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<H1>Re: [MUD-Dev] Sony's EverQuest Admits Using Diku</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Sony's EverQuest Admits Using Diku</LI>
<LI><em>From</em>: Greg Miller &lt;<A HREF="mailto:gmiller#classic-games,com">gmiller#classic-games,com</A>&gt;</LI>
<LI><em>Date</em>: Wed, 17 Nov 1999 11:59:53 -0600</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
&gt; Locke wrote:
&gt; During Bernard Yee's presentation, he framed the entire demonstration
&gt; by saying that Sony's EverQuest was based on DikuMUD -- which I found
&gt; at first flattering (being a member of the mudding community) and then
&gt; later, perplexing.  Does the Diku Group know this?  Have they been
&gt; compensated?

This sounds sort of like saying DikuMUD was based on AD&amp;D. It doesn't
necessarily mean they used the DikuMUD codebase for anything.

&gt; 
&gt; If you've ever played EverQuest, it does resemble in many ways Diku --
&gt; it has 'grouping' as well as 'shout' commands, and the actual way the
&gt; characters interact is very similar to what goes on in your standard
&gt; Diku, with a veneer of bad 3D graphics layered on top of the,
&gt; ultimately, mud-like interface.

Which is almost certainly all he meant.

If they chose to use an existing mud codebase, they would have used
something more technically sound, I'm sure. And could you avoid the
multipart MIME mail with your message in both text and html formats?
-- 
<A  HREF="http://www.classic-games.com/">http://www.classic-games.com/</A>
Conspiracy theorists mistakenly assume others think before acting.
*** Please limit .sigs to four lines and avoid HTML mail or posts. ***



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<LI><STRONG><A NAME="00289" HREF="msg00289.html">[MUD-Dev] Sony's EverQuest Admits Using Diku</A></STRONG>
<UL><LI><EM>From:</EM> "Locke" &lt;theisles#mugs,net&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00325" HREF="msg00325.html">Distribution schemes (was Re: [MUD-Dev] Languages for MUD drivers)</A></strong>, 
Bruce Mitchener, Jr. <a href="mailto:bruce#puremagic,com">bruce#puremagic,com</a>, Thu 18 Nov 1999, 00:22 GMT
<UL>
<LI><strong><A NAME="00353" HREF="msg00353.html">RE: Distribution schemes (was Re: [MUD-Dev] Languages for MUD drivers)</A></strong>, 
Ian Macintosh <a href="mailto:iman#issystems,co.nz">iman#issystems,co.nz</a>, Thu 18 Nov 1999, 07:34 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00289" HREF="msg00289.html">[MUD-Dev] Sony's EverQuest Admits Using Diku</A></strong>, 
Locke <a href="mailto:theisles#mugs,net">theisles#mugs,net</a>, Wed 17 Nov 1999, 16:31 GMT
<UL>
<LI><strong><A NAME="00297" HREF="msg00297.html">Re: [MUD-Dev] Sony's EverQuest Admits Using Diku</A></strong>, 
rnicoll <a href="mailto:rnicoll#respc-jrn,res.st-andrews.ac.uk">rnicoll#respc-jrn,res.st-andrews.ac.uk</a>, Wed 17 Nov 1999, 17:20 GMT
</LI>
<LI><strong><A NAME="00304" HREF="msg00304.html">Re: [MUD-Dev] Sony's EverQuest Admits Using Diku</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Wed 17 Nov 1999, 21:24 GMT
</LI>
<LI><strong><A NAME="00314" HREF="msg00314.html">Re: [MUD-Dev] Sony's EverQuest Admits Using Diku</A></strong>, 
Wendy Winkler <a href="mailto:dionyza#peace,tbcnet.com">dionyza#peace,tbcnet.com</a>, Wed 17 Nov 1999, 23:17 GMT
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00292" HREF="msg00292.html">RE: [MUD-Dev] Sony's EverQuest Admits Using Diku</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 17 Nov 1999, 17:17 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00290" HREF="msg00290.html">[MUD-Dev] Admins as Mortals</A></strong>, 
Philip Loguinov -- Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Wed 17 Nov 1999, 16:31 GMT
<UL>
<LI><strong><A NAME="00294" HREF="msg00294.html">Re: [MUD-Dev] Admins as Mortals</A></strong>, 
Holly Sommer <a href="mailto:hsommer#micro,ti.com">hsommer#micro,ti.com</a>, Wed 17 Nov 1999, 17:17 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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