// Autogenned file inherit WEAPON_OBJ; void setup(){ set_name("katana" ); set_short("katana" ); add_plural("swords" ); add_alias("sword" ); set_long("This slightly curved oriental long sword is " "perfectly balanced with a blade of the finest " "quality. It looks extremely sharp and strong.\n" ); set_material("steel" ); set_weight(32 ); new_weapon(5000 ); set_damage_chance(5 ); set_value(10000 ); add_attack("chop", 50, ({ 10, 3, 40 }), "sharp", "sharp" ); add_attack("slice", 50, ({ 10, 3, 40 }), "sharp", "sharp" ); add_attack("pierce", 30, ({ 17, 4, 50 }), "pierce", "pierce"); } /* setup() */