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<H1>[MUD-Dev] interesting article on world size and finance</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] interesting article on world size and finance</LI>
<LI><em>From</em>: Fred Clift &lt;<A HREF="mailto:fred#veriohosting,com">fred#veriohosting,com</A>&gt;</LI>
<LI><em>Date</em>: Thu, 20 Apr 2000 08:31:48 -0600 (MDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>

Due to various problems, I'm about 300 messages behind on mud-dev, so I
dont know if this has been mentioned or not, but I found this article had
some interesting views on travel in large worlds and on game economy.

<A  HREF="http://lum.xrgaming.net/rdot.html">http://lum.xrgaming.net/rdot.html</A>

Fred

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Fred Clift - fred#veriohosting,com -- Remember: If brute 
force doesn't work, you're just not using enough.




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<li><strong><A NAME="00497" HREF="msg00497.html">Re: [MUD-Dev] interesting article on world size and finance</A></strong>
<ul compact><li><em>From:</em> J C Lawrence &lt;claw@cp.net&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00496" HREF="msg00496.html">[MUD-Dev] LA Times article: Virtual Loot for Real Cash</A></strong>, 
Ryan Palacio <a href="mailto:rpalacio@verant.com">rpalacio@verant.com</a>, Thu 20 Apr 2000, 23:43 GMT
<UL>
<LI><strong><A NAME="00498" HREF="msg00498.html">Re: [MUD-Dev] LA Times article: Virtual Loot for Real Cash</A></strong>, 
J C Lawrence <a href="mailto:claw@cp.net">claw@cp.net</a>, Fri 21 Apr 2000, 00:02 GMT
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<LI><strong><A NAME="00495" HREF="msg00495.html">[MUD-Dev] Character persistance, was Family, was characters per account</A></strong>, 
JC <a href="mailto:jenbowie@davidbowie.com">jenbowie@davidbowie.com</a>, Thu 20 Apr 2000, 23:43 GMT
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00503" HREF="msg00503.html">Re: [MUD-Dev] Character persistance, was Family, was characters per account</A></strong>, 
Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz@east.sun.com">Paul.Schwanz@east.sun.com</a>, Sat 22 Apr 2000, 04:13 GMT
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</UL>
</LI>
<LI><strong><A NAME="00489" HREF="msg00489.html">[MUD-Dev] interesting article on world size and finance</A></strong>, 
Fred Clift <a href="mailto:fred@veriohosting.com">fred@veriohosting.com</a>, Thu 20 Apr 2000, 22:08 GMT
<UL>
<LI><strong><A NAME="00497" HREF="msg00497.html">Re: [MUD-Dev] interesting article on world size and finance</A></strong>, 
J C Lawrence <a href="mailto:claw@cp.net">claw@cp.net</a>, Thu 20 Apr 2000, 23:56 GMT
<UL>
<LI><strong><A NAME="00504" HREF="msg00504.html">RE: [MUD-Dev] interesting article on world size and finance</A></strong>, 
John Bertoglio <a href="mailto:jb@pulsepoll.com">jb@pulsepoll.com</a>, Sat 22 Apr 2000, 04:13 GMT
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<LI><strong><A NAME="00492" HREF="msg00492.html">Re: [MUD-Dev] Alignment (very long)</A></strong>, 
Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz@east.sun.com">Paul.Schwanz@east.sun.com</a>, Thu 20 Apr 2000, 22:07 GMT
<LI><strong><A NAME="00475" HREF="msg00475.html">[MUD-Dev] Simpson's "In-Game Economics of UO"</A></strong>, 
Timothy Dang <a href="mailto:tdang@U.Arizona.EDU">tdang@U.Arizona.EDU</a>, Wed 19 Apr 2000, 22:53 GMT
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</UL></BLOCKQUOTE>

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