<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: Ugh, IS Diablo a mud? --> <!--X-From-R13: [nep Vreanaqrm <znepNwo.pbz> --> <!--X-Date: Tue, 22 Sep 1998 14:51:52 -0700 --> <!--X-Message-Id: Pine.LNX.3.93.980922144321.439C-100000#ias,jb.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 11A17AA2B9EAD111BCEA00A0C9B41793EDBD83#forest,origin.ea.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: Ugh, IS Diablo a mud?</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:marc#jb,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01097.html">Previous</a> | <a href="msg01099.html">Next</a> ] Thread: [ <a href="msg01094.html">Previous</a> | <a href="msg01104.html">Next</a> ] Index: [ <A HREF="author.html#01098">Author</A> | <A HREF="#01098">Date</A> | <A HREF="thread.html#01098">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: Ugh, IS Diablo a mud?</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: "'<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>'" <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: [MUD-Dev] Re: Ugh, IS Diablo a mud?</LI> <LI><em>From</em>: Marc Hernandez <<A HREF="mailto:marc#jb,com">marc#jb,com</A>></LI> <LI><em>Date</em>: Tue, 22 Sep 1998 14:51:40 -0700 (PDT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> What about adding 'Interaction with PC/NPCs'. What it seemed your list was interested in was what level of persistance said game was at. However if all you can do is kill PC/NPCs it isnt much different from a persistant arcade game (such as quake). NPCs (out of 10) Can Kill Can 'talk' to Can buy/sell from Can join Same list for PCs. So for Diablo we would get very low scores for 'talk to' (0) and join and a fairly low score for buy/sell (something like 1). For quake we would even get buy/sell. Marc Hernandez marc#eisoftware,com Programmer www.eisoftware.com </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="01094" HREF="msg01094.html">[MUD-Dev] Ugh, IS Diablo a mud?</A></STRONG> <UL><LI><EM>From:</EM> "Koster, Raph" <rkoster#origin,ea.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01097.html">[MUD-Dev] Re: META: who are we?</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01099.html">[MUD-Dev] Re: META: What are you looking for in this list?</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01094.html">[MUD-Dev] Ugh, IS Diablo a mud?</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01104.html">[MUD-Dev] Re: Ugh, IS Diablo a mud?</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01098"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01098"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: META: What are you looking for in this list?</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="01215" HREF="msg01215.html">[MUD-Dev] Re: META: What are you looking for in this list?</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Fri 25 Sep 1998, 06:00 GMT </LI> <LI><strong><A NAME="01231" HREF="msg01231.html">[MUD-Dev] Re: META: What are you looking for in this list?</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Fri 25 Sep 1998, 19:35 GMT </LI> <LI><strong><A NAME="01379" HREF="msg01379.html">[MUD-Dev] Re: META: What are you looking for in this list?</A></strong>, Matt Chatterley <a href="mailto:chattemp#ee,port.ac.uk">chattemp#ee,port.ac.uk</a>, Wed 30 Sep 1998, 11:40 GMT </LI> </ul> </LI> <LI><strong><A NAME="01094" HREF="msg01094.html">[MUD-Dev] Ugh, IS Diablo a mud?</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 22 Sep 1998, 21:27 GMT <UL> <LI><strong><A NAME="01098" HREF="msg01098.html">[MUD-Dev] Re: Ugh, IS Diablo a mud?</A></strong>, Marc Hernandez <a href="mailto:marc#jb,com">marc#jb,com</a>, Tue 22 Sep 1998, 21:51 GMT </LI> <LI><strong><A NAME="01104" HREF="msg01104.html">[MUD-Dev] Re: Ugh, IS Diablo a mud?</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Tue 22 Sep 1998, 22:39 GMT </LI> <LI><strong><A NAME="01111" HREF="msg01111.html">[MUD-Dev] Re: Ugh, IS Diablo a mud?</A></strong>, Ryan Prince <a href="mailto:jynx_ryn#mindless,com">jynx_ryn#mindless,com</a>, Wed 23 Sep 1998, 00:16 GMT <UL> <LI><strong><A NAME="01157" HREF="msg01157.html">[MUD-Dev] Re: Ugh, IS Diablo a mud?</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 23 Sep 1998, 20:41 GMT </LI> </UL> </LI> <LI><strong><A NAME="01118" HREF="msg01118.html">[MUD-Dev] Re: Ugh, IS Diablo a mud?</A></strong>, Andy Cink <a href="mailto:ranthor#earthlink,net">ranthor#earthlink,net</a>, Wed 23 Sep 1998, 03:01 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>