylib_fluffos_v3/mudlib/std/effects/external/
skylib_fluffos_v3/mudlib/std/effects/fighting/
skylib_fluffos_v3/mudlib/std/effects/magic/
skylib_fluffos_v3/mudlib/std/effects/magic/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/other/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/priest/
skylib_fluffos_v3/mudlib/std/effects/room/
skylib_fluffos_v3/mudlib/std/environ/
skylib_fluffos_v3/mudlib/std/guilds/
skylib_fluffos_v3/mudlib/std/guilds/old/
skylib_fluffos_v3/mudlib/std/languages/
skylib_fluffos_v3/mudlib/std/liquids/
skylib_fluffos_v3/mudlib/std/npc/
skylib_fluffos_v3/mudlib/std/npc/goals/
skylib_fluffos_v3/mudlib/std/npc/goals/basic/
skylib_fluffos_v3/mudlib/std/npc/goals/misc/
skylib_fluffos_v3/mudlib/std/npc/plans/
skylib_fluffos_v3/mudlib/std/npc/plans/basic/
skylib_fluffos_v3/mudlib/std/npc/types/
skylib_fluffos_v3/mudlib/std/npc/types/helper/
skylib_fluffos_v3/mudlib/std/npcs/
skylib_fluffos_v3/mudlib/std/outsides/
skylib_fluffos_v3/mudlib/std/races/shadows/
skylib_fluffos_v3/mudlib/std/room/basic/BACKUPS/
skylib_fluffos_v3/mudlib/std/room/basic/topography/
skylib_fluffos_v3/mudlib/std/room/controller/
skylib_fluffos_v3/mudlib/std/room/inherit/topography/
skylib_fluffos_v3/mudlib/std/room/topography/area/
skylib_fluffos_v3/mudlib/std/room/topography/iroom/
skylib_fluffos_v3/mudlib/std/room/topography/milestone/
skylib_fluffos_v3/mudlib/std/shadows/curses/
skylib_fluffos_v3/mudlib/std/shadows/disease/
skylib_fluffos_v3/mudlib/std/shadows/fighting/
skylib_fluffos_v3/mudlib/std/shadows/healing/
skylib_fluffos_v3/mudlib/std/shadows/magic/
skylib_fluffos_v3/mudlib/std/shadows/poison/
skylib_fluffos_v3/mudlib/std/shadows/room/
skylib_fluffos_v3/mudlib/std/shops/controllers/
skylib_fluffos_v3/mudlib/std/shops/objs/
skylib_fluffos_v3/mudlib/std/shops/player_shop/
skylib_fluffos_v3/mudlib/std/socket/
skylib_fluffos_v3/mudlib/std/soul/d/
skylib_fluffos_v3/mudlib/std/soul/e/
skylib_fluffos_v3/mudlib/std/soul/i/
skylib_fluffos_v3/mudlib/std/soul/j/
skylib_fluffos_v3/mudlib/std/soul/k/
skylib_fluffos_v3/mudlib/std/soul/l/
skylib_fluffos_v3/mudlib/std/soul/n/
skylib_fluffos_v3/mudlib/std/soul/o/
skylib_fluffos_v3/mudlib/std/soul/q/
skylib_fluffos_v3/mudlib/std/soul/r/
skylib_fluffos_v3/mudlib/std/soul/u/
skylib_fluffos_v3/mudlib/std/soul/v/
skylib_fluffos_v3/mudlib/std/soul/y/
skylib_fluffos_v3/mudlib/std/soul/z/
skylib_fluffos_v3/mudlib/std/stationery/
skylib_fluffos_v3/mudlib/w/
skylib_fluffos_v3/mudlib/w/default/
skylib_fluffos_v3/mudlib/w/default/armour/
skylib_fluffos_v3/mudlib/w/default/clothes/
skylib_fluffos_v3/mudlib/w/default/item/
skylib_fluffos_v3/mudlib/w/default/npc/
skylib_fluffos_v3/mudlib/w/default/room/
skylib_fluffos_v3/mudlib/w/default/weapon/
skylib_fluffos_v3/mudlib/www/
skylib_fluffos_v3/mudlib/www/java/
skylib_fluffos_v3/mudlib/www/secure/
skylib_fluffos_v3/mudlib/www/secure/lpc/advanced/
skylib_fluffos_v3/mudlib/www/secure/lpc/intermediate/
skylib_fluffos_v3/win32/
This is a list of Global Defines They will be constantly being 
updated so be sure to check this help file often :)

Directories:/

BANISH_DIR           "/banish"
COMMAND_DIR          "/cmds"
CREATOR_DIR          "/w"
DOMAIN_DIR           "/d"
HANDLER_DIR          "/handlers"
HELP_DIR             "/autodoc"
LOG_DIR              "/log"
OBJ_DIR              "/obj"
OPEN_DIR             "/open"
PROJECT_DIR          "/p"
SECURE_DIR           "/secure"
STANDARD_DIR         "/std"
TMP_DIR              "/tmp"
WWW_DIR              "/www"

