<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Player controller justice systems --> <!--X-From-R13: "Fenivf @vkba" <gavkbaNninynapurfbsgjner.pbz> --> <!--X-Date: Mon, 10 Apr 2000 19:05:45 -0700 --> <!--X-Message-Id: 008a01bfa359$3569b480$0700000a@travis.avalancheint.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Player controller justice systems</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:tnixon@avalanchesoftware.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00142.html">Previous</a> | <a href="msg00144.html">Next</a> ] Thread: [ <a href="msg00568.html">Previous</a> | <a href="msg00144.html">Next</a> ] Index: [ <A HREF="author.html#00143">Author</A> | <A HREF="#00143">Date</A> | <A HREF="thread.html#00143">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Player controller justice systems</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Player controller justice systems</LI> <LI><em>From</em>: "Travis Nixon" <<A HREF="mailto:tnixon#avalanchesoftware,com">tnixon#avalanchesoftware,com</A>></LI> <LI><em>Date</em>: Mon, 10 Apr 2000 19:56:53 -0600</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Erik Jarvi wrote: >Well... > >I started the article you ask me to write about Shattered World. ;) >I am hoping to get back to it this week or next. > >Briefly, SW has a player run justice system. There are laws, CFJ's (Calls for >Judgement), a constable, etc. CFJ's for when someone believes a law has been >broken, then a Magistrate hears the case and delivers a judgement, depending >on the punishment the constable should be the one to enforce the judgement. > I would be very interested in hearing more about your justice system, do you have a web page or anything that gives more details about it? I'd be interested in seeing a bit of discussion about is how well something like this might translate to a commercial game with (hopefully) hundreds of thousands of players. :) Travis Nixon _______________________________________________ MUD-Dev mailing list MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00144" HREF="msg00144.html">Re: [MUD-Dev] Player controller justice systems</A></strong> <ul compact><li><em>From:</em> Erik Jarvi <ejarvi@megsinet.net></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00142.html">Re: [MUD-Dev] Historical perspective (was: dealing with foul language)</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00144.html">Re: [MUD-Dev] Player controller justice systems</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00568.html">Re: [MUD-Dev] Player controller justice systems</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00144.html">Re: [MUD-Dev] Player controller justice systems</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00143"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00143"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Re: Family, was characters per account</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00248" HREF="msg00248.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>, Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz@east.sun.com">Paul.Schwanz@east.sun.com</a>, Fri 14 Apr 2000, 02:52 GMT </LI> <LI><strong><A NAME="00392" HREF="msg00392.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>, Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz@east.sun.com">Paul.Schwanz@east.sun.com</a>, Mon 17 Apr 2000, 21:53 GMT </LI> </ul> </LI> <LI><strong><A NAME="00137" HREF="msg00137.html">RE: [MUD-Dev] Player controller justice systems</A></strong>, Koster, Raph <a href="mailto:rkoster@origin.ea.com">rkoster@origin.ea.com</a>, Mon 10 Apr 2000, 23:12 GMT <UL> <LI><strong><A NAME="00568" HREF="msg00568.html">Re: [MUD-Dev] Player controller justice systems</A></strong>, J C Lawrence <a href="mailto:claw@cp.net">claw@cp.net</a>, Tue 25 Apr 2000, 01:46 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00143" HREF="msg00143.html">Re: [MUD-Dev] Player controller justice systems</A></strong>, Travis Nixon <a href="mailto:tnixon@avalanchesoftware.com">tnixon@avalanchesoftware.com</a>, Tue 11 Apr 2000, 02:05 GMT <UL> <LI><strong><A NAME="00144" HREF="msg00144.html">Re: [MUD-Dev] Player controller justice systems</A></strong>, Erik Jarvi <a href="mailto:ejarvi@megsinet.net">ejarvi@megsinet.net</a>, Tue 11 Apr 2000, 04:12 GMT <UL> <LI><strong><A NAME="00155" HREF="msg00155.html">Re: [MUD-Dev] Player controller justice systems</A></strong>, Timothy Dang <a href="mailto:tdang@U.Arizona.EDU">tdang@U.Arizona.EDU</a>, Tue 11 Apr 2000, 17:22 GMT </LI> <LI><strong><A NAME="00256" HREF="msg00256.html">Re: [MUD-Dev] Player controller justice systems</A></strong>, Erik Jarvi <a href="mailto:ejarvi@megsinet.net">ejarvi@megsinet.net</a>, Sat 15 Apr 2000, 05:11 GMT <UL> <LI><strong><A NAME="00385" HREF="msg00385.html">Re: [MUD-Dev] Player controller justice systems</A></strong>, Phillip Lenhardt <a href="mailto:philen@monkey.org">philen@monkey.org</a>, Mon 17 Apr 2000, 20:17 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>