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<H1>[MUD-Dev] Re: Finer points of Telnet programming ...</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Finer points of Telnet programming ...</LI>
<LI><em>From</em>: Adam Wiggins &lt;<A HREF="mailto:adam#angel,com">adam#angel,com</A>&gt;</LI>
<LI><em>Date</em>: Tue, 25 Aug 1998 21:29:55 -0700 (PDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Sun, 23 Aug 1998, Caliban Tiresias Darklock wrote:
&gt; Okay, so I'm developing under Windows 9x. Everyone says this is stupid, but
&gt; I tend to think that if your platform has a problem, you work around it.
[snip]

OS wars aside, I think the reason you'll frequently encounter surprise is
that 95/98 aren't considered servers.  By the same token, if you
proclaimed that you were going to use Corel Draw to write your master's
thesis, people would ask "Why not use WordPerfect instead?"  A response
of "because I know Corel Draw, I don't want to take the time to learn
WordPerfect" will probably leave people fairly confused.

That aside, hey - go for it.  That's the great part about being a
hobbyist; you don't have to answer to any clients.  Of course, if you ask
for technical help somewhere you may get fewer useful responses, since
people will persist with the "well why the hell would you want to do
that?"  So just don't ask for help and don't try to sell it to anyone, and
you'll be fine.



</PRE>

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<li><strong><A NAME="00855" HREF="msg00855.html">[MUD-Dev] Re: Finer points of Telnet programming ...</A></strong>
<ul compact><li><em>From:</em> Caliban Tiresias Darklock &lt;caliban#darklock,com&gt;</li></ul>
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<LI><STRONG><A NAME="00830" HREF="msg00830.html">[MUD-Dev] Re: Finer points of Telnet programming ...</A></STRONG>
<UL><LI><EM>From:</EM> Caliban Tiresias Darklock &lt;caliban#darklock,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
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<LI><STRONG>[MUD-Dev] Re: Modular MUD</STRONG>, <EM>(continued)</EM>
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<LI><strong><A NAME="00873" HREF="msg00873.html">[MUD-Dev] Re: Modular MUD</A></strong>, 
Jeroen Ruigrok/Asmodai <a href="mailto:asmodai#wxs,nl">asmodai#wxs,nl</a>, Sun 30 Aug 1998, 15:12 GMT
</LI>
</ul>
<LI><strong><A NAME="00856" HREF="msg00856.html">[MUD-Dev] Re: OS Wars [Was: Re: Modular MUD]</A></strong>, 
Jynx (Wyrm / Tygr / Myth) Ryn <a href="mailto:jynx_ryn#mindless,com">jynx_ryn#mindless,com</a>, Wed 26 Aug 1998, 07:07 GMT
</LI>
</ul>
</ul>
<LI><strong><A NAME="00841" HREF="msg00841.html">[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]</A></strong>, 
Jynx (Wyrm / Tygr / Myth) Ryn <a href="mailto:jynx_ryn#mindless,com">jynx_ryn#mindless,com</a>, Tue 25 Aug 1998, 23:41 GMT
<UL>
<LI><strong><A NAME="00843" HREF="msg00843.html">[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 26 Aug 1998, 01:17 GMT
</LI>
</UL>
</LI>
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<LI><strong><A NAME="00852" HREF="msg00852.html">[MUD-Dev] Re: Finer points of Telnet programming ...</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Wed 26 Aug 1998, 04:28 GMT
<UL>
<LI><strong><A NAME="00855" HREF="msg00855.html">[MUD-Dev] Re: Finer points of Telnet programming ...</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 26 Aug 1998, 06:29 GMT
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</LI>
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</LI>
<LI><strong><A NAME="00813" HREF="msg00813.html">[MUD-Dev] Re: Revenants (Re: Marion's Tailor Problem)</A></strong>, 
Damion Schubert <a href="mailto:zjiria#texas,net">zjiria#texas,net</a>, Sat 22 Aug 1998, 15:25 GMT
<LI><strong><A NAME="00808" HREF="msg00808.html">[MUD-Dev] Fw: BlackSquad Releases File Formats</A></strong>, 
Damion Schubert <a href="mailto:zjiria#texas,net">zjiria#texas,net</a>, Sat 22 Aug 1998, 03:41 GMT
<LI><strong><A NAME="00807" HREF="msg00807.html">[MUD-Dev] Re: Marian's Tailor Problem</A></strong>, 
Damion Schubert <a href="mailto:zjiria#texas,net">zjiria#texas,net</a>, Sat 22 Aug 1998, 03:40 GMT
</LI>
</UL></BLOCKQUOTE>

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