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<H1>[MUD-Dev] Re: DBMS in MU*'s</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: DBMS in MU*'s</LI>
<LI><em>From</em>: Jeroen Ruigrok/Asmodai &lt;<A HREF="mailto:asmodai#wxs,nl">asmodai#wxs,nl</A>&gt;</LI>
<LI><em>Date</em>: Sun, 19 Jul 1998 20:46:15 +0200</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
At 19:37 19-07-98 , you wrote:
&gt;On Sun, Jul 19, 1998 at 05:46:53PM +0200, Jeroen Ruigrok/Asmodai wrote:
&gt;&gt; At 17:25 19-07-98 , you wrote:
&gt;&gt; Freeware SQL Daemons/servers out there for FreeBSD or Windows NT?
&gt;
&gt;PostgreSQL is free.  Or was last I checked about two months ago.

Reading &lt;<A  HREF="http://www.postgresql.org">http://www.postgresql.org</A>&gt; as I type this =)

&gt;It claims to be an ORDBMS, which basically means you can define tables that
&gt;inherit their structure from other tables.  Which works well enough for an
&gt;object model, although I'm having a problem defining direct objects on it.

A ORDBMS would be better than either a OO- or R-DBMS alone in my humble
revised opinion as objects (or items and such) are related to a person or
location, but can be children of one parent. Imagine a inn where all knives
were created by hand instead of creating childs from a parent.

&gt;How do I implement an object model that specifies what objects provide
&gt;direct objects for various verbs?  There isn't a one-to-one mapping between
&gt;classes as defined above and direct-object-classes.  For example, say we
&gt;have a class liquid_container; now both a wineskin and a crystal goblet are
&gt;liquid_containers.  But one provides a direct object to "break" and one
&gt;does not. 
&gt;
&gt;Multiple inheritance may provide a solution.  That is, I create an empty
&gt;table (class) "fragile" and nestle it under "object".  Then the goblet
&gt;inherits both "liquid_container" and "fragile".  And if someone tries to
&gt;break it, we look to see if it's a member of "fragile" (or "fragile*" if I
&gt;have subclassed "fragile" in the meantime).
&gt;
&gt;I'm worried that this will cause a huge explosion in the number of tables,
&gt;though.  Plus an awful lot of ugly special case code in the server.

I understand yer concern, but is a 'condition' table (or something like
that) which lists the states an object can be in not the solution then? I
mean, create a table with entries like:

rock, glass, velvet, wood and paper and assign values about the subject
being able to break, torn apart etc...

This would eliminate multiple tables and generally provide a good addition
to the MU*.

HTH,

-- 
Jeroen Ruigrok van der Werven / Asmodai &lt;asmodai(at)wxs.nl&gt;
ICQ-UIN: 1564317 .:. Ninth Circle Enterprises
Network/Security Specialist

As far as ye can't tell, I am the Future in Computer Hell...


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<li><strong><A NAME="00668" HREF="msg00668.html">[MUD-Dev] Re: DBMS in MU*'s</A></strong>
<ul compact><li><em>From:</em> J C Lawrence &lt;claw#under,engr.sgi.com&gt;</li></ul>
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<LI><STRONG><A NAME="00256" HREF="msg00256.html">[MUD-Dev] Re: DBMS in MU*'s</A></STRONG>
<UL><LI><EM>From:</EM> Jeroen Ruigrok/Asmodai &lt;asmodai#wxs,nl&gt;</LI></UL></LI>
<LI><STRONG><A NAME="00251" HREF="msg00251.html">[MUD-Dev] DBMS in MU*'s</A></STRONG>
<UL><LI><EM>From:</EM> Jeroen Ruigrok/Asmodai &lt;asmodai#wxs,nl&gt;</LI></UL></LI>
<LI><STRONG><A NAME="00255" HREF="msg00255.html">[MUD-Dev] Re: DBMS in MU*'s</A></STRONG>
<UL><LI><EM>From:</EM> "Adam J. Thornton" &lt;adam#phoenix,Princeton.EDU&gt;</LI></UL></LI>
<LI><STRONG><A NAME="00258" HREF="msg00258.html">[MUD-Dev] Re: DBMS in MU*'s</A></STRONG>
<UL><LI><EM>From:</EM> "Adam J. Thornton" &lt;adam#phoenix,Princeton.EDU&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00251" HREF="msg00251.html">[MUD-Dev] DBMS in MU*'s</A></strong>, 
Jeroen Ruigrok/Asmodai <a href="mailto:asmodai#wxs,nl">asmodai#wxs,nl</a>, Sun 19 Jul 1998, 12:46 GMT
<UL>
<LI><strong><A NAME="00255" HREF="msg00255.html">[MUD-Dev] Re: DBMS in MU*'s</A></strong>, 
Adam J. Thornton <a href="mailto:adam#phoenix,Princeton.EDU">adam#phoenix,Princeton.EDU</a>, Sun 19 Jul 1998, 15:28 GMT
<UL>
<LI><strong><A NAME="00256" HREF="msg00256.html">[MUD-Dev] Re: DBMS in MU*'s</A></strong>, 
Jeroen Ruigrok/Asmodai <a href="mailto:asmodai#wxs,nl">asmodai#wxs,nl</a>, Sun 19 Jul 1998, 15:46 GMT
<UL>
<LI><strong><A NAME="00258" HREF="msg00258.html">[MUD-Dev] Re: DBMS in MU*'s</A></strong>, 
Adam J. Thornton <a href="mailto:adam#phoenix,Princeton.EDU">adam#phoenix,Princeton.EDU</a>, Sun 19 Jul 1998, 17:47 GMT
<UL>
<LI><strong><A NAME="00259" HREF="msg00259.html">[MUD-Dev] Re: DBMS in MU*'s</A></strong>, 
Jeroen Ruigrok/Asmodai <a href="mailto:asmodai#wxs,nl">asmodai#wxs,nl</a>, Sun 19 Jul 1998, 18:45 GMT
<UL>
<LI><strong><A NAME="00668" HREF="msg00668.html">[MUD-Dev] Re: DBMS in MU*'s</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 11 Aug 1998, 23:14 GMT
<UL>
<LI><strong><A NAME="00678" HREF="msg00678.html">[MUD-Dev] Re: DBMS in MU*'s</A></strong>, 
quzah <a href="mailto:quzah#geocities,com">quzah#geocities,com</a>, Wed 12 Aug 1998, 10:55 GMT
</LI>
</UL>
</LI>
</UL>
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</UL>
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00267" HREF="msg00267.html">[MUD-Dev] Re: DBMS in MU*'s</A></strong>, 
Ross Nicoll <a href="mailto:rnicoll#lostics,demon.co.uk">rnicoll#lostics,demon.co.uk</a>, Mon 20 Jul 1998, 07:34 GMT
</LI>
<LI><strong><A NAME="00666" HREF="msg00666.html">[MUD-Dev] Re: DBMS in MU*'s</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 11 Aug 1998, 22:26 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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