<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] (no subject) --> <!--X-From-R13: "[vpunry Ervsreg" <zfNcragvn.qx> --> <!--X-Date: Fri, 19 Nov 1999 10:27:00 -0800 --> <!--X-Message-Id: 000201bf328b$cc2ff080$0300a8c0@ms --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] (no subject)</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:ms@pentia.dk"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00393.html">Previous</a> | <a href="msg00396.html">Next</a> ] Thread: [ <a href="msg00509.html">Previous</a> | <a href="msg00421.html">Next</a> ] Index: [ <A HREF="author.html#00398">Author</A> | <A HREF="#00398">Date</A> | <A HREF="thread.html#00398">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] (no subject)</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: "Locke" <<A HREF="mailto:theisles#mugs,net">theisles#mugs,net</A>></LI> <LI><em>Subject</em>: [MUD-Dev] (no subject)</LI> <LI><em>From</em>: "Michael Seifert" <<A HREF="mailto:ms#pentia,dk">ms#pentia,dk</A>></LI> <LI><em>Date</em>: Fri, 19 Nov 1999 13:44:19 +0100</LI> <LI><em>Cc</em>: "HollyJ.Sommer" <<A HREF="mailto:sommer#mugs,net">sommer#mugs,net</A>>,<<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>>,<<A HREF="mailto:Palio#valhalla,com">Palio#valhalla,com</A>>,"Ken Perry" <<A HREF="mailto:whistler#blinksoft,com">whistler#blinksoft,com</A>></LI> <LI><em>Importance</em>: Normal</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Hi Locke, Thank you for your email! I truly appreciate your sincerity and I can inform you that none of the DIKU group knows of this, nor would we endorse it. I have registered DIKU with the US copyright office many years ago. And if a major company like Sony really is responsisble for such a complete lack of ethics / decency, I believe that they should be brought to justice. I know of many minor offenders (private) Does anyone besides yourself know this fact? I.e. how can I reach the other participants of the presenation of Mr. Yee? Did he state that the EverQuest server was acutally based on our code, or did he say that he simply used ideas from Diku ? I appreciate your assistance, is there any chance that I could call you voice? (Are you eastern or western time?) Best regards, Michael Seifert ---------- Forwarded message ---------- Date: Wed, 17 Nov 1999 10:27:14 -0500 From: Locke <theisles#mugs,net> To: Palio#valhalla,com, mud-dev#kanga,nu Cc: Holly J. Sommer <sommer#mugs,net> Subject: Sony's EverQuest Admits Using Diku Hello, Tis a sad day for mudders! Read on for some important information about Sony's EverQuest. This past weekend I had the pleasure of spending time in New York City, visiting the New School University for a gaming conference, called Re:Play. Among the guest speakers at the conference, there was Bernard Yee, the Director of Product Development for Sony's EverQuest service. Before the actual conference, there was a select group discussion the night before where I and other students were able to participate in intimate discussion with the speakers. During Bernard Yee's presentation, he framed the entire demonstration by saying that Sony's EverQuest was based on DikuMUD -- which I found at first flattering (being a member of the mudding community) and then later, perplexing. Does the Diku Group know this? Have they been compensated? If you've ever played EverQuest, it does resemble in many ways Diku -- it has 'grouping' as well as 'shout' commands, and the actual way the characters interact is very similar to what goes on in your standard Diku, with a veneer of bad 3D graphics layered on top of the, ultimately, mud-like interface. Personally, I wouldn't mind it if Diku had been the base as long as the Diku Group had made some money to fuel their own projects (aka Diku ][). However, I find it hard to believe that this has happened, and the general demeanor of Mr. Yee was very disconcerting. He was deflecting of comments or questions that were posed in a way that undermined his gaming environment -- he ignored the hard questions and didn't really seem interested in the mudding community at large. ("Oh, you know, I don't really know that much about mudding, why don't you send me some email? Here's my card.") So this brings two important questions to light: first, have the Diku people been compensated fairly? Secondly, if not, will Diku sue? -Locke of The Isles www.mugs.net/~theisles Coder of Nimud www.mugs.net/~theisles/nimud _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00393.html">Re: [MUD-Dev] code base inquiry</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00396.html">Re: [MUD-Dev] Sony's EverQuest Admits Using Diku</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00509.html">Re: [MUD-Dev] about MOO</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00421.html">[MUD-Dev] (no subject)</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00398"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00398"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] about MOO</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00423" HREF="msg00423.html">Re: [MUD-Dev] about MOO</A></strong>, J C Lawrence <a href="mailto:claw@cp.net">claw@cp.net</a>, Sat 20 Nov 1999, 03:18 GMT </LI> </ul> </ul> </ul> <LI><strong><A NAME="00408" HREF="msg00408.html">Re: [MUD-Dev] about MOO</A></strong>, Laurent Bossavit <a href="mailto:bossavit@cybercable.fr">bossavit@cybercable.fr</a>, Fri 19 Nov 1999, 20:44 GMT </LI> <LI><strong><A NAME="00486" HREF="msg00486.html">Re: [MUD-Dev] about MOO</A></strong>, Bruce Mitchener, Jr. <a href="mailto:bruce@puremagic.com">bruce@puremagic.com</a>, Wed 24 Nov 1999, 20:15 GMT <UL> <LI><strong><A NAME="00509" HREF="msg00509.html">Re: [MUD-Dev] about MOO</A></strong>, Miroslav Silovic <a href="mailto:silovic@zesoi.fer.hr">silovic@zesoi.fer.hr</a>, Thu 25 Nov 1999, 21:41 GMT </LI> </UL> </LI> </ul> </LI> <LI><strong><A NAME="00398" HREF="msg00398.html">[MUD-Dev] (no subject)</A></strong>, Michael Seifert <a href="mailto:ms@pentia.dk">ms@pentia.dk</a>, Fri 19 Nov 1999, 18:27 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00421" HREF="msg00421.html">[MUD-Dev] (no subject)</A></strong>, Ilya, Game Commandos <a href="mailto:Ilya@gamecommandos.com">Ilya@gamecommandos.com</a>, Sat 20 Nov 1999, 02:06 GMT </LI> <LI><strong><A NAME="00429" HREF="msg00429.html">Re: [MUD-Dev] (no subject)</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc@ix.netcom.com">jlsysinc@ix.netcom.com</a>, Sun 21 Nov 1999, 01:14 GMT <UL> <LI><strong><A NAME="00431" HREF="msg00431.html">Re[2]: [MUD-Dev] (no subject)</A></strong>, Travis Casey <a href="mailto:efindel@io.com">efindel@io.com</a>, Sun 21 Nov 1999, 22:18 GMT <UL> <LI><strong><A NAME="00440" HREF="msg00440.html">Re: Re[2]: [MUD-Dev] (no subject)</A></strong>, Dan Shiovitz <a href="mailto:dans@drizzle.com">dans@drizzle.com</a>, Mon 22 Nov 1999, 18:55 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>