::item "GroundGarlic" "Honey":: ::->ratio::200/2800.0 ::->result:: LIQUID_OBJ ::->result_amt:: 1.0 ::->func:: ({ (: $3->set_name( "syrup" ) :), (: $3->set_short( "golden syrup" ) :), (: $3->set_long( "This is a sticky looking golden syrup. " "It smells strongly of garlic.\n") :), (: $3->set_medium_alias( "ColdCureSyrup" ) :), (: $3->add_eat_effect("/std/effects/ingested/cold_cure", ((this_player()->query_skill_bonus( "magic.methods.physical.healing")/5)+ (this_player()->query_skill_bonus( "magic.methods.physical.brewing")/3))) :), (: $3->add_eat_effect("/std/effects/ingested/garlic_breath", this_player()->query_skill_bonus( "magic.methods.physical.healing")) :) })