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<H1>[MUD-Dev] Admin: Attribute your quotes</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Admin: Attribute your quotes</LI>
<LI><em>From</em>: J C Lawrence &lt;<A HREF="mailto:claw#cp,net">claw#cp,net</A>&gt;</LI>
<LI><em>Date</em>: Thu, 18 Nov 1999 09:13:32 -0800</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>

Writing as list owner:

  The rate of list submissions which do not properly attribute (or
flatly fail to attribute) their quoted text has been rising of late
to a half dozen or more per day.  You (hopefulyy) don't see them
because I do (and I'd rather not).

  Quoting from the list guidelines at

    <A  HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>

--&lt;cut&gt;--

  6.All quoted material must be attributed. For materials from other
    sources than the list, state the author and source. A reply to a
    post from the list must have at least the name of the original
    author if your mailer does not automatically prepend one. For
    example:

         -----------------------------------------
           [Bubba]
           &gt;On  4 Jan 98 at 22:20, Boffo wrote:
           &gt;&gt; Buffy wrote:
           &gt;&gt;&gt; I just found a neat way of handling newbie guides 
           &gt;&gt;&gt; at ...
           &gt;&gt;
           &gt;&gt; Yes, that is neat!  I particularly like the talking
           &gt;&gt; sword.
           &gt;
           ...etc.
         -----------------------------------------
--&lt;cut&gt;--

  This is not an idle statement.  Correct attributions are a flat
requirement for any post to make it onto the list.  This is not just
a way for me to excuse throwing away a post I don't like.  Correct
attribution is a statement of respect and acknowledgement for the
person quoted and provides a valuable back pointer for people
encountering your post during research.

-- 
J C Lawrence                              Internet: claw#kanga,nu
----------(*)                            Internet: coder#kanga,nu
...Honorary Member of Clan McFud -- Teamer's Avenging Monolith...


_______________________________________________
MUD-Dev maillist  -  MUD-Dev#kanga,nu
<A  HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>

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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00367" HREF="msg00367.html">Re: [MUD-Dev] MUD client resources (was: Mud hosting services)</A></strong>, 
Bruce Mitchener, Jr. <a href="mailto:bruce#puremagic,com">bruce#puremagic,com</a>, Thu 18 Nov 1999, 17:42 GMT
<UL>
<LI><strong><A NAME="00374" HREF="msg00374.html">Re: [MUD-Dev] MUD client resources (was: Mud hosting services)</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Thu 18 Nov 1999, 19:36 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00366" HREF="msg00366.html">[MUD-Dev] Muq V -1.46.0 release (fwd)</A></strong>, 
J C Lawrence <a href="mailto:claw#cp,net">claw#cp,net</a>, Thu 18 Nov 1999, 17:18 GMT
<LI><strong><A NAME="00365" HREF="msg00365.html">[MUD-Dev] Admin: Attribute your quotes</A></strong>, 
J C Lawrence <a href="mailto:claw#cp,net">claw#cp,net</a>, Thu 18 Nov 1999, 17:13 GMT
<LI><strong><A NAME="00348" HREF="msg00348.html">[MUD-Dev] Depth of realism</A></strong>, 
Joe Kingry <a href="mailto:jkingry#uwaterloo,ca">jkingry#uwaterloo,ca</a>, Thu 18 Nov 1999, 07:34 GMT
<UL>
<LI><strong><A NAME="00378" HREF="msg00378.html">Re: [MUD-Dev] Depth of realism</A></strong>, 
Mik Clarke <a href="mailto:mikclrk#attglobal,net">mikclrk#attglobal,net</a>, Thu 18 Nov 1999, 21:11 GMT
<UL>
<LI><strong><A NAME="00381" HREF="msg00381.html">Re: [MUD-Dev] Depth of realism</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 18 Nov 1999, 22:00 GMT
</LI>
</UL>
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00358" HREF="msg00358.html">Re: [MUD-Dev] Depth of realism</A></strong>, 
Ilya, Game Commandos <a href="mailto:Ilya#gamecommandos,com">Ilya#gamecommandos,com</a>, Thu 18 Nov 1999, 17:00 GMT
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</UL>
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</UL></BLOCKQUOTE>

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