<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd) --> <!--X-From-R13: [nggurj [vunyl <qvnoybNorfg.pbz> --> <!--X-Date: Wed, 08 Dec 1999 13:48:04 -0800 --> <!--X-Message-Id: Pine.BSF.4.21.9912081341240.3435-100000@shell9.ba.best.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 384EAFE7.676C165B@attglobal.net --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:diablo@best.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00550.html">Previous</a> | <a href="msg00552.html">Next</a> ] Thread: [ <a href="msg00548.html">Previous</a> | <a href="msg00553.html">Next</a> ] Index: [ <A HREF="author.html#00551">Author</A> | <A HREF="#00551">Date</A> | <A HREF="thread.html#00551">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</LI> <LI><em>From</em>: Matthew Mihaly <<A HREF="mailto:diablo#best,com">diablo#best,com</A>></LI> <LI><em>Date</em>: Wed, 8 Dec 1999 13:43:18 -0800 (PST)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Wed, 8 Dec 1999, Mik Clarke wrote: > > And there lies the difference between reality and a game. Games are > things people do for fun. They invest a part of their leisure fun in > participating in the world. They should have the opportnity to > survive (they don't have to take it and it certainly shouldn't be > forced on them, but it should be there). This is more like the players > being in a story where the hero might look behind the rocks or turn > back when they saw the rune of death - or they might not. This is > the players decision and they need that degree of control over their > fate (even more so in a permadeath game). Those who play carefully > and pay attention should be able to survive - those who do not end up > as a red smear. Unwarned of insta-death rooms deny the intelligent > players the chance of survival (yes, the inn might be miles away, > but it should be hard to get to te mine without going past the inn). > Inescapable areas are just bad design - the player should be either > dead or able to escape (or maybe be rescued by someone with less > than divine powers). Getting trapped is a real pain if you don't > have a recall ability - if the mud also doesn't do death from > starvation/thirst then the only way to return the character to play > is through direct divine intervention - which spoils the sense of > belief in the world. Role playing someone trapped forever in a small > dark cave is fun for about 5 seconds... Unless you are in a permadeath game, getting trapped in a death trap does not entail not surviving. It's simply a setback (either minor or major), and players quickly realize this. --matt _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00568" HREF="msg00568.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong> <ul compact><li><em>From:</em> Mik Clarke <mikclrk@attglobal.net></li></ul> <li><strong><A NAME="00554" HREF="msg00554.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong> <ul compact><li><em>From:</em> "Lucas Moten \(Krozy\)" <krozy@hotmail.com></li></ul> <li><strong><A NAME="00553" HREF="msg00553.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong> <ul compact><li><em>From:</em> SkeptAck@antisocial.com (Dundee)</li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00548" HREF="msg00548.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></STRONG> <UL><LI><EM>From:</EM> Mik Clarke <mikclrk@attglobal.net></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00550.html">Re: [MUD-Dev] Fair/Unfair? 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Scenarios (fwd)</A></strong>, J C Lawrence <a href="mailto:claw@cp.net">claw@cp.net</a>, Mon 06 Dec 1999, 23:33 GMT <UL> <LI><strong><A NAME="00532" HREF="msg00532.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong>, Matthew Mihaly <a href="mailto:diablo@best.com">diablo@best.com</a>, Tue 07 Dec 1999, 00:27 GMT </LI> <LI><strong><A NAME="00533" HREF="msg00533.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong>, Richard Ross <a href="mailto:rross@rross.eurobell.co.uk">rross@rross.eurobell.co.uk</a>, Tue 07 Dec 1999, 00:27 GMT </LI> <LI><strong><A NAME="00548" HREF="msg00548.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong>, Mik Clarke <a href="mailto:mikclrk@attglobal.net">mikclrk@attglobal.net</a>, Wed 08 Dec 1999, 21:22 GMT <UL> <LI><strong><A NAME="00551" HREF="msg00551.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong>, Matthew Mihaly <a href="mailto:diablo@best.com">diablo@best.com</a>, Wed 08 Dec 1999, 21:48 GMT <UL> <LI><strong><A NAME="00553" HREF="msg00553.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong>, Dundee <a href="mailto:SkeptAck@antisocial.com">SkeptAck@antisocial.com</a>, Wed 08 Dec 1999, 22:20 GMT <UL> <LI><strong><A NAME="00556" HREF="msg00556.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong>, Matthew Mihaly <a href="mailto:diablo@best.com">diablo@best.com</a>, Thu 09 Dec 1999, 02:01 GMT <UL> <LI><strong><A NAME="00565" HREF="msg00565.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong>, Raph & Kristen Koster <a href="mailto:koster@eden.com">koster@eden.com</a>, Thu 09 Dec 1999, 16:01 GMT <UL> <LI><strong><A NAME="00567" HREF="msg00567.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong>, Dundee <a href="mailto:SkeptAck@antisocial.com">SkeptAck@antisocial.com</a>, Thu 09 Dec 1999, 17:05 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>