/* * Function information room * Feb 7 '02 by Avelan */ #include "defs.h" #include <colour.h> inherit ROOM_OBJ; void setup(){ set_light(80); set_short("function room"); set_long("set_short() sets the short description of the" " item. This is what you will see when you for example" " check your inventory. It's also used for messages when" " you for example pick the items up or drop them.\n" "Example:\nset_short(\"silver chainmail\");\nThe short" " description should only be a couple of words long." "And always in lowercase letters, the parser automatically" " add a determinate infront of it if you haven't set one" " yourself. More info about that in the set_determinate" " room.\n"); add_exit("back",ITEMSC+"basic_start","path"); } /* setup() */