<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] code base inquiry --> <!--X-From-R13: Qnyvona Fverfvnf Rnexybpx <pnyvonaNqnexybpx.pbz> --> <!--X-Date: Thu, 18 Nov 1999 09:01:02 -0800 --> <!--X-Message-Id: 4.1.19991117134554.00ae89e0#pop,darklock.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 02501522401967#alternaterealitynet,com --> <!--X-Reference: 19991117221457.A24161#muggins,localdomain --> <!--X-Reference: 3832EBCB.FF3191D3@classic-games.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] code base inquiry</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:caliban#darklock,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00361.html">Previous</a> | <a href="msg00357.html">Next</a> ] Thread: [ <a href="msg00307.html">Previous</a> | <a href="msg00375.html">Next</a> ] Index: [ <A HREF="author.html#00356">Author</A> | <A HREF="#00356">Date</A> | <A HREF="thread.html#00356">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] code base inquiry</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] code base inquiry</LI> <LI><em>From</em>: Caliban Tiresias Darklock <<A HREF="mailto:caliban#darklock,com">caliban#darklock,com</A>></LI> <LI><em>Date</em>: Thu, 18 Nov 1999 00:23:47 -0800</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On 11:54 AM 11/17/1999 -0600, I personally witnessed Greg Miller jumping up to say: > >That's why I never release >anything as GPL--it smells too much like a legal trap designed to make >it look like generosity when it isn't. LGPL and MPL aren't so bad, >although I don't use them myself. I find that the major problem with the GPL is that it "infects" other programs. I'm also concerned about looking too much at such projects, because if I get an idea from some project released under the GPL it could technically be considered derivative. Therefore, I have to GPL it, or I'm an "enemy" of the always zealous, often militant, and sometimes completely irrational open source community. This is one of the many reasons I have to hate intellectual property; if I've looked at games X and Y based on game Z which all use select() loops very similar to mine... how exactly do I prove that I didn't just copy theirs and make some minor changes? How many ways can you write a select() loop, for God's sake? One of them is the "right" solution. Intellectual property assumes guilt based on opportunity; if I have seen the source to codebase X, then I have been effectively barred from using whatever that codebase does without providing the appearance that I stole it from them... even if I never looked at that part of the code. If my implementation is close enough to theirs, then I could be considered as having plagiarised their code, even when the implementation in question is the OBVIOUS solution to the problem! ----- | Caliban Tiresias Darklock caliban#darklock,com | Darklock Communications <A HREF="http://www.darklock.com/">http://www.darklock.com/</A> | U L T I M A T E U N I V E R S E I S N O T D E A D | 774577496C6C6E457645727355626D4974H -=CABAL::3146=- _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00375" HREF="msg00375.html">Re: [MUD-Dev] code base inquiry</A></strong> <ul compact><li><em>From:</em> Greg Miller <gmiller#classic-games,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00282" HREF="msg00282.html">Re: [MUD-Dev] code base inquiry</A></STRONG> <UL><LI><EM>From:</EM> "Ilya, Game Commandos" <Ilya#gamecommandos,com></LI></UL></LI> <LI><STRONG><A NAME="00284" HREF="msg00284.html">Re: [MUD-Dev] code base inquiry</A></STRONG> <UL><LI><EM>From:</EM> Colin Coghill <C.Coghill#auckland,ac.nz></LI></UL></LI> <LI><STRONG><A NAME="00307" HREF="msg00307.html">Re: [MUD-Dev] code base inquiry</A></STRONG> <UL><LI><EM>From:</EM> Greg Miller <gmiller#classic-games,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00361.html">RE: [MUD-Dev] Languages for MUD drivers</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00357.html">Re: [MUD-Dev] code base inquiry</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00307.html">Re: [MUD-Dev] code base inquiry</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00375.html">Re: [MUD-Dev] code base inquiry</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00356"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00356"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] code base inquiry</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00275" HREF="msg00275.html">Re: [MUD-Dev] code base inquiry</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Tue 16 Nov 1999, 23:05 GMT </LI> </ul> </ul> <LI><strong><A NAME="00282" HREF="msg00282.html">Re: [MUD-Dev] code base inquiry</A></strong>, Ilya, Game Commandos <a href="mailto:Ilya#gamecommandos,com">Ilya#gamecommandos,com</a>, Wed 17 Nov 1999, 05:36 GMT <UL> <LI><strong><A NAME="00284" HREF="msg00284.html">Re: [MUD-Dev] code base inquiry</A></strong>, Colin Coghill <a href="mailto:C.Coghill#auckland,ac.nz">C.Coghill#auckland,ac.nz</a>, Wed 17 Nov 1999, 16:31 GMT <UL> <LI><strong><A NAME="00307" HREF="msg00307.html">Re: [MUD-Dev] code base inquiry</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Wed 17 Nov 1999, 21:24 GMT <UL> <LI><strong><A NAME="00356" HREF="msg00356.html">Re: [MUD-Dev] code base inquiry</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 18 Nov 1999, 17:01 GMT <UL> <LI><strong><A NAME="00375" HREF="msg00375.html">Re: [MUD-Dev] code base inquiry</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Thu 18 Nov 1999, 19:36 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00303" HREF="msg00303.html">Re: [MUD-Dev] code base inquiry</A></strong>, Mik Clarke <a href="mailto:mikclrk#attglobal,net">mikclrk#attglobal,net</a>, Wed 17 Nov 1999, 21:24 GMT </LI> <LI><strong><A NAME="00326" HREF="msg00326.html">Re: [MUD-Dev] code base inquiry</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 18 Nov 1999, 00:32 GMT <UL> <LI><strong><A NAME="00329" HREF="msg00329.html">Re: [MUD-Dev] code base inquiry</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 18 Nov 1999, 00:41 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>