2000Q2/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: RE: [MUD&#45;Dev] Justifying twinking -->
<!--X-From-R13: <nqnzNgerlnepu.pbz> -->
<!--X-Date: Tue, 18 Apr 2000 18:30:55 &#45;0700 -->
<!--X-Message-Id: Pine.LNX.4.10.10004181823150.22596&#45;100000#aeowyn,treyarch.com -->
<!--X-Content-Type: text/plain -->
<!--X-Reference: NDBBIGFBGLEIKKPEAHIBKEHEEEAA.ChristopherA#Skotos,net -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, RE: [MUD-Dev] Justifying twinking</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:adam#treyarch,com">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg00441.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00446.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg00442.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00443.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#00445">Author</A>
&nbsp;|&nbsp;<A HREF="#00445">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#00445">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>RE: [MUD-Dev] Justifying twinking</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: RE: [MUD-Dev] Justifying twinking</LI>
<LI><em>From</em>: &lt;<A HREF="mailto:adam#treyarch,com">adam#treyarch,com</A>&gt;</LI>
<LI><em>Date</em>: Tue, 18 Apr 2000 18:26:27 -0700 (PDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>
On Tue, 18 Apr 2000, Christopher Allen wrote:
&gt; adam#treyarch,com wrote:
&gt; &gt; Which seems to suggest implementing gameplay to make the newbie useful,
&gt; &gt; even if as nothing more than dead weight.
&gt; 
&gt; Dragon's Realm has levels that require practicing multiple skills to a certain
&gt; point before leveling -- one of the skills is teaching, and you can't meet the
&gt; requirements of a number of levels unless you've been teaching others. Thus
&gt; there are usually plenty of people around that are willing to teach you
&gt; skills.
&gt; [snip more use of teaching on DartMUD]

I like this, however I'm assuming that the "teach" mechanism is similar
to every other implementation that I've ever seen of it - stand in town
square and wait for people to wander by, type "teach so-and-so skill",
and there you go.

What would be nice in terms of getting higher characters to have lower
characters "tag along" would be if your teaching required actually going
out and doing the skill.  So for example, to teach tracking, the master
ranger has to take Joe Newbie out into the woods and show him some tracks.
Or in the case of combat skills, they have to go fight something and use
the skill against it.  Whatever it is has to be tough enough to stand
up to the combined attacks of the two characters for long enough to
use the skill a few times.

Adam





_______________________________________________
MUD-Dev mailing list
MUD-Dev#kanga,nu
<A  HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>

</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<!--X-Follow-Ups-End-->
<!--X-References-->
<UL><LI><STRONG>References</STRONG>:
<UL>
<LI><STRONG><A NAME="00442" HREF="msg00442.html">RE: [MUD-Dev] Justifying twinking</A></STRONG>
<UL><LI><EM>From:</EM> "Christopher Allen" &lt;ChristopherA#Skotos,net&gt;</LI></UL></LI>
</UL></LI></UL>
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg00441.html">Re[2]: [MUD-Dev] Alignment</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg00446.html">Re: [MUD-Dev] Justifying twinking</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg00442.html">RE: [MUD-Dev] Justifying twinking</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg00443.html">Re: [MUD-Dev] Justifying twinking</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#00445"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#00445"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00452" HREF="msg00452.html">[MUD-Dev] Game Law Example (fwd)</A></strong>, 
J C Lawrence <a href="mailto:claw#cp,net">claw#cp,net</a>, Wed 19 Apr 2000, 02:24 GMT
<LI><strong><A NAME="00439" HREF="msg00439.html">RE: [MUD-Dev] Justifying twinking</A></strong>, 
Schubert, Damion <a href="mailto:dschubert#origin,ea.com">dschubert#origin,ea.com</a>, Wed 19 Apr 2000, 00:02 GMT
<UL>
<LI><strong><A NAME="00440" HREF="msg00440.html">RE: [MUD-Dev] Justifying twinking</A></strong>, 
adam <a href="mailto:adam#treyarch,com">adam#treyarch,com</a>, Wed 19 Apr 2000, 00:36 GMT
<UL>
<LI><strong><A NAME="00442" HREF="msg00442.html">RE: [MUD-Dev] Justifying twinking</A></strong>, 
Christopher Allen <a href="mailto:ChristopherA#Skotos,net">ChristopherA#Skotos,net</a>, Wed 19 Apr 2000, 01:07 GMT
<UL>
<LI><strong><A NAME="00445" HREF="msg00445.html">RE: [MUD-Dev] Justifying twinking</A></strong>, 
adam <a href="mailto:adam#treyarch,com">adam#treyarch,com</a>, Wed 19 Apr 2000, 01:30 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00443" HREF="msg00443.html">Re: [MUD-Dev] Justifying twinking</A></strong>, 
jolson <a href="mailto:jolson#micron,net">jolson#micron,net</a>, Wed 19 Apr 2000, 01:07 GMT
<UL>
<LI><strong><A NAME="00455" HREF="msg00455.html">RE: [MUD-Dev] Justifying twinking</A></strong>, 
Raph Koster <a href="mailto:rkoster#austin,rr.com">rkoster#austin,rr.com</a>, Wed 19 Apr 2000, 03:07 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00447" HREF="msg00447.html">Re: [MUD-Dev] Justifying twinking</A></strong>, 
Travis Nixon <a href="mailto:tnixon#avalanchesoftware,com">tnixon#avalanchesoftware,com</a>, Wed 19 Apr 2000, 01:38 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00414" HREF="msg00414.html">[MUD-Dev] Skotos Proximity System - a Technical Summary (LONG)</A></strong>, 
Christopher Allen <a href="mailto:ChristopherA#Skotos,net">ChristopherA#Skotos,net</a>, Tue 18 Apr 2000, 19:49 GMT
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>