<!-- MHonArc v2.4.4 --> <!--X-Subject: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry) --> <!--X-From-R13: "Brgev Hvexxhyn" <civexxhyNvxv.sv> --> <!--X-Date: Wed, 17 Nov 1999 23:34:18 -0800 --> <!--X-Message-Id: 14387.42457.484015.152255@arioch.tky.hut.fi --> <!--X-Content-Type: text/plain --> <!--X-Reference: 21455747500132@alternaterealitynet.com --> <!--X-Reference: Pine.SGI.3.96.991117154822.25781A-100000@zazu.angel.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Player statistics calculation (Was: Re: [MUD-Dev] code base in</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:pvirkkul@iki.fi"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00351.html">Previous</a> | <a href="msg00348.html">Next</a> ] Thread: [ <a href="msg00341.html">Previous</a> | <a href="msg00355.html">Next</a> ] Index: [ <A HREF="author.html#00345">Author</A> | <A HREF="#00345">Date</A> | <A HREF="thread.html#00345">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)</LI> <LI><em>From</em>: "Petri Virkkula" <<A HREF="mailto:pvirkkul#iki,fi">pvirkkul#iki,fi</A>></LI> <LI><em>Date</em>: Thu, 18 Nov 1999 09:08:09 +0200 (EET)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> How others are calculating their player statistics? I have always seen people stating that a mud X averages between "100-200". I have been wondering whther other mud admins are not interested in more exact numbers at all. The statistics I have seen seems to show the impression of the player count as seen from players' point of view. Statistics for BatMUD are generated from exact playtimes. When a player logs in (or logs out, or linkdeaths) a log entry is made (almost standard ENTER log in LPMuds). After playing sessions are generated based on the data in the ENTER log. Length of sessions are calculated in seconds, meaning that we know how many seconds BatMUD is mplayed daily, monthly and yearly. The average player count is then easy to calculate, as well as it is very easy to generate various statistics because those sessions are kept in a database. The results of those statistics calculations are available in our WWW pages at <URL:<A HREF="http://www.bat.org/Reports/">http://www.bat.org/Reports/</A>>. Doesn't other muds are interested in statistics, or why they do not seem to collect/show more exact data? Petri _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00382" HREF="msg00382.html">Re: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)</A></strong> <ul compact><li><em>From:</em> Adam Wiggins <adam@angel.com></li></ul> <li><strong><A NAME="00373" HREF="msg00373.html">Re: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)</A></strong> <ul compact><li><em>From:</em> "David Bennett" <ddt@discworld.imaginary.com></li></ul> <li><strong><A NAME="00362" HREF="msg00362.html">Re: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)</A></strong> <ul compact><li><em>From:</em> Marc Bowden <ryumo@merit.edu></li></ul> <li><strong><A NAME="00355" HREF="msg00355.html">Re: Player statistics calculation (Was: Re: [MUD-Dev] code baseinquiry)</A></strong> <ul compact><li><em>From:</em> Matthew Mihaly <diablo@best.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00313" HREF="msg00313.html">RE: [MUD-Dev] code base inquiry</A></STRONG> <UL><LI><EM>From:</EM> "Ilya, Game Commandos" <Ilya@gamecommandos.com></LI></UL></LI> <LI><STRONG><A NAME="00323" HREF="msg00323.html">RE: [MUD-Dev] code base inquiry</A></STRONG> <UL><LI><EM>From:</EM> Adam Wiggins <adam@angel.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00351.html">Re: [MUD-Dev] Languages for MUD drivers</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00348.html">[MUD-Dev] Depth of realism</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00341.html">Re: [MUD-Dev] code base inquiry</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00355.html">Re: Player statistics calculation (Was: Re: [MUD-Dev] code baseinquiry)</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00345"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00345"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>RE: [MUD-Dev] code base inquiry</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00313" HREF="msg00313.html">RE: [MUD-Dev] code base inquiry</A></strong>, Ilya, Game Commandos <a href="mailto:Ilya@gamecommandos.com">Ilya@gamecommandos.com</a>, Wed 17 Nov 1999, 23:17 GMT <UL> <LI><strong><A NAME="00323" HREF="msg00323.html">RE: [MUD-Dev] code base inquiry</A></strong>, Adam Wiggins <a href="mailto:adam@angel.com">adam@angel.com</a>, Wed 17 Nov 1999, 23:48 GMT <UL> <LI><strong><A NAME="00336" HREF="msg00336.html">RE: [MUD-Dev] code base inquiry</A></strong>, jerry <a href="mailto:jerry@cc588591-b.twsn1.md.home.com">jerry@cc588591-b.twsn1.md.home.com</a>, Thu 18 Nov 1999, 01:33 GMT <UL> <LI><strong><A NAME="00341" HREF="msg00341.html">Re: [MUD-Dev] code base inquiry</A></strong>, Jeremy Noetzelman <a href="mailto:jjn@peoplelink.com">jjn@peoplelink.com</a>, Thu 18 Nov 1999, 02:29 GMT </LI> </UL> </LI> <LI><strong><A NAME="00345" HREF="msg00345.html">Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)</A></strong>, Petri Virkkula <a href="mailto:pvirkkul@iki.fi">pvirkkul@iki.fi</a>, Thu 18 Nov 1999, 07:34 GMT <UL> <LI><strong><A NAME="00355" HREF="msg00355.html">Re: Player statistics calculation (Was: Re: [MUD-Dev] code baseinquiry)</A></strong>, Matthew Mihaly <a href="mailto:diablo@best.com">diablo@best.com</a>, Thu 18 Nov 1999, 07:44 GMT </LI> <LI><strong><A NAME="00362" HREF="msg00362.html">Re: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)</A></strong>, Marc Bowden <a href="mailto:ryumo@merit.edu">ryumo@merit.edu</a>, Thu 18 Nov 1999, 17:00 GMT </LI> <LI><strong><A NAME="00373" HREF="msg00373.html">Re: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)</A></strong>, David Bennett <a href="mailto:ddt@discworld.imaginary.com">ddt@discworld.imaginary.com</a>, Thu 18 Nov 1999, 19:36 GMT <UL> <LI><strong><A NAME="00384" HREF="msg00384.html">Re: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)</A></strong>, Adam Wiggins <a href="mailto:adam@angel.com">adam@angel.com</a>, Thu 18 Nov 1999, 22:24 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>