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<H1>[MUD-Dev] Re: Affordances and social method</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Affordances and social method</LI>
<LI><em>From</em>: "Jon A. Lambert" &lt;<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>&gt;</LI>
<LI><em>Date</em>: Sat, 1 Aug 1998 14:39:58 -5</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On 28 Jul 98, quzah wrote:
&gt; 
&gt; An extreme idea here, I was thinking along the lines of doing
&gt; something like:
&gt; 
&gt; --
&gt; *poof, you're in the game now, after having created your identity*
&gt; You are alone in a field, not knowing how you got here, or who you
&gt; really are. (It's really lame, but how else do you explain their
&gt; history in this setting.)
&gt; 
&gt; The world is without form, and void -- er.. You start in a field,
&gt; and don't have anything. There are no towns. There are no cities,
&gt; no tools, nada. You are alone (until you find some players). Have
&gt; fun.
&gt; --
&gt; 
&gt; The idea here is, if you want a town, you have to build one. If you
&gt; want a tool, make it. :) The dawn of civilization. (gee that sounds
&gt; corny) Granted, it's an interesting idea to toy with, but who would
&gt; find it fun to play? Some would, but the public masses would hate
&gt; it.
&gt; 
&gt; "Where's the town, where's the mud school, why don't I have any gold,
&gt; where is everyone, what do I do?" -- I can hear it now.
&gt; 
&gt; -Q-

Sounds similar to the start of Age of Empires, WarCraft or 
Civilization.  Those games seem to have worked well.  :)

--
--/*\ Jon A. Lambert - TychoMUD     Internet:jlsysinc#ix,netcom.com /*\--
--/*\ Mud Server Developer's Page &lt;<A  HREF="http://www.netcom.com/~jlsysinc">http://www.netcom.com/~jlsysinc</A>&gt; /*\--
--/*\   "Everything that deceives may be said to enchant" - Plato   /*\--


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<LI><STRONG><A NAME="00412" HREF="msg00412.html">[MUD-Dev] Re: Affordances and social method</A></STRONG>
<UL><LI><EM>From:</EM> "quzah" &lt;quzah#geocities,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: Affordances and social method</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00411" HREF="msg00411.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Wed 29 Jul 1998, 04:02 GMT
</LI>
<LI><strong><A NAME="00952" HREF="msg00952.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Sat 05 Sep 1998, 01:07 GMT
</LI>
<LI><strong><A NAME="00406" HREF="msg00406.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
S. Patrick Gallaty <a href="mailto:choke#sirius,com">choke#sirius,com</a>, Tue 28 Jul 1998, 23:57 GMT
</LI>
<LI><strong><A NAME="00412" HREF="msg00412.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
quzah <a href="mailto:quzah#geocities,com">quzah#geocities,com</a>, Wed 29 Jul 1998, 04:17 GMT
<UL>
<LI><strong><A NAME="00443" HREF="msg00443.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 01 Aug 1998, 18:43 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00416" HREF="msg00416.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
Leach, Brad BA <a href="mailto:Leach.Brad.BA#bhp,com.au">Leach.Brad.BA#bhp,com.au</a>, Wed 29 Jul 1998, 07:01 GMT
<UL>
<LI><strong><A NAME="00427" HREF="msg00427.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
Robert Woods <a href="mailto:rwoods#nebula,honors.unr.edu">rwoods#nebula,honors.unr.edu</a>, Thu 30 Jul 1998, 02:03 GMT
</LI>
<LI><strong><A NAME="00433" HREF="msg00433.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
Orion Henry <a href="mailto:orionz#ix,netcom.com">orionz#ix,netcom.com</a>, Thu 30 Jul 1998, 17:08 GMT
<UL>
<LI><strong><A NAME="00435" HREF="msg00435.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 30 Jul 1998, 19:58 GMT
</LI>
</UL>
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</UL></BLOCKQUOTE>

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