<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios) --> <!--X-From-R13: Rbhtynf Qbhpu <qfpbhpuNcheqhr.rqh> --> <!--X-Date: Fri, 10 Dec 1999 09:04:37 -0800 --> <!--X-Message-Id: 3.0.6.32.19991210115654.0099b990#postoffice,purdue.edu --> <!--X-Content-Type: text/plain --> <!--X-Reference: 001901bf42d2$3c06b0a0$ea3088cf@n2g0a2 --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:dscouch#purdue,edu"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00583.html">Previous</a> | <a href="msg00585.html">Next</a> ] Thread: [ <a href="msg00583.html">Previous</a> | <a href="msg00587.html">Next</a> ] Index: [ <A HREF="author.html#00584">Author</A> | <A HREF="#00584">Date</A> | <A HREF="thread.html#00584">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</LI> <LI><em>From</em>: Douglas Couch <<A HREF="mailto:dscouch#purdue,edu">dscouch#purdue,edu</A>></LI> <LI><em>Date</em>: Fri, 10 Dec 1999 11:56:54 -0500</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> >Richard Ross wrote: >>The basic idea (for me anyway) was to have creatures that only came out of >>their lairs when they were hungry. A griffin that only ate once a month >>might seldom be seen out of it's lair (nest?), and when it is out (and >>hungry) it attacks smaller creatures it encounters on the way, roams around >>until it's full, then goes home. > At 11:48 PM 12/9/99 -0600, dundee wrote: >The npcs don't need to be playing the game in order to give the illusion >that the npcs are playing the game. <clippage> >But don't do the sim-planet thing. Just shoot for the end-result. It's >quick. It's easy. The players see the same thing as if you do some kinda >neato deallie that takes a year to perfect. And that is all that matters. How's about a compromise of the two. I like the sim-planet idea, but agree that full scale npcs trotting around the deserted portions of your mud may be a bit intensive. What about setting up a smaller scale simulation. I was thinking you could have a small routine which keeps track of the migratory patterns and numbers of smaller prey and general locations and hunting patterns of predators. If a user intersects any of these locations at the proper time they may encounter a predator, various prey, or a predator preying on its various prey. The npc's don't have to even exist until they are spawned by the intersection of a user in their current location. It might be cooler than simple random happenstance. Might also aid Tracker/Ranger style characters. You could give them predictive tools to help them find particular animals. You could also add in traps and snares. Doug Couch _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00579" HREF="msg00579.html">Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</A></STRONG> <UL><LI><EM>From:</EM> "Dundee" <SkeptAck#antisocial,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00583.html">Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00585.html">Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00583.html">Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00587.html">Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00584"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00584"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00577" HREF="msg00577.html">Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</A></strong>, Philip Loguinov -- Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Fri 10 Dec 1999, 03:16 GMT <UL> <LI><strong><A NAME="00586" HREF="msg00586.html">Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</A></strong>, Mik Clarke <a href="mailto:mikclrk#attglobal,net">mikclrk#attglobal,net</a>, Fri 10 Dec 1999, 21:45 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00579" HREF="msg00579.html">Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</A></strong>, Dundee <a href="mailto:SkeptAck#antisocial,com">SkeptAck#antisocial,com</a>, Fri 10 Dec 1999, 16:28 GMT <UL> <LI><strong><A NAME="00583" HREF="msg00583.html">Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</A></strong>, Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Fri 10 Dec 1999, 16:50 GMT </LI> <LI><strong><A NAME="00584" HREF="msg00584.html">Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</A></strong>, Douglas Couch <a href="mailto:dscouch#purdue,edu">dscouch#purdue,edu</a>, Fri 10 Dec 1999, 17:04 GMT </LI> <LI><strong><A NAME="00587" HREF="msg00587.html">Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)</A></strong>, Marc Hernandez <a href="mailto:marc#ias,jb.com">marc#ias,jb.com</a>, Fri 10 Dec 1999, 23:23 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00564" HREF="msg00564.html">[MUD-Dev] Garbage Collection</A></strong>, Miroslav Silovic <a href="mailto:silovic#zesoi,fer.hr">silovic#zesoi,fer.hr</a>, Thu 09 Dec 1999, 12:53 GMT <LI><strong><A NAME="00558" HREF="msg00558.html">[MUD-Dev] AI's in MUDS and Online Gaming</A></strong>, IronWolf <a href="mailto:ironwolf#ewa,net">ironwolf#ewa,net</a>, Thu 09 Dec 1999, 04:46 GMT <UL> <LI><strong><A NAME="00560" HREF="msg00560.html">Re: [MUD-Dev] AI's in MUDS and Online Gaming</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 09 Dec 1999, 05:11 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>