<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Depth of realism --> <!--X-From-R13: "Xba O. Znzoreg" <wyflfvapNvk.argpbz.pbz> --> <!--X-Date: Wed, 24 Nov 1999 15:20:47 -0800 --> <!--X-Message-Id: 004201bf36d2$5fc8f220$020101df@JonLambert --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Depth of realism</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:jlsysinc#ix,netcom.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00499.html">Previous</a> | <a href="msg00501.html">Next</a> ] Thread: [ <a href="msg00360.html">Previous</a> | <a href="msg00343.html">Next</a> ] Index: [ <A HREF="author.html#00500">Author</A> | <A HREF="#00500">Date</A> | <A HREF="thread.html#00500">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Depth of realism</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Depth of realism </LI> <LI><em>From</em>: "Jon A. Lambert" <<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>></LI> <LI><em>Date</em>: Wed, 24 Nov 1999 18:19:27 -0500</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> J C Lawrence wrote: >On Mon, 22 Nov 1999 11:33:20 -0600 (EST) >Travis S Casey <efindel#io,com> wrote: > >> On Fri, 19 Nov 1999, J C Lawrence wrote: > >>> -- Everybody wants to be the hero. Nobody wants to be a foot >>> soldier. > >> Actually, I do like to play a foot soldier sometimes -- but then, >> I'm strange. :-) > I think the most interesting and perhaps difficult roles to play are those of the supplicant. I'm not suggesting that we don't actually play those roles in everyday life. We do in fact play them, although our western society has a much flatter social heirarchy that demands less ritual and formality than in ancient and medieval societies. In that sense it's harder to get players to suspend their beliefs moreso than their disbelief. It is amusing that you will have an easier time convincing players that water flows uphill than convincing them that one falls to ground in the presence of the king. Many players have a strong resistance to accepting inequality and injustice as an unchangeable laws of nature. One of the more interesting ways to increase realism and immersion in an RP-centric game is to enforce a highly stratified heirarchical social sphere based on mandatory ritual, response and genuflection along with the appropriate social sticks. Heinlein's "Farnham's Freehold" and Dick's "The Man in the High Castle" are fun reads and exploration in how highly individualistic westerners might or might not cope within such a society. Just the other day there was a pretty good example of same in the televised ceremony of the English Queen opening up the Parliament. Is it less realistic, but more playable and fun, to run a medieval mud with a character social sphere that resembles the House of Commons? Or Is it more realistic, but less playable and fun, to run a medieval mud with a character social sphere that resembles the House of Lords? My campaigns have generally resembled that latter with healthy doses of tongue-in-cheek humor. Translation of that reality into a muds social sphere is one of my goals, making it just as fun to be the squire or slave as it is to be the knight or king. >I was just waiting for someone from the RP side to chime in there. >The difference of course is the valuation of which is more >important: What the character does, or what the character >accomplishes? > >Process vs goal. > Hmm. Perhaps not only What the character does, but also the How and Why. It's how you look and act while you are "doing" and "accomplishing". More important is that others see you "doing" and applaud how appropriately you were dressed, spoken, mannered or unmannered you were. Attention is the currency of Roleplay. <hey is that worn out yet?> -- --* Jon A. Lambert - TychoMUD Email: jlsysinc#nospam,ix.netcom.com *-- --* Mud Server Developer's Page <<A HREF="http://jlsysinc.home.netcom.com">http://jlsysinc.home.netcom.com</A>> *-- --* "No Free man shall ever be debarred the use of arms." Thomas Jefferson *-- _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00499.html">RE: [MUD-Dev] authority and human nature</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00501.html">Re: [MUD-Dev] FAQ for gm-types?</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00360.html">RE: [MUD-Dev] Depth of realism</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00343.html">[MUD-Dev] Urban Desire</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00500"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00500"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Depth of realism</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00442" HREF="msg00442.html">Re: [MUD-Dev] Depth of realism</A></strong>, Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Mon 22 Nov 1999, 18:55 GMT <UL> <LI><strong><A NAME="00485" HREF="msg00485.html">Re: [MUD-Dev] Depth of realism</A></strong>, J C Lawrence <a href="mailto:claw#cp,net">claw#cp,net</a>, Wed 24 Nov 1999, 20:09 GMT </LI> </UL> </LI> </ul> <LI><strong><A NAME="00358" HREF="msg00358.html">Re: [MUD-Dev] Depth of realism</A></strong>, Ilya, Game Commandos <a href="mailto:Ilya#gamecommandos,com">Ilya#gamecommandos,com</a>, Thu 18 Nov 1999, 17:00 GMT </LI> <LI><strong><A NAME="00360" HREF="msg00360.html">RE: [MUD-Dev] Depth of realism</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 18 Nov 1999, 17:00 GMT </LI> <LI><strong><A NAME="00500" HREF="msg00500.html">Re: [MUD-Dev] Depth of realism</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Wed 24 Nov 1999, 23:20 GMT </LI> </ul> </LI> <LI><strong><A NAME="00343" HREF="msg00343.html">[MUD-Dev] Urban Desire</A></strong>, claw <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Thu 18 Nov 1999, 07:14 GMT <LI><strong><A NAME="00325" HREF="msg00325.html">Distribution schemes (was Re: [MUD-Dev] Languages for MUD drivers)</A></strong>, Bruce Mitchener, Jr. <a href="mailto:bruce#puremagic,com">bruce#puremagic,com</a>, Thu 18 Nov 1999, 00:22 GMT <UL> <LI><strong><A NAME="00353" HREF="msg00353.html">RE: Distribution schemes (was Re: [MUD-Dev] Languages for MUD drivers)</A></strong>, Ian Macintosh <a href="mailto:iman#issystems,co.nz">iman#issystems,co.nz</a>, Thu 18 Nov 1999, 07:34 GMT </LI> <LI><strong><A NAME="00379" HREF="msg00379.html">Re: Distribution schemes (was Re: [MUD-Dev] Languages for MUD drivers)</A></strong>, Mik Clarke <a href="mailto:mikclrk#attglobal,net">mikclrk#attglobal,net</a>, Thu 18 Nov 1999, 21:11 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>