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<H1>[MUD-Dev] Re: Finer points of Telnet programming ...</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Finer points of Telnet programming ...</LI>
<LI><em>From</em>: Marc Hernandez &lt;<A HREF="mailto:marc#jb,com">marc#jb,com</A>&gt;</LI>
<LI><em>Date</em>: Sun, 23 Aug 1998 01:05:37 -0700 (PDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Sun, 23 Aug 1998, Jynx (Wyrm / Tygr / Myth) Ryn wrote:

}platform I have run into a building block. How does TELNET
}programming WORK? For the life of me I can't figure it out.

	You basically open a socket, 'accept' incoming connections (which
opens individual sockets for them) and service them at appropriate times.
A good intro to socket programming is:
&lt;<A  HREF="http://www.ecst.csuchico.edu/~beej/guide/net/">http://www.ecst.csuchico.edu/~beej/guide/net/</A>&gt;
	There are of course many fine points about socket programming, but
it should get you started.  

}If anybody can help me with TELNET ( C++ perferably, C
}alternately ) I'd appreciate it greatly.

	I wrote a set of socket classes in a day (then threw  it away and
redesigned/coded it again).  It is fairly easy to wrap the C stuff and
make it portable.

Marc Hernandez		marc#eisoftware,com
Programmer		www.eisoftware.com



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<LI><STRONG><A NAME="00820" HREF="msg00820.html">[MUD-Dev] Finer points of Telnet programming ...</A></STRONG>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: Finer points of Telnet programming ...</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00838" HREF="msg00838.html">[MUD-Dev] Re: Finer points of Telnet programming ...</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Tue 25 Aug 1998, 05:25 GMT
</LI>
</ul>
<LI><strong><A NAME="00836" HREF="msg00836.html">[MUD-Dev] Re: Finer points of Telnet programming ...</A></strong>, 
quzah <a href="mailto:quzah#geocities,com">quzah#geocities,com</a>, Tue 25 Aug 1998, 00:37 GMT
<UL>
<LI><strong><A NAME="00837" HREF="msg00837.html">[MUD-Dev] Re: Finer points of Telnet programming ...</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 25 Aug 1998, 02:10 GMT
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<LI><strong><A NAME="00820" HREF="msg00820.html">[MUD-Dev] Finer points of Telnet programming ...</A></strong>, 
Jynx (Wyrm / Tygr / Myth) Ryn <a href="mailto:jynx_ryn#mindless,com">jynx_ryn#mindless,com</a>, Sun 23 Aug 1998, 07:30 GMT
<UL>
<LI><strong><A NAME="00822" HREF="msg00822.html">[MUD-Dev] Re: Finer points of Telnet programming ...</A></strong>, 
Marc Hernandez <a href="mailto:marc#jb,com">marc#jb,com</a>, Sun 23 Aug 1998, 08:06 GMT
</LI>
<LI><strong><A NAME="00828" HREF="msg00828.html">[MUD-Dev] Re: Finer points of Telnet programming ...</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Sun 23 Aug 1998, 21:26 GMT
<UL>
<LI><strong><A NAME="00829" HREF="msg00829.html">[MUD-Dev] Re: Finer points of Telnet programming ...</A></strong>, 
Jynx (Wyrm / Tygr / Myth) Ryn <a href="mailto:jynx_ryn#mindless,com">jynx_ryn#mindless,com</a>, Sun 23 Aug 1998, 22:16 GMT
<UL>
<LI><strong><A NAME="00830" HREF="msg00830.html">[MUD-Dev] Re: Finer points of Telnet programming ...</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Mon 24 Aug 1998, 03:28 GMT
<UL>
<LI><strong><A NAME="00833" HREF="msg00833.html">[MUD-Dev] Minimal MUD-kernel (was Re: Finer points of Telnet programming ...)</A></strong>, 
Niklas Elmqvist <a href="mailto:d97elm#dtek,chalmers.se">d97elm#dtek,chalmers.se</a>, Mon 24 Aug 1998, 09:50 GMT
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