.DT remove_interactive $MUDNAME$ driver help remove_interactive .SH Name .SI 5 remove_interactive() - disconnect an interactive object .EI .SH Synopsis .SI 5 int remove_interactive( object ob ); .EI .SH Description .SP 5 5 If object `ob' is interactive, and not destructed, cause it to be disconnected (i.e lose its interactive status). Returns 1 if the operation succeeded, or 0 if it didn't (object destructed, or not interactive). .EP .SH See also .SI 5 interactive() .EI