<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] AI's in MUDS and Online Gaming --> <!--X-From-R13: [nggurj [vunyl <qvnoybNorfg.pbz> --> <!--X-Date: Wed, 08 Dec 1999 21:11:40 -0800 --> <!--X-Message-Id: Pine.BSF.4.21.9912082057140.12429-100000#shell9,ba.best.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 384F300A.F2BC57A#ewa,net --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] AI's in MUDS and Online Gaming</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:diablo#best,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00559.html">Previous</a> | <a href="msg00561.html">Next</a> ] Thread: [ <a href="msg00558.html">Previous</a> | <a href="msg00561.html">Next</a> ] Index: [ <A HREF="author.html#00560">Author</A> | <A HREF="#00560">Date</A> | <A HREF="thread.html#00560">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] AI's in MUDS and Online Gaming</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] AI's in MUDS and Online Gaming</LI> <LI><em>From</em>: Matthew Mihaly <<A HREF="mailto:diablo#best,com">diablo#best,com</A>></LI> <LI><em>Date</em>: Wed, 8 Dec 1999 20:59:29 -0800 (PST)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Wed, 8 Dec 1999, IronWolf wrote: > There are a lot of cheap and easy ways to give the illusion of life to a game > but not actually have it. In Ultima 7, a single player CRPG, the NPC's would > wander about, and shut and open windows, as well as extinguish lights at dawn or > light them at night, with accompanying phrases like "It's too stuffy in here" > and "There, that's better". This wasn't an enormous amount of code, just a quick > spot check on location at intervals. But the payoff was the illusion that life > was going on around you, that the NPC's were living their own lives. Adding in > daily routines just reinforced this. (All the NPC's would go to the town tavern > at night or morning to eat, would go home to sleep, and whatnot.) > > I am of the opinion that an accumulation factor should be a part of any online > game's internal features. Monsters should learn from mistakes, NPC's should > remember events and details... to a degree. I've got a lot of ideas in this > area, but I've not quite formulated a complete explanation yet. I shall work on > it so I can present it fully, and not do it halfway and leave a lot of > open-ends. I'm no expert, and barely even a novice, at AI, but keep in mind that in a one-player game, you really only have to worry about mobiles around the person playing the game. That's a very limited set of mobiles. AI is, as has been noted many times, extremely processor intensive, especially when you are talking about thousands of mobiles in a game. That fact is, as far as I can tell from my own experience, the single biggest limiting factor in making more interesting mobiles --matt _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00561" HREF="msg00561.html">Re: [MUD-Dev] AI's in MUDS and Online Gaming</A></strong> <ul compact><li><em>From:</em> IronWolf <ironwolf#ewa,net></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00558" HREF="msg00558.html">[MUD-Dev] AI's in MUDS and Online Gaming</A></STRONG> <UL><LI><EM>From:</EM> IronWolf <ironwolf#ewa,net></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00559.html">Re: [MUD-Dev] New AI Engine released</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00561.html">Re: [MUD-Dev] AI's in MUDS and Online Gaming</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00558.html">[MUD-Dev] AI's in MUDS and Online Gaming</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00561.html">Re: [MUD-Dev] AI's in MUDS and Online Gaming</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00560"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00560"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00558" HREF="msg00558.html">[MUD-Dev] AI's in MUDS and Online Gaming</A></strong>, IronWolf <a href="mailto:ironwolf#ewa,net">ironwolf#ewa,net</a>, Thu 09 Dec 1999, 04:46 GMT <UL> <LI><strong><A NAME="00560" HREF="msg00560.html">Re: [MUD-Dev] AI's in MUDS and Online Gaming</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 09 Dec 1999, 05:11 GMT <UL> <LI><strong><A NAME="00561" HREF="msg00561.html">Re: [MUD-Dev] AI's in MUDS and Online Gaming</A></strong>, IronWolf <a href="mailto:ironwolf#ewa,net">ironwolf#ewa,net</a>, Thu 09 Dec 1999, 05:42 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00557" HREF="msg00557.html">[MUD-Dev] New AI Engine released</A></strong>, Fabian <a href="mailto:lemkef#execpc,com">lemkef#execpc,com</a>, Thu 09 Dec 1999, 02:01 GMT <UL> <LI><strong><A NAME="00559" HREF="msg00559.html">Re: [MUD-Dev] New AI Engine released</A></strong>, Steve Houchard <a href="mailto:stevehou#engin,umich.edu">stevehou#engin,umich.edu</a>, Thu 09 Dec 1999, 04:46 GMT </LI> </UL> </LI> <LI><strong><A NAME="00545" HREF="msg00545.html">[MUD-Dev] ColdStore</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Wed 08 Dec 1999, 19:30 GMT </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>