This is a list of Global Defines They will be constantly being updated so be sure to check this help file often :) Directories:/ BANISH_DIR "/banish" COMMAND_DIR "/cmds" CREATOR_DIR "/w" DOMAIN_DIR "/d" HANDLER_DIR "/handlers" HELP_DIR "/autodoc" LOG_DIR "/log" OBJ_DIR "/obj" OPEN_DIR "/open" PROJECT_DIR "/p" SECURE_DIR "/secure" STANDARD_DIR "/std" TMP_DIR "/tmp" WWW_DIR "/www" CLASS_DIR STANDARD_DIR "/classes" GUILD_DIR STANDARD_DIR "/guilds" STD_BASIC_DIR STANDARD_DIR "/basic" STD_OBJECT_DIR STANDARD_DIR "/objects" MODULE_DIR STANDARD_DIR "/modules" LIVING_DIR STANDARD_DIR "/living" NPC_DIR STANDARD_DIR "/npcs" RACE_DIR STANDARD_DIR "/races" ROOM_DIR STANDARD_DIR "/room" SHADOWS_DIR STANDARD_DIR "/shadows" SHOP_DIR STANDARD_DIR "/shops" SPELL_DIR STANDARD_DIR "/spells" WEAPON_DIR STANDARD_DIR "/weapon" SECURE_CLASS_DIR SECURE_DIR CLASS_DIR SECURE_ETC_DIR SECURE_DIR "/config" SECURE_HANDLER_DIR SECURE_DIR HANDLER_DIR SECURE_MODULE_DIR SECURE_DIR MODULE_DIR SECURE_OBJECT_DIR SECURE_DIR STANDARD_DIR OBJECT_DIR SECURE_LOG_DIR SECURE_DIR LOG_DIR CREATOR_COMMAND_DIR COMMAND_DIR "/creator" LORD_COMMAND_DIR COMMAND_DIR "/lord" ADMIN_COMMAND_DIR COMMAND_DIR "/admin" LIVING_COMMAND_DIR COMMAND_DIR "/living" PLAYER_COMMAND_DIR COMMAND_DIR "/player" BANISH_SAVE_DIR SAVE_DIR BANISH_DIR HANDLER_SAVE_DIR SAVE_DIR HANDLER_DIR USER_SAVE_DIR SAVE_DIR "/players" Handlers:/ AM_TIME_H HANDLER_DIR "/am_time_handler" ARMOURY_H HANDLER_DIR "/armoury" ARTIFACT_H HANDLER_DIR "/artifact_handler" ATTACK_MESS_H HANDLER_DIR "/attack_messages" BANK_H HANDLER_DIR "/bank" BITS_H HANDLER_DIR "/bits_controller" BOARD_H HANDLER_DIR "/board_handler" BOOK_H HANDLER_DIR "/book" BOUNTY_H HANDLER_DIR "/bounty" BROADCASTER HANDLER_DIR "/broadcaster" CHANGE_H HANDLER_DIR "/change_skills" CHIME_H HANDLER_DIR "/chime_handler" CLOTHING_H HANDLER_DIR "/clothing_handler" CLUB_HANDLER HANDLER_DIR "/club_handler" CLUSTERS_H HANDLER_DIR "/clusters" CHANNEL_H HANDLER_DIR "/channel" COORD_H HANDLER_DIR "/coord" GUILD_H HANDLER_DIR "/guild" HISTORY_H HANDLER_DIR "/history" ITEM_H HANDLER_DIR "/item" LANGUAGE_H HANDLER_DIR "/languages" LIBRARY_H HANDLER_DIR "/library" LIVING_H HANDLER_DIR "/living" MAINTAIN_H HANDLER_DIR "/maintain" MAIL_H HANDLER_DIR "/mailer" MAGIC_H HANDLER_DIR "/magic_handler" MESSAGE_H HANDLER_DIR "/message" NROFF_H HANDLER_DIR "/nroff" ORGS_H HANDLER_DIR "/orgs" MATERIAL_H HANDLER_DIR "/material_handler" MONEY_H HANDLER_DIR "/money_handler" QUEST_H HANDLER_DIR "/quest_handler" RACE_H HANDLER_DIR "/race" ROOM_H HANDLER_DIR "/room" SKILL_H HANDLER_DIR "/skills" SOCIETY_H HANDLER_DIR "/society" SOUL_H HANDLER_DIR "/soul" SOUL_COMP_H HANDLER_DIR "/soul_compiler" TERM_H HANDLER_DIR "/term" USER_H HANDLER_DIR "/user" WEATHER_H HANDLER_DIR "/weather" WHO_H HANDLER_DIR "/who" WEBSTER_H HANDLER_DIR "/webster" WIZ_PRESENT_H HANDLER_DIR "/wiz_present" AUTODOC_H SECURE_HANDLER_DIR "/autodoc" BASTARDS_H SECURE_HANDLER_DIR "/bastards" COMMAND_H SECURE_HANDLER_DIR "/command" DOMAIN_H SECURE_HANDLER_DIR "/domain" FINGER_H SECURE_HANDLER_DIR "/finger" FTP_H SECURE_HANDLER_DIR "/ftp" HELP_H SECURE_HANDLER_DIR "/help" HTTP_H SECURE_HANDLER_DIR "/http" IDENT_H SECURE_HANDLER_DIR "/ident" INTERMUD_H SECURE_HANDLER_DIR "/intermud" LOGIN_H SECURE_HANDLER_DIR "/login" MAILBOX_H SECURE_HANDLER_DIR "/mailbox" PRIVILEGE_H SECURE_HANDLER_DIR "/privilege" PROJECT_H SECURE_HANDLER_DIR "/project" SHUTDOWN_H SECURE_HANDLER_DIR "/shutdown" Shops:/ AUCTION_SHOP SHOP_DIR "/auction_room" BANK_SHOP SHOP_DIR "/bank" BINDING_SHOP SHOP_DIR "/binding" BOOK_SHOP SHOP_DIR "/book_shop" CRAFT_SHOP SHOP_DIR "/craft_shop" ENGRAVE_SHOP SHOP_DIR "/engrave_inherit" GENERAL_SHOP SHOP_DIR "/general_shop" STOREROOM_OBJ SHOP_DIR "/storeroom" ITEM_SHOP_OUT SHOP_DIR "/item_shop_outside" ITEM_SHOP SHOP_DIR "/item_shop" POTION_SHOP SHOP_DIR "/potion_shop" PRINT_SHOP SHOP_DIR "/print_shop" PUB_SHOP SHOP_DIR "/pub_shop" SIGNWRITER_SHOP SHOP_DIR "/sign_writer" VAULT_SHOP SHOP_DIR "/vault" VAULT_ENTRY_SHOP SHOP_DIR "/pub_shop" NPC's:/ FENCE_NPC NPC_DIR "/fence" Objects:/ ARMOUR_OBJ OBJ_DIR "/armour" BOARD_OBJ OBJ_DIR "/misc/board" FOOD_OBJ OBJ_DIR "/food" CLOTHING_OBJ OBJ_DIR "/clothing" MAGIC_BOOK_OBJ OBJ_DIR "/magic_book" VESSEL_OBJ OBJ_DIR "/vessel" WEAPON_OBJ OBJ_DIR "/weapon" GUILD_OBJ STANDARD_DIR "/guild" STD_GUILD_OBJ STANDARD_DIR "/guilds/standard" NPC_OBJ STANDARD_DIR "/npc" OBJECT_OBJ STANDARD_DIR "/object" RACE_OBJ STANDARD_DIR "/race" SPELL_OBJ STANDARD_DIR "/spell" BOOK_OBJ STANDARD_DIR "/book" CONTAINER_OBJ STANDARD_DIR "/container" CARRIAGE_OBJ STD_OBJECT_DIR "/carriage" Rooms:/ GUILD_ADV_OBJ ROOM_DIR "/guild_adv" GUILD_SPELL_OBJ ROOM_DIR "/guild_spell" OUTSIDE_OBJ ROOM_DIR "/outside" ROOM_OBJ ROOM_DIR "/basic_room" STALL_OBJ ROOM_DIR "/stall" STREET_OBJ ROOM_DIR "/street" TRAIN_OBJ ROOM_DIR "/train" ROOF_OBJ ROOM_DIR "/rooftop" VOID_ROOM "/room/void" Standard:/ NULL 0 TRUE 1 FALSE 0 TP this_player() TO this_object() TU this_user() PO previous_object() CAP(XXX) capitalize(XXX) ENV(XXX) environment(XXX) INV(XXX) all_inventory(XXX) ABS(XXX) ((XXX < 0) ? (XXX * -1) : XXX) HIM query_objective() HIS query_possessive() HE query_pronoun() LOGIN_OBJ SECURE_DIR "/login" PLAYER_OBJ "/global/player" CREATOR_OBJ "/global/creator" LORD_OBJ "/global/lord" COMMAND_BASE SECURE_DIR STANDARD_DIR "/command_base" CHANNEL_BASE SECURE_DIR STANDARD_DIR "/channel_base" ERRORS_BASE SECURE_DIR STANDARD_DIR "/errors_base" GUILD_BASE SECURE_DIR STANDARD_DIR "/guild_base" POSITION_BASE SECURE_DIR STANDARD_DIR "/position_base" REPORT_BASE SECURE_DIR STANDARD_DIR "/report_base" SPEECH_BASE SECURE_DIR STANDARD_DIR "/speech_base" TCRE(XXX,YYY); if(find_player(XXX)){ tell_object(find_player(XXX),YYY+"\n"); }