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<H1>RE: [MUD-Dev] Re: Family, was characters per account</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: RE: [MUD-Dev] Re: Family, was characters per account</LI>
<LI><em>From</em>: Matthew Mihaly &lt;<A HREF="mailto:the_logos#achaea,com">the_logos#achaea,com</A>&gt;</LI>
<LI><em>Date</em>: Wed, 12 Apr 2000 00:23:46 +0000 (GMT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Tue, 11 Apr 2000, Raph Koster wrote:

&gt; Actually, in UO's case it was because a) we were concerned about the vast
&gt; potential for nastiness (children-killing, pedophilia, etc), and b) we
&gt; didn't actually finish the artwork. The former is worth discussing on the
&gt; list, I think: the viability of children, and children-specific
&gt; environments, particularly in comemrcial ventures.

Quite right. I banned children in Achaea over a year ago because of the
first problem. I have yet to figure out a solution. The last thing I want
is some emotionally destraught housewife making a bit stink after some 16
year old molests her in-game child.

--matt




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<LI><STRONG><A NAME="00186" HREF="msg00186.html">RE: [MUD-Dev] Re: Family, was characters per account</A></STRONG>
<UL><LI><EM>From:</EM> "Raph Koster" &lt;rkoster#austin,rr.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00140" HREF="msg00140.html">[MUD-Dev] Re: Family, was characters per account</A></strong>, 
Daniel James <a href="mailto:dan#sensei,co.uk">dan#sensei,co.uk</a>, Mon 10 Apr 2000, 23:36 GMT
<UL>
<LI><strong><A NAME="00158" HREF="msg00158.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>, 
Jeff Freeman <a href="mailto:skeptack#antisocial,com">skeptack#antisocial,com</a>, Tue 11 Apr 2000, 17:22 GMT
<UL>
<LI><strong><A NAME="00186" HREF="msg00186.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>, 
Raph Koster <a href="mailto:rkoster#austin,rr.com">rkoster#austin,rr.com</a>, Tue 11 Apr 2000, 22:47 GMT
<UL>
<LI><strong><A NAME="00189" HREF="msg00189.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>, 
Chris Lloyd <a href="mailto:crl199#soton,ac.uk">crl199#soton,ac.uk</a>, Wed 12 Apr 2000, 01:09 GMT
</LI>
<LI><strong><A NAME="00192" HREF="msg00192.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>, 
Matthew Mihaly <a href="mailto:the_logos#achaea,com">the_logos#achaea,com</a>, Wed 12 Apr 2000, 01:09 GMT
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<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00145" HREF="msg00145.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>, 
Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz#east,sun.com">Paul.Schwanz#east,sun.com</a>, Tue 11 Apr 2000, 04:12 GMT
<UL>
<LI><strong><A NAME="00148" HREF="msg00148.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>, 
Kevin Littlejohn <a href="mailto:darius#connect,com.au">darius#connect,com.au</a>, Tue 11 Apr 2000, 05:08 GMT
<UL>
<LI><strong><A NAME="00151" HREF="msg00151.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>, 
Matthew Mihaly <a href="mailto:the_logos#achaea,com">the_logos#achaea,com</a>, Tue 11 Apr 2000, 06:06 GMT
<UL>
<LI><strong><A NAME="00164" HREF="msg00164.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>, 
Phillip Lenhardt <a href="mailto:philen#ans,net">philen#ans,net</a>, Tue 11 Apr 2000, 18:07 GMT
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