// Autogenned file inherit WEAPON_OBJ; void setup(){ set_name("knife" ); set_short("small copper knife" ); set_main_plural("small copper knives" ); add_adjective(({ "small", "copper" }) ); set_long("This is a small, Djelian, copper knife. Its straight blade and hilt " "are undecorated, clean and functional.\n" ); set_weight(5 ); set_value(100 ); new_weapon(1600 ); set_damage_chance(5 ); add_attack("slice", 100, ({ 10, 5, 10 }), "sharp", "sharp" ); add_attack("stab", 50, ({ 10, 2, 15 }), "pierce", "pierce"); } /* setup() */