1998Q3/
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<H1>[MUD-Dev] Re: 1997 CGDC AI Roundtable Moderator's Report</H1>
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<LI><em>To</em>: "'<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>'" &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: [MUD-Dev] Re: 1997 CGDC AI Roundtable Moderator's Report </LI>
<LI><em>From</em>: Ling &lt;<A HREF="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</A>&gt;</LI>
<LI><em>Date</em>: Thu, 9 Jul 1998 14:28:52 +0100 (BST)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Wed, 8 Jul 1998, Koster, Raph wrote:
&gt; &gt; 
&gt; BTW, Creatures has now been adapted to fly model fighter planes with
&gt; goal-based missions, organizational ("flocking squadrons?") behaviors
&gt; and the like. By all reports it's successful. That was the proof of
&gt; concept test for the next stage: putting Creatures in the seat of real
&gt; air forces. There was a brief blurb about it in one magazine or other
&gt; recently--it's a military contractor project in the UK. Creatures was
&gt; done by people who made a game just as a proof of concept--their intent
&gt; was always serious research. It's quite fun to play with, too.

&lt;after a short complaint that no one read this link last time round&gt;
Slightly more detail may be found at:

&lt;URL:<A  HREF="http://www.newscientist.com/ns/980509/features.html">http://www.newscientist.com/ns/980509/features.html</A>&gt;

It describes how the Norn's brains are parititioned and evolve along with
the concept of 'emotions' inside neural networks.  CyberLife is working
for DERA which is one of those rare agencies that like Blue Sky projects.

  |    Ling Lo of Remora (Top Banana)
_O_O_  Elec Eng Dept, Loughborough University, UK.     kllo#iee,org



</PRE>

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<LI><STRONG><A NAME="00092" HREF="msg00092.html">[MUD-Dev] Re: 1997 CGDC AI Roundtable Moderator's Report</A></STRONG>
<UL><LI><EM>From:</EM> "Koster, Raph" &lt;rkoster#origin,ea.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: In game bulletin boards vs. Web based.</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00117" HREF="msg00117.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></strong>, 
Jo Dillon <a href="mailto:emily#thelonious,new.ox.ac.uk">emily#thelonious,new.ox.ac.uk</a>, Thu 09 Jul 1998, 18:14 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00098" HREF="msg00098.html">[MUD-Dev] Re: Back to the Future (was Re: WIRED: Kilers have more fun)</A></strong>, 
S. Patrick Gallaty <a href="mailto:choke#sirius,com">choke#sirius,com</a>, Thu 09 Jul 1998, 02:17 GMT
<UL>
<LI><strong><A NAME="00342" HREF="msg00342.html">[MUD-Dev] Re: Back to the Future (was Re: WIRED: Kilers have more fun)</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 24 Jul 1998, 22:23 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00092" HREF="msg00092.html">[MUD-Dev] Re: 1997 CGDC AI Roundtable Moderator's Report</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 08 Jul 1998, 18:57 GMT
<UL>
<LI><strong><A NAME="00106" HREF="msg00106.html">[MUD-Dev] Re: 1997 CGDC AI Roundtable Moderator's Report</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Thu 09 Jul 1998, 13:29 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00088" HREF="msg00088.html">[MUD-Dev] Summary: The "Extensible Game AI" thread</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 08 Jul 1998, 18:33 GMT
<LI><strong><A NAME="00089" HREF="msg00089.html">[MUD-Dev] Summary: The Game Design Mailing List "Learning AI" Thread</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 08 Jul 1998, 18:31 GMT
<LI><strong><A NAME="00082" HREF="msg00082.html">[MUD-Dev] Re: (fwd) Re: command parsers: a modest proposa</A></strong>, 
Michael.Willey <a href="mailto:Michael.Willey#abnamro,com">Michael.Willey#abnamro,com</a>, Wed 08 Jul 1998, 16:15 GMT
<UL>
<LI><strong><A NAME="00084" HREF="msg00084.html">[MUD-Dev] Re: (fwd) Re: command parsers: a modest proposa</A></strong>, 
Ross Nicoll <a href="mailto:rnicoll#calmar-mud,com">rnicoll#calmar-mud,com</a>, Wed 08 Jul 1998, 17:35 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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