1998Q3/
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<H1>[MUD-Dev] Network Connectivity</H1>
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<LI><em>To</em>: MUD-Development &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: [MUD-Dev] Network Connectivity</LI>
<LI><em>From</em>: Jeroen Ruigrok/Asmodai &lt;<A HREF="mailto:asmodai#wxs,nl">asmodai#wxs,nl</A>&gt;</LI>
<LI><em>Date</em>: Sun, 19 Jul 1998 14:44:50 +0200</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
Well met,

I have another question:

Have you encountered MU*'s that have bad network connectivity code? Or are
most, if not all, MU*'s rock-stable when it comes to their Network
Connectivity Code?

I am not talking about individual MU*'s, but about the stock codebases
found freely at ftp.game.org/pub .

Thanks for yer time,


-- 
Jeroen Ruigrok van der Werven / Asmodai &lt;asmodai(at)wxs.nl&gt;
ICQ-UIN: 1564317 .:. Ninth Circle Enterprises
Network/Security Specialist

As far as ye can't tell, I am the Future in Computer Hell...


</PRE>

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<li><strong><A NAME="00257" HREF="msg00257.html">[MUD-Dev] Re: Network Connectivity</A></strong>
<ul compact><li><em>From:</em> "T. Alexander Popiel" &lt;popiel#snugharbor,com&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: Login and Accounts</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00306" HREF="msg00306.html">[MUD-Dev] Re: Login and Accounts</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Wed 22 Jul 1998, 13:45 GMT
<UL>
<LI><strong><A NAME="00441" HREF="msg00441.html">[MUD-Dev] Re: Login and Accounts</A></strong>, 
Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Sat 01 Aug 1998, 12:40 GMT
</LI>
</UL>
</LI>
</ul>
<LI><strong><A NAME="00667" HREF="msg00667.html">[MUD-Dev] Re: Login and Accounts</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 11 Aug 1998, 23:05 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00253" HREF="msg00253.html">[MUD-Dev] Scripting Design Notes</A></strong>, 
Mike L Kesl <a href="mailto:mlkesl#cpinternet,com">mlkesl#cpinternet,com</a>, Sun 19 Jul 1998, 13:47 GMT
<LI><strong><A NAME="00252" HREF="msg00252.html">[MUD-Dev] Network Connectivity</A></strong>, 
Jeroen Ruigrok/Asmodai <a href="mailto:asmodai#wxs,nl">asmodai#wxs,nl</a>, Sun 19 Jul 1998, 12:56 GMT
<UL>
<LI><strong><A NAME="00257" HREF="msg00257.html">[MUD-Dev] Re: Network Connectivity</A></strong>, 
T. Alexander Popiel <a href="mailto:popiel#snugharbor,com">popiel#snugharbor,com</a>, Sun 19 Jul 1998, 16:27 GMT
<UL>
<LI><strong><A NAME="00293" HREF="msg00293.html">[MUD-Dev] Re: Network Connectivity</A></strong>, 
Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Wed 22 Jul 1998, 00:33 GMT
</LI>
</UL>
</LI>
</UL>
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<LI><strong><A NAME="00251" HREF="msg00251.html">[MUD-Dev] DBMS in MU*'s</A></strong>, 
Jeroen Ruigrok/Asmodai <a href="mailto:asmodai#wxs,nl">asmodai#wxs,nl</a>, Sun 19 Jul 1998, 12:46 GMT
<UL>
<LI><strong><A NAME="00255" HREF="msg00255.html">[MUD-Dev] Re: DBMS in MU*'s</A></strong>, 
Adam J. Thornton <a href="mailto:adam#phoenix,Princeton.EDU">adam#phoenix,Princeton.EDU</a>, Sun 19 Jul 1998, 15:28 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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