<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: [DESIGN] Antagonizing players --> <!--X-From-R13: Pra Uerrne <terrneNploreuvtujnl.arg> --> <!--X-Date: Wed, 15 Jul 1998 00:08:20 -0700 --> <!--X-Message-Id: 35AC547A.EA27937B#cyberhighway,net --> <!--X-Content-Type: text/plain --> <!--X-Reference: 1dc6izf.1hp54f011wbtp2N@usr101-edi.cableinet.co.uk --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: [DESIGN] Antagonizing players</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:greear#cyberhighway,net"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00225.html">Previous</a> | <a href="msg00227.html">Next</a> ] Thread: [ <a href="msg00237.html">Previous</a> | <a href="msg00228.html">Next</a> ] Index: [ <A HREF="author.html#00226">Author</A> | <A HREF="#00226">Date</A> | <A HREF="thread.html#00226">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: [DESIGN] Antagonizing players</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>Subject</em>: [MUD-Dev] Re: [DESIGN] Antagonizing players</LI> <LI><em>From</em>: Ben Greear <<A HREF="mailto:greear#cyberhighway,net">greear#cyberhighway,net</A>></LI> <LI><em>Date</em>: Wed, 15 Jul 1998 00:04:26 -0700</LI> <LI><em>CC</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Lars Duening wrote: > > Probably one my typical silly ideas, but here it goes. > > The recent discussion about the ethics of playerkilling made me think > about a possibility of setting up players against each other without > them noticing it. > > My idea is setting up a mud in a way that it is accessible under two > different addresses (different names, different IPs). Depending on the > address a player logs in, he is assigned the one or the other race. The > point now is that in the mud all members of 'the other race', meaning > all players logging in under the alternative address, are depicted as > NPCs. My NPC's can gossip and all that. The only noticeable difference is the relative immobility of the NPC, and it's obvious lack of a real intelligence (Unless an immort is possessing it!) > > Apart from the obvious technical details (muting shouts, says, emotes; > probably even a check that nobody logs in on both addresses at the same > time) - what would the consequences be? Would it work - and if yes, how > long until the truth is discovered? > -- > Lars Duening; lars#cableinet,co.uk Neat idea! I think you would have some ppl think you were the greatest coder ever for a minute or two! But, you'd probably have a pretty sparse world, player/NPC wise. Might be an interesting social experiment, but I'm not sure you could ever iron enough wrinkles out to make it a stable playing environment. Might give ppl a new perspective of the harsh life that is the lot of NPC though! Ben -- Ben Greear (greear#cyberhighway,net) <A HREF="http://www.primenet.com/~greear">http://www.primenet.com/~greear</A> Author of ScryMUD: mud.primenet.com 4444 <A HREF="http://www.primenet.com/~greear/ScryMUD/scry.html">http://www.primenet.com/~greear/ScryMUD/scry.html</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00225.html">[MUD-Dev] [CODE RELEASE] ScryMUD, and the Hegemon Client 1.4.3 (minor release)</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00227.html">[MUD-Dev] Re: [Java] multithreading: update and a question</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00237.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00228.html">[MUD-Dev] Re: [DESIGN] Antagonizing players</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00226"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00226"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Job offer for multiplayer game development</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00240" HREF="msg00240.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 16 Jul 1998, 20:12 GMT </LI> <LI><strong><A NAME="00239" HREF="msg00239.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong>, Spangler, Jason <a href="mailto:jspangle#origin,ea.com">jspangle#origin,ea.com</a>, Thu 16 Jul 1998, 15:47 GMT </LI> </ul> </LI> <LI><strong><A NAME="00229" HREF="msg00229.html">[MUD-Dev] Job offer for multiplayer game development</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 15 Jul 1998, 17:55 GMT <UL> <LI><strong><A NAME="00237" HREF="msg00237.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong>, Dr. Cat <a href="mailto:cat#bga,com">cat#bga,com</a>, Thu 16 Jul 1998, 06:28 GMT </LI> </UL> </LI> <LI><strong><A NAME="00226" HREF="msg00226.html">[MUD-Dev] Re: [DESIGN] Antagonizing players</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Wed 15 Jul 1998, 07:08 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00228" HREF="msg00228.html">[MUD-Dev] Re: [DESIGN] Antagonizing players</A></strong>, quzah <a href="mailto:quzah#geocities,com">quzah#geocities,com</a>, Wed 15 Jul 1998, 16:28 GMT <UL> <LI><strong><A NAME="00230" HREF="msg00230.html">[MUD-Dev] Re: [DESIGN] Antagonizing players</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Wed 15 Jul 1998, 18:33 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00225" HREF="msg00225.html">[MUD-Dev] [CODE RELEASE] ScryMUD, and the Hegemon Client 1.4.3 (minor release)</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Wed 15 Jul 1998, 07:01 GMT <LI><strong><A NAME="00221" HREF="msg00221.html">[MUD-Dev] Re: [Java] multithreading: update and a question</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Wed 15 Jul 1998, 05:02 GMT </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>