CLASS_DIR            STANDARD_DIR "/classes"
GUILD_DIR            STANDARD_DIR "/guilds"
STD_BASIC_DIR        STANDARD_DIR "/basic"
STD_OBJECT_DIR       STANDARD_DIR "/objects"
MODULE_DIR           STANDARD_DIR "/modules"
LIVING_DIR           STANDARD_DIR "/living"
NPC_DIR              STANDARD_DIR "/npcs"
RACE_DIR             STANDARD_DIR "/races"
ROOM_DIR             STANDARD_DIR "/room"
SHADOWS_DIR          STANDARD_DIR "/shadows"
SHOP_DIR             STANDARD_DIR "/shops"
SPELL_DIR            STANDARD_DIR "/spells"
WEAPON_DIR           STANDARD_DIR "/weapon"

SECURE_CLASS_DIR     SECURE_DIR CLASS_DIR
SECURE_ETC_DIR       SECURE_DIR "/config"
SECURE_HANDLER_DIR   SECURE_DIR HANDLER_DIR
SECURE_MODULE_DIR    SECURE_DIR MODULE_DIR
SECURE_OBJECT_DIR    SECURE_DIR STANDARD_DIR OBJECT_DIR
SECURE_LOG_DIR       SECURE_DIR LOG_DIR

CREATOR_COMMAND_DIR  COMMAND_DIR "/creator"
LORD_COMMAND_DIR     COMMAND_DIR "/lord"
ADMIN_COMMAND_DIR    COMMAND_DIR "/admin"
LIVING_COMMAND_DIR   COMMAND_DIR "/living"
PLAYER_COMMAND_DIR   COMMAND_DIR "/player"

BANISH_SAVE_DIR      SAVE_DIR BANISH_DIR
HANDLER_SAVE_DIR     SAVE_DIR HANDLER_DIR
USER_SAVE_DIR        SAVE_DIR "/players"


Handlers:/

AM_TIME_H     HANDLER_DIR "/am_time_handler"
ARMOURY_H     HANDLER_DIR "/armoury"
ARTIFACT_H    HANDLER_DIR "/artifact_handler"
ATTACK_MESS_H HANDLER_DIR "/attack_messages"
BANK_H        HANDLER_DIR "/bank"
BITS_H        HANDLER_DIR "/bits_controller"
BOARD_H       HANDLER_DIR "/board_handler"
BOOK_H        HANDLER_DIR "/book"
BOUNTY_H      HANDLER_DIR "/bounty"
BROADCASTER   HANDLER_DIR "/broadcaster"
CHANGE_H      HANDLER_DIR "/change_skills"
CHIME_H       HANDLER_DIR "/chime_handler"
CLOTHING_H    HANDLER_DIR "/clothing_handler"
CLUB_HANDLER  HANDLER_DIR "/club_handler"
CLUSTERS_H    HANDLER_DIR "/clusters"
CHANNEL_H     HANDLER_DIR "/channel"
COORD_H       HANDLER_DIR "/coord"
GUILD_H       HANDLER_DIR "/guild"
HISTORY_H     HANDLER_DIR "/history"
ITEM_H        HANDLER_DIR "/item"
LANGUAGE_H    HANDLER_DIR "/languages"
LIBRARY_H     HANDLER_DIR "/library"
LIVING_H      HANDLER_DIR "/living"
MAINTAIN_H    HANDLER_DIR "/maintain"
MAIL_H        HANDLER_DIR "/mailer"
MAGIC_H       HANDLER_DIR "/magic_handler"
MESSAGE_H     HANDLER_DIR "/message"
NROFF_H       HANDLER_DIR "/nroff"
ORGS_H        HANDLER_DIR "/orgs"
MATERIAL_H    HANDLER_DIR "/material_handler"
MONEY_H       HANDLER_DIR "/money_handler"
QUEST_H       HANDLER_DIR "/quest_handler"
RACE_H        HANDLER_DIR "/race"
ROOM_H        HANDLER_DIR "/room"
SKILL_H       HANDLER_DIR "/skills"
SOCIETY_H     HANDLER_DIR "/society"
SOUL_H        HANDLER_DIR "/soul"
SOUL_COMP_H   HANDLER_DIR "/soul_compiler"
TERM_H        HANDLER_DIR "/term"
USER_H        HANDLER_DIR "/user"
WEATHER_H     HANDLER_DIR "/weather"
WHO_H         HANDLER_DIR "/who"
WEBSTER_H     HANDLER_DIR "/webster"
WIZ_PRESENT_H HANDLER_DIR "/wiz_present"

