1999Q4/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: RE: [MUD&#45;Dev] Admins as Mortals -->
<!--X-From-R13: "Eryyref, [vpunry" <[EryyrefNznkvf.pbz> -->
<!--X-Date: Wed, 17 Nov 1999 15:48:38 &#45;0800 -->
<!--X-Message-Id: A538153C8E25D11192FA00805F1595950261259F@JETHRO -->
<!--X-Content-Type: text/plain -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, RE: [MUD-Dev] Admins as Mortals</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:MSellers#maxis,com">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg00321.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00323.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg00315.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00338.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#00322">Author</A>
&nbsp;|&nbsp;<A HREF="#00322">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#00322">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>RE: [MUD-Dev] Admins as Mortals</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: "'<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>'" &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: RE: [MUD-Dev] Admins as Mortals</LI>
<LI><em>From</em>: "Sellers, Michael" &lt;<A HREF="mailto:MSellers#maxis,com">MSellers#maxis,com</A>&gt;</LI>
<LI><em>Date</em>: Wed, 17 Nov 1999 15:39:01 -0800</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>
Philip Loguinov wrote:
&gt; From: Travis S. Casey &lt;efindel#io,com&gt;
&gt; 
&gt; &gt;On Tue, 15 Sep 1998, Philip Loguinov -- Draymoor wrote:
&gt; &gt;&gt; Ok, lets suppose that a mud world doesn't have any gods or other divine
beings.
&gt; &gt;&gt; The admins would then have to find some kind of role in the world,
which,with 
&gt; &gt;&gt; the lack of any immortal beings, would have to be mortal, would it not?
&gt; &gt;
&gt; &gt;Why do the admins have to have a role in the world?  They can exist as
&gt; &gt;game-level admins without existing at the world-level, just as a paper
RPG
&gt; &gt;GM does.
&gt; &gt;
&gt; &gt;(It may be *useful* at times for them to be able to interact through a
&gt; &gt;character, but that's something else -- it certainly isn't required.)
&gt; 
&gt; Thats part just part of my definition of what imms are. I think of imms
&gt; (at least those that have any contact with the mortal population) as being
&gt; gods or other divine beings. Even without total roleplaying on the part of
&gt; the staff, anyone who wanted to interact  IC with the players would have
to
&gt; have some kind of mortal role.
&gt; 
&gt; However, what i want to do is make it so that the staff are 
&gt; true mortals with some powerful "magical" powers.

Then make them the representatives of the unseen gods/political powers.
This gives them a link with the player characters, access to power, and much
needed "plausible deniability."  If you go to the local head priest with a
request, he says, "I'll take it up with our local patron diety and get back
to you."  Even if the player/admin behind the priest is the one who'll
actually be doing the work, the other player doesn't need to know this --
maybe the admin has to get agreement with a few others before making a
policy or code change, for example.  That way, the players recognize the
admin-priests as having in-game power but without the foreboding sense of
them being gods, and without the responsibility-to-act-in-my-favor-right-now
that too many players assume goes along with that.  

Mike Sellers



_______________________________________________
MUD-Dev maillist  -  MUD-Dev#kanga,nu
<A  HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>

</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<!--X-Follow-Ups-End-->
<!--X-References-->
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg00321.html">Re: [MUD-Dev] Random numbers (was: Physics)</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg00323.html">RE: [MUD-Dev] code base inquiry</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg00315.html">Re: [MUD-Dev] Admins as Mortals</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg00338.html">Re: [MUD-Dev] Admins as Mortals</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#00322"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#00322"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Admins as Mortals</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00296" HREF="msg00296.html">Re: [MUD-Dev] Admins as Mortals</A></strong>, 
Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Wed 17 Nov 1999, 17:20 GMT
</LI>
<LI><strong><A NAME="00302" HREF="msg00302.html">Re: [MUD-Dev] Admins as Mortals</A></strong>, 
Mik Clarke <a href="mailto:mikclrk#attglobal,net">mikclrk#attglobal,net</a>, Wed 17 Nov 1999, 21:24 GMT
</LI>
<LI><strong><A NAME="00300" HREF="msg00300.html">Re: [MUD-Dev] Admins as Mortals</A></strong>, 
Philip Loguinov -- Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Wed 17 Nov 1999, 21:24 GMT
</LI>
<LI><strong><A NAME="00315" HREF="msg00315.html">Re: [MUD-Dev] Admins as Mortals</A></strong>, 
Philip Loguinov -- Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Wed 17 Nov 1999, 23:17 GMT
</LI>
<LI><strong><A NAME="00322" HREF="msg00322.html">RE: [MUD-Dev] Admins as Mortals</A></strong>, 
Sellers, Michael <a href="mailto:MSellers#maxis,com">MSellers#maxis,com</a>, Wed 17 Nov 1999, 23:48 GMT
</LI>
<LI><strong><A NAME="00338" HREF="msg00338.html">Re: [MUD-Dev] Admins as Mortals</A></strong>, 
PartyG2816 <a href="mailto:PartyG2816#aol,com">PartyG2816#aol,com</a>, Thu 18 Nov 1999, 01:33 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00270" HREF="msg00270.html">[MUD-Dev] Matrix</A></strong>, 
Laurent Bossavit <a href="mailto:laurent#netdive,com">laurent#netdive,com</a>, Tue 16 Nov 1999, 21:19 GMT
<LI><strong><A NAME="00266" HREF="msg00266.html">[MUD-Dev] Library news</A></strong>, 
J C Lawrence <a href="mailto:claw#cp,net">claw#cp,net</a>, Tue 16 Nov 1999, 05:12 GMT
<LI><strong><A NAME="00259" HREF="msg00259.html">[MUD-Dev] Languages for MUD drivers</A></strong>, 
Laurent Bossavit <a href="mailto:laurent#netdive,com">laurent#netdive,com</a>, Tue 16 Nov 1999, 02:37 GMT
</LI>
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>