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<H1>[MUD-Dev] Re: WIRED: Kilers have more fun</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: WIRED: Kilers have more fun </LI>
<LI><em>From</em>: J C Lawrence &lt;<A HREF="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</A>&gt;</LI>
<LI><em>Date</em>: Mon, 06 Jul 1998 11:25:43 -0700</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Wed, 01 Jul 1998 20:50:23 -0700 
Richard Woolcock&lt;KaVir#dial,pipex.com&gt; wrote:
&gt; J C Lawrence wrote:
&gt;&gt; On Tue, 30 Jun 1998 03:28:40 -0700 Richard
&gt;&gt; Woolcock&lt;KaVir#dial,pipex.com&gt; wrote:
&gt;&gt;&gt; J C Lawrence wrote:

&gt;&gt;&gt;&gt; If you really want players to set up burger flipping enterprises
&gt;&gt;&gt;&gt; and others such in your MUDs, and you want such attempts to be
&gt;&gt;&gt;&gt; the default, you're going to have to establish event
&gt;&gt;&gt;&gt; (player-visible effects) rates and feedback rates for burger
&gt;&gt;&gt;&gt; joint attempts that match or exceed the event rates of shish
&gt;&gt;&gt;&gt; kebabbing newbies.

&gt;&gt;&gt; Or make shish kebabbing newbies a very messy, predictable and
&gt;&gt;&gt; unrewarding event?

&gt;&gt; Its difficult to make in unrewarding when it continues to create
&gt;&gt; such a large and often emotive effect on the victim.  "Hey!  You
&gt;&gt; killed me you arsehole!  I'm gonna get you!"  Is one hell of a
&gt;&gt; reward to try and combat via code.

..deletia...

&gt; The outcome?  If you manage to kill them, you loose (humanity), they
&gt; vanish, and you quite probably end up with an anonymous assassin on
&gt; your tail.  This will not discourage everyone, but I hope it will
&gt; make pointless killing rarer.

Evading the clutches of anonymous assassins while collecting new
implacable assassins seems like a fun game to me.  Certainly M59 has
its sets of regenant baiters.

-- 
J C Lawrence                               Internet: claw#null,net
(Contractor)                               Internet: coder#ibm,net
---------(*)                     Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...


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<LI><STRONG><A NAME="00009" HREF="msg00009.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></STRONG>
<UL><LI><EM>From:</EM> Richard Woolcock &lt;KaVir#dial,pipex.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: WIRED: Kilers have more fun</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00696" HREF="msg00696.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 12 Aug 1998, 22:55 GMT
</LI>
</ul>
</ul>
<LI><strong><A NAME="00007" HREF="msg00007.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 01 Jul 1998, 19:30 GMT
<UL>
<LI><strong><A NAME="00009" HREF="msg00009.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></strong>, 
Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Wed 01 Jul 1998, 19:47 GMT
<UL>
<LI><strong><A NAME="00011" HREF="msg00011.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Wed 01 Jul 1998, 20:12 GMT
</LI>
<LI><strong><A NAME="00049" HREF="msg00049.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 06 Jul 1998, 18:26 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00738" HREF="msg00738.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></strong>, 
Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Sat 15 Aug 1998, 17:46 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00010" HREF="msg00010.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></strong>, 
Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Wed 01 Jul 1998, 19:50 GMT
</LI>
<LI><strong><A NAME="00030" HREF="msg00030.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 02 Jul 1998, 01:12 GMT
</LI>
<LI><strong><A NAME="00033" HREF="msg00033.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 02 Jul 1998, 17:33 GMT
</LI>
</ul>
</LI>
</UL></BLOCKQUOTE>

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