AUTODOC_H     SECURE_HANDLER_DIR "/autodoc"
BASTARDS_H    SECURE_HANDLER_DIR "/bastards"
COMMAND_H     SECURE_HANDLER_DIR "/command"
DOMAIN_H      SECURE_HANDLER_DIR "/domain"
FINGER_H      SECURE_HANDLER_DIR "/finger"
FTP_H         SECURE_HANDLER_DIR "/ftp"
HELP_H        SECURE_HANDLER_DIR "/help"
HTTP_H        SECURE_HANDLER_DIR "/http"
IDENT_H       SECURE_HANDLER_DIR "/ident"
INTERMUD_H    SECURE_HANDLER_DIR "/intermud"
LOGIN_H       SECURE_HANDLER_DIR "/login"
MAILBOX_H     SECURE_HANDLER_DIR "/mailbox"
PRIVILEGE_H   SECURE_HANDLER_DIR "/privilege"
PROJECT_H     SECURE_HANDLER_DIR "/project"
SHUTDOWN_H    SECURE_HANDLER_DIR "/shutdown"

Shops:/

AUCTION_SHOP     SHOP_DIR "/auction_room"
BANK_SHOP        SHOP_DIR "/bank"
BINDING_SHOP     SHOP_DIR "/binding"
BOOK_SHOP        SHOP_DIR "/book_shop"
CRAFT_SHOP       SHOP_DIR "/craft_shop"
ENGRAVE_SHOP     SHOP_DIR "/engrave_inherit"
GENERAL_SHOP     SHOP_DIR "/general_shop"
STOREROOM_OBJ    SHOP_DIR "/storeroom"
ITEM_SHOP_OUT    SHOP_DIR "/item_shop_outside"
ITEM_SHOP        SHOP_DIR "/item_shop"
POTION_SHOP      SHOP_DIR "/potion_shop"
PRINT_SHOP       SHOP_DIR "/print_shop"
PUB_SHOP         SHOP_DIR "/pub_shop"
SIGNWRITER_SHOP  SHOP_DIR "/sign_writer"
VAULT_SHOP       SHOP_DIR "/vault"
VAULT_ENTRY_SHOP SHOP_DIR "/pub_shop"


NPC's:/

FENCE_NPC          NPC_DIR "/fence"


Objects:/

ARMOUR_OBJ         OBJ_DIR "/armour"
BOARD_OBJ          OBJ_DIR "/misc/board"
FOOD_OBJ           OBJ_DIR "/food"
CLOTHING_OBJ       OBJ_DIR "/clothing"
MAGIC_BOOK_OBJ     OBJ_DIR "/magic_book"
VESSEL_OBJ         OBJ_DIR "/vessel"
WEAPON_OBJ         OBJ_DIR "/weapon"

GUILD_OBJ          STANDARD_DIR "/guild"
STD_GUILD_OBJ      STANDARD_DIR "/guilds/standard"
NPC_OBJ            STANDARD_DIR "/npc"
OBJECT_OBJ         STANDARD_DIR "/object"
RACE_OBJ           STANDARD_DIR "/race"
SPELL_OBJ          STANDARD_DIR "/spell"
BOOK_OBJ           STANDARD_DIR "/book"
CONTAINER_OBJ      STANDARD_DIR "/container"

CARRIAGE_OBJ       STD_OBJECT_DIR "/carriage"


Rooms:/

GUILD_ADV_OBJ    ROOM_DIR "/guild_adv"
GUILD_SPELL_OBJ  ROOM_DIR "/guild_spell"
OUTSIDE_OBJ      ROOM_DIR "/outside"
ROOM_OBJ         ROOM_DIR "/basic_room"
STALL_OBJ        ROOM_DIR "/stall"
STREET_OBJ       ROOM_DIR "/street"
TRAIN_OBJ        ROOM_DIR "/train"
ROOF_OBJ         ROOM_DIR "/rooftop"

VOID_ROOM        "/room/void"


Standard:/

NULL      0

TRUE      1
FALSE     0

TP        this_player()
TO        this_object()
TU        this_user()
PO        previous_object()

CAP(XXX)  capitalize(XXX)
ENV(XXX)  environment(XXX)
INV(XXX)  all_inventory(XXX)
ABS(XXX)  ((XXX < 0) ? (XXX * -1) : XXX)

HIM       query_objective()
HIS       query_possessive()
HE        query_pronoun()

LOGIN_OBJ      SECURE_DIR "/login"

PLAYER_OBJ     "/global/player"
CREATOR_OBJ    "/global/creator"
LORD_OBJ       "/global/lord"

COMMAND_BASE   SECURE_DIR STANDARD_DIR "/command_base"
CHANNEL_BASE   SECURE_DIR STANDARD_DIR "/channel_base"
ERRORS_BASE    SECURE_DIR STANDARD_DIR "/errors_base"
GUILD_BASE     SECURE_DIR STANDARD_DIR "/guild_base"
POSITION_BASE  SECURE_DIR STANDARD_DIR "/position_base"
REPORT_BASE    SECURE_DIR STANDARD_DIR "/report_base"
SPEECH_BASE    SECURE_DIR STANDARD_DIR "/speech_base"

TCRE(XXX,YYY); if(find_player(XXX)){ tell_object(find_player(XXX),YYY+"\n"); }