2000Q2/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: Re: [MUD&#45;Dev] characters per account -->
<!--X-From-R13: "T. Dnaqnyy Tnezre" <enaqlNpbzzhavgvrf.pbz> -->
<!--X-Date: Mon, 03 Apr 2000 09:39:06 &#45;0700 -->
<!--X-Message-Id: 3.0.3.32.20000403093308.00b912b0#mail,communities.com -->
<!--X-Content-Type: text/plain -->
<!--X-Reference: Pine.BSF.4.21.0003302357130.2992&#45;100000#shell9,ba.best.com -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, Re: [MUD-Dev] characters per account</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:randy#communities,com">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg00014.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00016.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg00025.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00016.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#00015">Author</A>
&nbsp;|&nbsp;<A HREF="#00015">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#00015">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>Re: [MUD-Dev] characters per account</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>, <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] characters per account</LI>
<LI><em>From</em>: "F. Randall Farmer" &lt;<A HREF="mailto:randy#communities,com">randy#communities,com</A>&gt;</LI>
<LI><em>Date</em>: Mon, 03 Apr 2000 09:33:08 -0700</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>


&gt;Lord British:

"Interesting!... I believe the internet and especially the [anonymity] it
provides people, has been a social negative. In fact in the new game "X"
I intend to give people 1 and only 1 character at a time, thus they will
not want their 1 real identity to get a bad [rap]. No running off and
switching to another character. I feel the internet at large has this
same social misconduct issue. Technology will ultimately catch up
however, and I feel in the long run it will be a positive force."

&gt;


F. Randall Farmer: (going out on a limb...)

This "goal" of one account/person is not possible. This is the same
sort of hubris that went into the Original UO design decision
for "realism" at the expense of playabilty: No Instant Messaging
between players. I remember the first days of UO: "Oh! You're
new! You can't find me here unless you download ICQ at
www.miribilis.com, here's my UIN and the UINs of guild members..."

MM Games need to _embrace_ the nature of the net and incorporate
its features/warts into their game designs from the beginning. To
do anything else is to invite avoidable abuse/failure of a system.

No amount of optimistic thinking will make some perceived
"problem" of the net go away:

There is no way to know who is sitting at the keyboard. Period.

Give it up, LB... Again!

:: Sigh ::
Randy









F. Randall Farmer                "Home pages are passe', everybody's
Communities.com                  building a palace" - Time Magazine
Cofounder and VP Services        <A  HREF="http://www.communities.com">http://www.communities.com</A>
   
randy#communities,com            




_______________________________________________
MUD-Dev mailing list
MUD-Dev#kanga,nu
<A  HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>

</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<ul compact><li><strong>Follow-Ups</strong>:
<ul>
<li><strong><A NAME="00017" HREF="msg00017.html">Re: [MUD-Dev] characters per account</A></strong>
<ul compact><li><em>From:</em> "AR Schleicher" &lt;ars#iag,net&gt;</li></ul>
<li><strong><A NAME="00016" HREF="msg00016.html">Re: [MUD-Dev] characters per account</A></strong>
<ul compact><li><em>From:</em> Jeff Freeman &lt;skeptack#antisocial,com&gt;</li></ul>
</UL></LI></UL>
<!--X-Follow-Ups-End-->
<!--X-References-->
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg00014.html">Re[2]: [MUD-Dev] An idea for breaking away from the HP/Mana mindset</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg00016.html">Re: [MUD-Dev] characters per account</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg00025.html">[MUD-Dev] PK / anti PK / justice?</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg00016.html">Re: [MUD-Dev] characters per account</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#00015"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#00015"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00040" HREF="msg00040.html">[MUD-Dev] Neverwinter Nights</A></strong>, 
Jeff Freeman <a href="mailto:SkeptAck#antisocial,com">SkeptAck#antisocial,com</a>, Tue 04 Apr 2000, 19:47 GMT
<LI><strong><A NAME="00039" HREF="msg00039.html">[MUD-Dev] Morality and Values Based Role Play in MMORPGs.</A></strong>, 
Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz#east,sun.com">Paul.Schwanz#east,sun.com</a>, Tue 04 Apr 2000, 19:47 GMT
<LI><strong><A NAME="00032" HREF="msg00032.html">RE: [MUD-Dev] Gamasutra: Online Justice Systems</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 04 Apr 2000, 16:11 GMT
<LI><strong><A NAME="00025" HREF="msg00025.html">[MUD-Dev] PK / anti PK / justice?</A></strong>, 
J. Coleman <a href="mailto:stormknight#alltel,net">stormknight#alltel,net</a>, Tue 04 Apr 2000, 00:09 GMT
<LI><strong><A NAME="00015" HREF="msg00015.html">Re: [MUD-Dev] characters per account</A></strong>, 
F. Randall Farmer <a href="mailto:randy#communities,com">randy#communities,com</a>, Mon 03 Apr 2000, 16:39 GMT
<UL>
<LI><strong><A NAME="00016" HREF="msg00016.html">Re: [MUD-Dev] characters per account</A></strong>, 
Jeff Freeman <a href="mailto:skeptack#antisocial,com">skeptack#antisocial,com</a>, Mon 03 Apr 2000, 17:15 GMT
<UL>
<LI><strong><A NAME="00019" HREF="msg00019.html">Re: [MUD-Dev] characters per account</A></strong>, 
Matthew Mihaly <a href="mailto:the_logos#achaea,mudservices.com">the_logos#achaea,mudservices.com</a>, Mon 03 Apr 2000, 20:23 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00017" HREF="msg00017.html">Re: [MUD-Dev] characters per account</A></strong>, 
AR Schleicher <a href="mailto:ars#iag,net">ars#iag,net</a>, Mon 03 Apr 2000, 17:15 GMT
<UL>
<LI><strong><A NAME="00018" HREF="msg00018.html">Re: [MUD-Dev] characters per account</A></strong>, 
Matthew Mihaly <a href="mailto:the_logos#achaea,mudservices.com">the_logos#achaea,mudservices.com</a>, Mon 03 Apr 2000, 20:23 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>