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<H1>[MUD-Dev] Re: Databases: was Re: skill system</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Databases: was Re: skill system</LI>
<LI><em>From</em>: <A HREF="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</A></LI>
<LI><em>Date</em>: Wed, 08 Jul 1998 16:06:03 -0400 (EDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>


On Tue, 30 Jun 1998, J C Lawrence wrote:

&gt; On Wed, 24 Jun 1998 00:45:42 -0400 (EDT) 
&gt; s001gmu &lt;s001gmu#nova,wright.edu&gt; wrote:
&gt; 
&gt; &gt; The first statement is true if you are porting the code bases list
&gt; &gt; in the second statement.  We, however, are working on something less
&gt; &gt; ambitious.  Building a compiler into my code is a bit beyond my
&gt; &gt; capabilities and desires ATM.
&gt; 
&gt; Two upfront areas worth investigating:

&lt;Python and CINT&gt;

Thanks for the references.  I will poke around at them eventually.  For
now tho, the las part of my last sentance above still holds.  Adding a
compiler into my code is a bit beyond my capabilites and _desires_ ATM.

I really don't _want_ a run-time programmable game.  I am perfectly
content with recompiles and reboots.  For now.  Once I get something
working that I am happy with, maybe I will see about writing up something
else that is more flexible.

For now, though, I need to concentrate on my new job (working for Logicon
Technical Services, Inc, on the USAF's F-16 flight simulators), and the
_PILE_ of books I got for graduation (among them Design Patters and
Anti-Patterns), as well as trying getting something accomplished on the
project.  Needless to say, I will be a little more quiet on the list than
usual.

-Greg



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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00014" HREF="msg00014.html">[MUD-Dev] Elven Language List</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 01 Jul 1998, 21:25 GMT
<LI><strong><A NAME="00013" HREF="msg00013.html">[MUD-Dev] Re: Databases: was Re: skill system</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 01 Jul 1998, 20:47 GMT
<UL>
<LI><strong><A NAME="00076" HREF="msg00076.html">[MUD-Dev] Re: Databases: was Re: skill system</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Wed 08 Jul 1998, 06:29 GMT
<UL>
<LI><strong><A NAME="00326" HREF="msg00326.html">[MUD-Dev] Re: Databases: was Re: skill system</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 24 Jul 1998, 00:25 GMT
</LI>
</UL>
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00093" HREF="msg00093.html">[MUD-Dev] Re: Databases: was Re: skill system</A></strong>, 
s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Wed 08 Jul 1998, 20:06 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00008" HREF="msg00008.html">[MUD-Dev] Re: Levelless MUDs</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Wed 01 Jul 1998, 19:39 GMT
<UL>
<LI><strong><A NAME="00027" HREF="msg00027.html">[MUD-Dev] Re: Levelless MUDs</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 02 Jul 1998, 00:32 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00003" HREF="msg00003.html">[MUD-Dev] Re: what's fun?</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 01 Jul 1998, 17:12 GMT
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00046" HREF="msg00046.html">[MUD-Dev] Re: what's fun?</A></strong>, 
Richard Bartle <a href="mailto:76703.3042#compuserve,com">76703.3042#compuserve,com</a>, Fri 03 Jul 1998, 07:58 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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