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<H1>[MUD-Dev] Re: Affordances and social method</H1>
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<LI><em>To</em>: &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Affordances and social method</LI>
<LI><em>From</em>: "S. Patrick Gallaty" &lt;<A HREF="mailto:choke#sirius,com">choke#sirius,com</A>&gt;</LI>
<LI><em>Date</em>: Thu, 30 Jul 1998 11:02:34 -0700</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>

-----Original Message-----
From: Orion Henry &lt;orionz#ix,netcom.com&gt;
To: mud-dev#kanga,nu &lt;mud-dev#kanga,nu&gt;
Date: Thursday, July 30, 1998 10:27 AM
Subject: [MUD-Dev] Re: Affordances and social method
[ ]

| I envision a build and conquer Mud where all sides duke it
|out, one seems to win and becomes bloated.  Small rebel forces 
|contune to make pot shots at the giant until either onc succeeds and
|dethrones it, or social meltdown and civil war break the giant 
|into factions and every thing starts right over again...
|

I've thought about this a lot... and the mechanism I envisioned was
one where individuals could only have command of a certain
number of people, thus setting up a heirarchy... 



</PRE>

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<li><strong><A NAME="00438" HREF="msg00438.html">[MUD-Dev] Re: Affordances and social method</A></strong>
<ul compact><li><em>From:</em> Joel Kelso &lt;joel#ee,uwa.edu.au&gt;</li></ul>
<li><strong><A NAME="00437" HREF="msg00437.html">[MUD-Dev] Re: Affordances and social method</A></strong>
<ul compact><li><em>From:</em> Mike Sellers &lt;mike#bignetwork,com&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: Affordances and social method</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00427" HREF="msg00427.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
Robert Woods <a href="mailto:rwoods#nebula,honors.unr.edu">rwoods#nebula,honors.unr.edu</a>, Thu 30 Jul 1998, 02:03 GMT
</LI>
<LI><strong><A NAME="00433" HREF="msg00433.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
Orion Henry <a href="mailto:orionz#ix,netcom.com">orionz#ix,netcom.com</a>, Thu 30 Jul 1998, 17:08 GMT
<UL>
<LI><strong><A NAME="00435" HREF="msg00435.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 30 Jul 1998, 19:58 GMT
</LI>
<LI><strong><A NAME="00436" HREF="msg00436.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
Mike Sellers <a href="mailto:mike#bignetwork,com">mike#bignetwork,com</a>, Fri 31 Jul 1998, 01:17 GMT
</LI>
</UL>
</LI>
</ul>
<LI><strong><A NAME="00434" HREF="msg00434.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
S. Patrick Gallaty <a href="mailto:choke#sirius,com">choke#sirius,com</a>, Thu 30 Jul 1998, 18:04 GMT
<UL>
<LI><strong><A NAME="00437" HREF="msg00437.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
Mike Sellers <a href="mailto:mike#bignetwork,com">mike#bignetwork,com</a>, Fri 31 Jul 1998, 01:17 GMT
</LI>
<LI><strong><A NAME="00438" HREF="msg00438.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
Joel Kelso <a href="mailto:joel#ee,uwa.edu.au">joel#ee,uwa.edu.au</a>, Fri 31 Jul 1998, 01:26 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00452" HREF="msg00452.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
quzah <a href="mailto:quzah#geocities,com">quzah#geocities,com</a>, Sun 02 Aug 1998, 01:25 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00403" HREF="msg00403.html">[MUD-Dev] PANARD VISION -- 3D-Real-Time Portable Engine</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 28 Jul 1998, 22:21 GMT
</UL></BLOCKQUOTE>

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