// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("breastplate" ); set_short("leather breastplate" ); add_adjective("leather" ); add_plural(({"leather breastplates"}) ); set_long( "This leather breastplate is battered and dusty, but still " "strong and durable.\n" ); set_material("leather" ); set_weight( 40 ); set_value(1000 ); setup_armour( 500 ); set_type( "breastplate" ); add_ac( "blunt", "blunt", 20 ); add_ac( "sharp", "sharp", 30 ); add_ac( "pierce", "pierce", 20); } /* setup() */