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<H1>Re: [MUD-Dev] Trouble Makers or Regular Citizens</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Trouble Makers or Regular Citizens</LI>
<LI><em>From</em>: Matthew Mihaly &lt;<A HREF="mailto:the_logos#achaea,mudservices.com">the_logos#achaea,mudservices.com</A>&gt;</LI>
<LI><em>Date</em>: Fri, 7 Apr 2000 18:28:33 +0000 (GMT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
On Thu, 6 Apr 2000, Jon Lambert wrote:

&gt; Matthew Mihaly wrote:
&gt; &gt;
&gt; &gt;From my point of view, it has nothing to do with ooc issues, but simply
&gt; &gt;that I, as the admin, am not going to stand for my world being used as a
&gt; &gt;place to spout off views I find noxious in the extreme.
&gt; &gt;
&gt; 
&gt; Do you tolerate Bubba the Troll logging in and taunting Elves as "pointy-eared 
&gt; treehuggers"?  Or is IC racism OK?

Oh sure, I couldn't care less about this. People are always tossing racial
insults around: You swamp-dwelling slimey Grook, or, rat-eating Rajamala.
This doesn't ACTUALLY offend any of my customers to any significant
degree, and it doesn't offend me at all.

 
&gt; I would suspect that most administrators don't tolerate speech they find 
&gt; to be noxious.  Yet those same administrators will allow the above expression 
&gt; in IC speech.  And yet IC speech which shares a set of contemporary _hot_ 
&gt; words might well trigger an administrator to act.  For instance, Bubba the Troll 
&gt; would be on a slippery slope if he referred to Drow elves as "trident-chucking 
&gt; darkies" or the Priests of Bast as "the boy buggerers of Bast". 

It's a judgement call. The US Supreme Court uses the same standard for
obscenity incidentally. They dno't try to define it, but feel that a "I
know it when I see it" approach is fine. In a relatively small game such
as Achaea (maxing at about 135 players simultaneously right now), it's not
hard to pull this off.

 
&gt; I think the issue is definately an OOC issue (the administrators beliefs being
&gt; properly OOC).  And these are expressed in both the published game rules and 
&gt; a mud's body of common law that comes about through administrator action, or 
&gt; by rumor and pronouncement.

Yeah, I definitely agree. Ooc issue.

 
&gt; In the past, I have proposed the idea where administrators could automatically
&gt; censor and filter player speech by removing or replacing keywords making such 
&gt; communications difficult and less offensive simply by virtue of requiring players to
&gt; express it in synonyms, symbols and phonetics (i.e. "f**K you", "u mf", or "mucker")   
&gt; Or as an option, players could choose to set up their own filters as well as
&gt; gags.  Now besides the issue that there are an infinite number of ways players 
&gt; can subvert such silly code, there was a sizable share who felt this was an 
&gt; incredibly evil idea since muds are "all about creativity and free speech". 
&gt; I would maintain most of the major issues of mud administration (and as 
&gt; expressed in this thread) really revolve around, "How can we censor xxx"?

Yeah, I am not a big fan of filters and such just because it turns into a
battle to try and outwit the filters.

 
&gt; &gt;I wouldn't. There's nothing out of role about homophobia, racism, or
&gt; &gt;anti-homophobia, or anti-racism. We have a number of homosexual characters
&gt; &gt;in Achaea, for instance, and have even dealt with the issue of same-sex
&gt; &gt;marriages.
&gt; 
&gt; 
&gt; Are you saying you don't allow players to express views on a public channel 
&gt; that would be derisive of those marriages, yet do allow players to express 
&gt; affirmative views of those marriages on a public channel?  And are you saying 
&gt; you allow both views in private, in-game or otherwise in-role communications?  
&gt; How exactly do you deal with the issue?

Oh, they could be derisive of the marriages. I just won't stand for things
like (pardon the following): F*CKING FAGGOTS! If players can dress up some
restrained criticism of gay players into a relatively role-related issue
(perhaps that player's God does not like homosexuality) then I don't mind.
I tend to get quite down on the teenage idiots who aren't mature enough to
dress it up though.

 
&gt; My administrative view on the two issues you brought up, and a third which I'll 
&gt; bring up now, 'sexism' would be to allow players free reign in expressing any 
&gt; views on those areas in public, private, OOC and IC.  My primary interest 
&gt; in censorship is in the area of IC behavior and speech that does not fit within the 
&gt; spirit and theme of the game.  

Yeah, I mainly agree with you.




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<li><strong><A NAME="00102" HREF="msg00102.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>
<ul compact><li><em>From:</em> Par Winzell &lt;zell@alyx.com&gt;</li></ul>
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<LI><STRONG><A NAME="00078" HREF="msg00078.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></STRONG>
<UL><LI><EM>From:</EM> "Jon Lambert" &lt;jlsysinc@ix.netcom.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Trouble Makers or Regular Citizens</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00063" HREF="msg00063.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
adam <a href="mailto:adam@treyarch.com">adam@treyarch.com</a>, Wed 05 Apr 2000, 18:45 GMT
<UL>
<LI><strong><A NAME="00076" HREF="msg00076.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
Matthew Mihaly <a href="mailto:the_logos@achaea.mudservices.com">the_logos@achaea.mudservices.com</a>, Fri 07 Apr 2000, 01:29 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00078" HREF="msg00078.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
Jon Lambert <a href="mailto:jlsysinc@ix.netcom.com">jlsysinc@ix.netcom.com</a>, Fri 07 Apr 2000, 15:19 GMT
<UL>
<LI><strong><A NAME="00082" HREF="msg00082.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
Rasdan <a href="mailto:rasdan@home.com">rasdan@home.com</a>, Fri 07 Apr 2000, 16:53 GMT
</LI>
<LI><strong><A NAME="00085" HREF="msg00085.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
Matthew Mihaly <a href="mailto:the_logos@achaea.mudservices.com">the_logos@achaea.mudservices.com</a>, Fri 07 Apr 2000, 20:37 GMT
<UL>
<LI><strong><A NAME="00102" HREF="msg00102.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
Par Winzell <a href="mailto:zell@alyx.com">zell@alyx.com</a>, Sun 09 Apr 2000, 04:43 GMT
</LI>
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</UL></BLOCKQUOTE>

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