1999Q4/
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<H1>Re: [MUD-Dev] code base inquiry</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] code base inquiry</LI>
<LI><em>From</em>: Mik Clarke &lt;<A HREF="mailto:mikclrk#attglobal,net">mikclrk#attglobal,net</A>&gt;</LI>
<LI><em>Date</em>: Wed, 17 Nov 1999 20:37:48 +0000</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
Colin Coghill wrote:
&gt; 
&gt; On Tue, Nov 16, 1999 at 06:50:53PM -0800, Ilya, Game Commandos wrote:
&gt; &gt;
&gt; &gt; I just think that, on the whole, the community would gain from a
&gt; &gt; substantial swerve towards these unrestricted code bases.  When
&gt; &gt; I've got it all written out, if some remain interested, I'll post the reasons
&gt; &gt; I've come up with.
&gt; 
&gt; I'd be interested to read them, as my personal feelings lean not
&gt; towards stopping people making money, but definately towards encouraging
&gt; people to put improvements back into the community. I feel that once
&gt; money making gets involved, it acts as a disincentive to share.
&gt; 
&gt; When I write code, I'd feel somewhat "used" if someone snapped it up
&gt; and used it to make themselves rich (like that's going to happen :) )
&gt; without putting anything back.

As long as I got a percentage, I wouldn't be that bothered.  I would
continue to freely distribute my source though:

  <A  HREF="http://www.geocities.com/SoHo/Cafe/2260">http://www.geocities.com/SoHo/Cafe/2260</A>

Mik



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<LI><STRONG><A NAME="00282" HREF="msg00282.html">Re: [MUD-Dev] code base inquiry</A></STRONG>
<UL><LI><EM>From:</EM> "Ilya, Game Commandos" &lt;Ilya@gamecommandos.com&gt;</LI></UL></LI>
<LI><STRONG><A NAME="00284" HREF="msg00284.html">Re: [MUD-Dev] code base inquiry</A></STRONG>
<UL><LI><EM>From:</EM> Colin Coghill &lt;C.Coghill@auckland.ac.nz&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] code base inquiry</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00284" HREF="msg00284.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Colin Coghill <a href="mailto:C.Coghill@auckland.ac.nz">C.Coghill@auckland.ac.nz</a>, Wed 17 Nov 1999, 16:31 GMT
<UL>
<LI><strong><A NAME="00307" HREF="msg00307.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Greg Miller <a href="mailto:gmiller@classic-games.com">gmiller@classic-games.com</a>, Wed 17 Nov 1999, 21:24 GMT
<UL>
<LI><strong><A NAME="00356" HREF="msg00356.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban@darklock.com">caliban@darklock.com</a>, Thu 18 Nov 1999, 17:01 GMT
<UL>
<LI><strong><A NAME="00375" HREF="msg00375.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Greg Miller <a href="mailto:gmiller@classic-games.com">gmiller@classic-games.com</a>, Thu 18 Nov 1999, 19:36 GMT
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<LI><strong><A NAME="00303" HREF="msg00303.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Mik Clarke <a href="mailto:mikclrk@attglobal.net">mikclrk@attglobal.net</a>, Wed 17 Nov 1999, 21:24 GMT
</LI>
<LI><strong><A NAME="00326" HREF="msg00326.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Matthew Mihaly <a href="mailto:diablo@best.com">diablo@best.com</a>, Thu 18 Nov 1999, 00:32 GMT
<UL>
<LI><strong><A NAME="00329" HREF="msg00329.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Matthew Mihaly <a href="mailto:diablo@best.com">diablo@best.com</a>, Thu 18 Nov 1999, 00:41 GMT
<UL>
<LI><strong><A NAME="00359" HREF="msg00359.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Miroslav Silovic <a href="mailto:silovic@zesoi.fer.hr">silovic@zesoi.fer.hr</a>, Thu 18 Nov 1999, 17:01 GMT
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<LI><strong><A NAME="00330" HREF="msg00330.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Joey Hess <a href="mailto:joey@kitenet.net">joey@kitenet.net</a>, Thu 18 Nov 1999, 00:59 GMT
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