// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("morion" ); set_short("morion" ); set_long("This is a cone-shaped helm forged from steel. " "It has a wide brim with a roped edge, which comes " "to a peak at the back and front, and almost " "sweeps down to a point at either side. A pronounced " "comb runs over the top, and it has cheek pieces which " "lace up just beneath the chin.\n" ); set_material("steel" ); set_type("helmet" ); set_weight(40 ); setup_armour(40000 ); set_value(2400 ); set_damage_chance(10 ); add_ac("sharp", "sharp", 75 ); add_ac("blunt", "blunt", 65 ); add_ac("pierce", "pierce", 70); } /* setup() */