<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] banning the sale of items --> <!--X-From-R13: "Dlna Bnynpvb" <ecnynpvbNirenag.pbz> --> <!--X-Date: Mon, 17 Apr 2000 13:17:05 -0700 --> <!--X-Message-Id: 101e01bfa89d$2fc78540$ba9713ce#verant,com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 200004171511.LAA25163#hutch,East.Sun.COM --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] banning the sale of items</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:rpalacio#verant,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00375.html">Previous</a> | <a href="msg00374.html">Next</a> ] Thread: [ <a href="msg00364.html">Previous</a> | <a href="msg00369.html">Next</a> ] Index: [ <A HREF="author.html#00371">Author</A> | <A HREF="#00371">Date</A> | <A HREF="thread.html#00371">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] banning the sale of items</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: Re: [MUD-Dev] banning the sale of items</LI> <LI><em>From</em>: "Ryan Palacio" <<A HREF="mailto:rpalacio#verant,com">rpalacio#verant,com</A>></LI> <LI><em>Date</em>: Mon, 17 Apr 2000 11:46:05 -0700</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Paul Schwanz wrote: > While you are correct that true role-playing is based on the skills of the > character and not the skills of the gamer, trying to defend your decision > regarding what many refer to as "Levelquest" on the basis that your game seeks > to remain true to its role-playing roots will be hard for many to swallow. What > most participants in MMORPGs are engaged in (as dictated by the games design in > many cases) is a form of Avatarism and not true role-playing. A game which > simply converts _time_ to _levels_, IMHO, is a greater detraction from the > assumption of a role. I may work for Verant and developed for EQ, but it was a collective decision in many aspects and not necessarily reflective of my own personal opinion or goals. My personal purpose for being a member of this list is to both contribute and learn, mainly the latter through exposure to perspectives I have yet to consider, _NOT_ to defend "LevelQuest", as you put it. As a game designer, it is my personal belief, that a game designer can never have enough perspectives of any particular issue. Each may have its own merits, despite its flaws. EverQuest too falls into this category - some good - some bad. But let's keep this a general discussion with specifics used for example or reference. There is no need to "judge", or assume inference, regarding a specific game based on mere association unless otherwise admitted or stated. Personally, I tend to agree with you on the avatarism vs. role-playing issue. It is the same reason why pen-and-paper players tend to prefer rolling their own characters as opposed to being handed them. It provides an extension of their "being" into the virtual space and therefore creates a stronger bond to both the game and the character. That said however, there is a point of where the amount of personal extension drastically changes the nature of the game. For purposes of understanding my use of nomenclature, I would like to specify my interpretation of terms. Role-playing: the assumption of a role inside of a virtual environment where the game reflects/weighs on character/avatar skill -- games such as MUDs, MMORPGs, Torment, Baldur's Gate, Final Fantasy fall under this category Action-Adventure: a game that revolves around player skill and reflexes to determine character advancement/progression -- games such as Diablo, Revenant, and Nox fall under this category Obviously all examples fall under fantasy. But not all fall under this definition of role-playing. ~Ryan Palacio _______________________________________________ MUD-Dev mailing list MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00364" HREF="msg00364.html">Re: [MUD-Dev] banning the sale of items</A></STRONG> <UL><LI><EM>From:</EM> Paul Schwanz - Enterprise Services <Paul.Schwanz#east,sun.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00375.html">RE: [MUD-Dev] banning the sale of items</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00374.html">Re: [MUD-Dev] banning the sale of items</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00364.html">Re: [MUD-Dev] banning the sale of items</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00369.html">Re: [MUD-Dev] banning the sale of items</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00371"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00371"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] banning the sale of items</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00224" HREF="msg00224.html">Re: [MUD-Dev] banning the sale of items</A></strong>, Jeff Freeman <a href="mailto:skeptack#antisocial,com">skeptack#antisocial,com</a>, Wed 12 Apr 2000, 14:23 GMT </LI> <LI><strong><A NAME="00350" HREF="msg00350.html">Re: [MUD-Dev] banning the sale of items</A></strong>, Ananda Dawnsinger <a href="mailto:ananda#greyrealms,com">ananda#greyrealms,com</a>, Mon 17 Apr 2000, 16:21 GMT <UL> <LI><strong><A NAME="00383" HREF="msg00383.html">Re: [MUD-Dev] banning the sale of items</A></strong>, Matthew Mihaly <a href="mailto:the_logos#achaea,com">the_logos#achaea,com</a>, Mon 17 Apr 2000, 20:17 GMT </LI> </UL> </LI> <LI><strong><A NAME="00364" HREF="msg00364.html">Re: [MUD-Dev] banning the sale of items</A></strong>, Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz#east,sun.com">Paul.Schwanz#east,sun.com</a>, Mon 17 Apr 2000, 16:22 GMT <UL> <LI><strong><A NAME="00371" HREF="msg00371.html">Re: [MUD-Dev] banning the sale of items</A></strong>, Ryan Palacio <a href="mailto:rpalacio#verant,com">rpalacio#verant,com</a>, Mon 17 Apr 2000, 20:17 GMT </LI> </UL> </LI> <LI><strong><A NAME="00369" HREF="msg00369.html">Re: [MUD-Dev] banning the sale of items</A></strong>, Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz#east,sun.com">Paul.Schwanz#east,sun.com</a>, Mon 17 Apr 2000, 16:46 GMT <UL> <LI><strong><A NAME="00374" HREF="msg00374.html">Re: [MUD-Dev] banning the sale of items</A></strong>, Tess Lowe <a href="mailto:tess#havensong,com">tess#havensong,com</a>, Mon 17 Apr 2000, 20:17 GMT </LI> </UL> </LI> <LI><strong><A NAME="00380" HREF="msg00380.html">RE: [MUD-Dev] banning the sale of items</A></strong>, Schubert, Damion <a href="mailto:dschubert#origin,ea.com">dschubert#origin,ea.com</a>, Mon 17 Apr 2000, 20:17 GMT </LI> </ul> </LI> <LI><strong><A NAME="00187" HREF="msg00187.html">Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites</A></strong>, Ryan Palacio <a href="mailto:rpalacio#verant,com">rpalacio#verant,com</a>, Tue 11 Apr 2000, 23:22 GMT </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>