<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] An accidental experiment with language --> <!--X-From-R13: "Rnzvba Epuhoreg" <mwvevnNgrknf.arg> --> <!--X-Date: Fri, 11 Sep 1998 22:35:19 -0700 --> <!--X-Message-Id: 004401bdde09$15b99e00$9103cfcf@Painland --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] An accidental experiment with language</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:zjiria#texas,net"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01022.html">Previous</a> | <a href="msg01024.html">Next</a> ] Thread: [ <a href="msg01029.html">Previous</a> | <a href="msg01021.html">Next</a> ] Index: [ <A HREF="author.html#01023">Author</A> | <A HREF="#01023">Date</A> | <A HREF="thread.html#01023">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] An accidental experiment with language</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: [MUD-Dev] An accidental experiment with language</LI> <LI><em>From</em>: "Damion Schubert" <<A HREF="mailto:zjiria#texas,net">zjiria#texas,net</A>></LI> <LI><em>Date</em>: Fri, 11 Sep 1998 23:52:01 -0500</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> For the Revelation release of Meridian 59, which was about a year ago, a couple of the designers on the team came up with our own language. We added a new island, but we wanted the culture on that island to be markedly different from the mainland. So we made the NPCs there intersperse their normal english with a language called Ko'catanese. In order to do this, we quickly made up the meaning of what a few syllables meant, trying to keep an Aztec flavor to the whole thing, to match the architecture found in the town. The players have since dissected it. You can find their interpretation of the language here at: <A HREF="http://www.sirius.com/~joe23/koca.htm">http://www.sirius.com/~joe23/koca.htm</A> About 80% of it is accurate. I found this site because of a message on a board talking about players on one of the servers roleplaying Ko'catanese people. The people in this guild are required to speak in a broken English-Ko'catanese mix, the way that the NPCs do, and hold 'mainlanders' in some disdain. Why is this exciting? Well, because this language was a rather last minute interpretation of what we were doing. Originally, we were going to do a more formal, computer controlled version of language, where a player might have a language skill, and if you didn't have the adequate skill, the NPCs you spoke to would spit out random characters, emphasizing z's, c's, t's and apostrophes. From that starting point, we made more and more elaborate plans to make language more realistic, and at the same time, simpler for the end user. As we approached mid-project, though, we realized we had too many programming tasks, and were forced to cut this from their to-do list. As a result, two members of my design team put this quick and dirty language together overnight, and inserted it in the half- completed dialogue they had written. In retrospect, the system that we came up with ended up giving the players a lot more than any of the hard-coded skill-based language schemes we had planned. Well, anyway, *I* think it's neat. --damion </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01022.html">[MUD-Dev] Re: Alternate UOL's</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01024.html">[MUD-Dev] Re: Alternate UOL's</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01029.html">[MUD-Dev] Re: Off-topic! Re: Windows->Linux TCP/IP stack performance problems</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01021.html">[MUD-Dev] Equipment fit revisited</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01023"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01023"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Admin: Unsubscriptions</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="01043" HREF="msg01043.html">[MUD-Dev] Re: Admin: Unsubscriptions</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Mon 14 Sep 1998, 16:05 GMT </LI> </ul> <LI><strong><A NAME="01082" HREF="msg01082.html">[MUD-Dev] Admin: Unsubscriptions</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Sun 20 Sep 1998, 01:18 GMT </LI> <LI><strong><A NAME="01164" HREF="msg01164.html">[MUD-Dev] ADMIN: Unsubscriptions</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 23 Sep 1998, 22:28 GMT </LI> </ul> </LI> <LI><strong><A NAME="01029" HREF="msg01029.html">[MUD-Dev] Re: Off-topic! Re: Windows->Linux TCP/IP stack performance problems</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Sat 12 Sep 1998, 16:55 GMT <LI><strong><A NAME="01023" HREF="msg01023.html">[MUD-Dev] An accidental experiment with language</A></strong>, Damion Schubert <a href="mailto:zjiria#texas,net">zjiria#texas,net</a>, Sat 12 Sep 1998, 05:35 GMT <LI><strong><A NAME="01021" HREF="msg01021.html">[MUD-Dev] Equipment fit revisited</A></strong>, Andy Cink <a href="mailto:ranthor#earthlink,net">ranthor#earthlink,net</a>, Sat 12 Sep 1998, 00:00 GMT <LI><strong><A NAME="01015" HREF="msg01015.html">[MUD-Dev] X, Y & Z.</A></strong>, Scott Cade <a href="mailto:scade#protocol,co.uk">scade#protocol,co.uk</a>, Fri 11 Sep 1998, 17:22 GMT <UL> <LI><strong><A NAME="01016" HREF="msg01016.html">[MUD-Dev] Re: X, Y & Z.</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 11 Sep 1998, 17:42 GMT </LI> <LI><strong><A NAME="01020" HREF="msg01020.html">[MUD-Dev] Re: X, Y & Z.</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Fri 11 Sep 1998, 22:53 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>