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<H1>Re[2]: [MUD-Dev] code base inquiry</H1>
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<LI><em>To</em>: <A HREF="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</A> &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: Re[2]: [MUD-Dev] code base inquiry</LI>
<LI><em>From</em>: Travis Casey &lt;<A HREF="mailto:efindel#io,com">efindel#io,com</A>&gt;</LI>
<LI><em>Date</em>: Wed, 17 Nov 1999 22:04:16 -0500</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
On Wednesday, November 17, 1999, cg#ami-cg,GraySage.Edmonton.AB.CA wrote:

&gt; [Travis S. Casey:]
&gt;&gt; With an LP, you'd still need a mudlib.  The two mudlibs for DGD may be
&gt;&gt; licensable, but I'm not sure.  However, writing a mudlib isn't as
&gt;&gt; difficult as writing a mud from scratch.

&gt; I think I disagree with that. Writing a server is basically a finite task.
&gt; Once it does everything you need it to do, you can go down into a
&gt; maintainance mode. The mudlib and the world can be open-ended, however -
&gt; people continually add new stuff. Even if those additions don't normally
&gt; affect the core of the mudlib, there are likely to be ongoing changes.
&gt; If a MUD doesn't keep changing, doesn't it risk stagnation?

Substitute "initial core mudlib", then.  That's probably what I should
have said in the first place, as it's more of what I meant.

--
       |\      _,,,---,,_        Travis S. Casey  &lt;efindel#io,com&gt;
 ZZzz  /,`.-'`'    -.  ;-;;,_   No one agrees with me.  Not even me.
      |,4-  ) )-,_..;\ (  `'-'
     '---''(_/--'  `-'\_)





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<LI><STRONG><A NAME="00342" HREF="msg00342.html">Re: [MUD-Dev] code base inquiry</A></STRONG>
<UL><LI><EM>From:</EM> cg#ami-cg,GraySage.Edmonton.AB.CA</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>RE: [MUD-Dev] code base inquiry</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00328" HREF="msg00328.html">RE: [MUD-Dev] code base inquiry</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 18 Nov 1999, 00:37 GMT
</LI>
</ul>
<LI><strong><A NAME="00331" HREF="msg00331.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Bruce Mitchener, Jr. <a href="mailto:bruce#puremagic,com">bruce#puremagic,com</a>, Thu 18 Nov 1999, 00:59 GMT
<UL>
<LI><strong><A NAME="00337" HREF="msg00337.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 18 Nov 1999, 01:33 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00342" HREF="msg00342.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
cg <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 18 Nov 1999, 02:29 GMT
<UL>
<LI><strong><A NAME="00352" HREF="msg00352.html">Re[2]: [MUD-Dev] code base inquiry</A></strong>, 
Travis Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Thu 18 Nov 1999, 07:34 GMT
</LI>
</UL>
</LI>
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<LI><strong><A NAME="00257" HREF="msg00257.html">[MUD-Dev] MudWords.com</A></strong>, 
J C Lawrence <a href="mailto:claw#cp,net">claw#cp,net</a>, Tue 16 Nov 1999, 01:17 GMT
<LI><strong><A NAME="00252" HREF="msg00252.html">[MUD-Dev] New FAQ moderator</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Mon 15 Nov 1999, 17:39 GMT
<UL>
<LI><strong><A NAME="00318" HREF="msg00318.html">Re: [MUD-Dev] New FAQ moderator</A></strong>, 
J C Lawrence <a href="mailto:claw#cp,net">claw#cp,net</a>, Wed 17 Nov 1999, 23:27 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00251" HREF="msg00251.html">[MUD-Dev] Mud Dev FAQ</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Mon 15 Nov 1999, 17:14 GMT
</UL></BLOCKQUOTE>

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