<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Cannon fodder mobs alternatives --> <!--X-From-R13: Oneba <fvyenguvNuneobearg.pbz> --> <!--X-Date: Fri, 15 Oct 1999 13:41:54 -0700 --> <!--X-Message-Id: 3807954B.6A887EC6#harbornet,com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Cannon fodder mobs alternatives</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:silrathi#harbornet,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00076.html">Previous</a> | <a href="msg00078.html">Next</a> ] Thread: [ <a href="msg00083.html">Previous</a> | <a href="msg00069.html">Next</a> ] Index: [ <A HREF="author.html#00077">Author</A> | <A HREF="#00077">Date</A> | <A HREF="thread.html#00077">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Cannon fodder mobs alternatives</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Cannon fodder mobs alternatives</LI> <LI><em>From</em>: Aaron <<A HREF="mailto:silrathi#harbornet,com">silrathi#harbornet,com</A>></LI> <LI><em>Date</em>: Fri, 15 Oct 1999 13:57:50 -0700</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Seems to me that if you are going to do anything to alter mobs with every pop, then merely changing their name is rather trivial. Besides the arguments already posted against the idea, there is the fact that after a brief period in which players think the change is either 'cool' or 'stupid', it will become invisible to the player in the same way that the streets of the home city are invisible. If you're going to add some random changes though, why not add a random variation to the mobs essential statistics? I find this idea much more interesting in the context of 'stock' areas. Liven them up with mobs that really are different with each iteration. Random variation in hitroll/damroll,. hit points, armor class, even alignment. At least in smaug code some of this is built in already, but often builders will negate the variance by the way they set up their dice. Obviously you're talking about a bit of code that can differentiate between 'cannon fodder' and challenging mobs, so applying it only to stock areas, or those areas that are just experience runs certainly can't hurt anything. Silrathi _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00076.html">Re: [MUD-Dev] patents and muds</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00078.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00083.html">[MUD-Dev] History of online gaming</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00069.html">[MUD-Dev] Library updates</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00077"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00077"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] historians</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00106" HREF="msg00106.html">Re: [MUD-Dev] historians</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Wed 03 Nov 1999, 02:38 GMT </LI> </ul> <LI><strong><A NAME="00102" HREF="msg00102.html">Re: [MUD-Dev] historians</A></strong>, cg <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 02 Nov 1999, 18:35 GMT </LI> </ul> </LI> <LI><strong><A NAME="00084" HREF="msg00084.html">[MUD-Dev] Patent problems</A></strong>, Richard Bartle <a href="mailto:76703.3042#compuserve,com">76703.3042#compuserve,com</a>, Mon 01 Nov 1999, 18:37 GMT <LI><strong><A NAME="00083" HREF="msg00083.html">[MUD-Dev] History of online gaming</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Sun 31 Oct 1999, 06:07 GMT <LI><strong><A NAME="00077" HREF="msg00077.html">[MUD-Dev] Cannon fodder mobs alternatives</A></strong>, Aaron <a href="mailto:silrathi#harbornet,com">silrathi#harbornet,com</a>, Fri 15 Oct 1999, 20:41 GMT <LI><strong><A NAME="00069" HREF="msg00069.html">[MUD-Dev] Library updates</A></strong>, J C Lawrence <a href="mailto:claw#varesearch,com">claw#varesearch,com</a>, Fri 15 Oct 1999, 03:46 GMT <LI><strong><A NAME="00066" HREF="msg00066.html">RE: [MUD-Dev] Pueblo</A></strong>, Sellers, Michael <a href="mailto:MSellers#maxis,com">MSellers#maxis,com</a>, Thu 14 Oct 1999, 22:33 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00068" HREF="msg00068.html">Re: [MUD-Dev] Pueblo</A></strong>, Willowreed <a href="mailto:Willowreed#aol,com">Willowreed#aol,com</a>, Fri 15 Oct 1999, 02:04 GMT </LI> </UL> </LI> <LI><strong><A NAME="00055" HREF="msg00055.html">Re: [MUD-Dev] The Best Guy on the Mud Thing</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Thu 14 Oct 1999, 18:07 GMT </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>